Searched refs:y_span (Results 1 – 3 of 3) sorted by relevance
294 float y_span = end_y - start_y; in FillPathWithShading() local295 float axis_len_square = (x_span * x_span) + (y_span * y_span); in FillPathWithShading()304 scale = (((x - start_x) * x_span) + ((y - start_y) * y_span)) / in FillPathWithShading()
120 float y_span = end_y - start_y; in DrawAxialShading() local121 float axis_len_square = (x_span * x_span) + (y_span * y_span); in DrawAxialShading()135 (((pos.x - start_x) * x_span) + ((pos.y - start_y) * y_span)) / in DrawAxialShading()
778 const struct poly3_span y_span = {(crypto_word_t *)y->s.v, in HRSS_poly3_mul() local781 poly3_mul_aux(&prod_span, &scratch_span, &x_span, &y_span, WORDS_PER_POLY); in HRSS_poly3_mul()