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Searched refs:zRotated (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/compiler/translator/
DTranslatorVulkan.cpp355 TIntermBinary *zRotated = in AppendPreRotation() local
360 new TIntermBinary(TOperator::EOpAssign, glPosXY->deepCopy(), zRotated); in AppendPreRotation()