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/external/mesa3d/src/compiler/nir/
Dnir_lower_packing.c71 nir_ssa_def *zw = nir_pack_32_2x16_split(b, nir_channel(b, src, 2), in lower_pack_64_from_16() local
74 return nir_pack_64_2x32_split(b, xy, zw); in lower_pack_64_from_16()
81 nir_ssa_def *zw = nir_unpack_64_2x32_split_y(b, src); in lower_unpack_64_to_16() local
85 nir_unpack_32_2x16_split_x(b, zw), in lower_unpack_64_to_16()
86 nir_unpack_32_2x16_split_y(b, zw)); in lower_unpack_64_to_16()
/external/mesa3d/docs/gallium/
Dtgsi.rst1808 dst.zw = |src0.zw|
1816 dst.zw = src0.zw + src1.zw
1824 dst.z = src0.zw == src1.zw ? \sim 0 : 0
1832 dst.z = src0.zw != src1.zw ? \sim 0 : 0
1840 dst.z = src0.zw < src1.zw ? \sim 0 : 0
1848 dst.z = src0.zw >= src1.zw ? \sim 0 : 0
1856 dst.zw = src.zw - \lfloor src.zw\rfloor
1864 dst.zw = trunc(src.zw)
1872 dst.zw = \lceil src.zw\rceil
1880 dst.zw = \lfloor src.zw\rfloor
[all …]
/external/deqp-deps/glslang/Test/
D140.frag41 vec2 r1 = modf(v.xy, v.zw); // ERROR, v.zw not l-value
42 vec2 r2 = modf(o.xy, o.zw);
Dswizzle.frag31 w_dep.zw = t;
33 w_undef.xy = u.zw;
Dspv.swizzle.frag31 w_dep.zw = t;
33 w_undef.xy = u.zw;
/external/angle/third_party/glslang/src/Test/
D140.frag41 vec2 r1 = modf(v.xy, v.zw); // ERROR, v.zw not l-value
42 vec2 r2 = modf(o.xy, o.zw);
Dswizzle.frag31 w_dep.zw = t;
33 w_undef.xy = u.zw;
Dspv.swizzle.frag31 w_dep.zw = t;
33 w_undef.xy = u.zw;
/external/angle/src/libANGLE/renderer/d3d/d3d11/shaders/compiled/
Dpassthrough2d11vs.h41 mov oPos.zw, c1.xyxy
51 mov o0.zw, l(0,0,0,1.000000)
Dpassthroughrg2di11ps.h41 mov r0.zw, l(0,0,0,0)
44 mov o0.zw, l(0,0,0,0)
Dpassthroughrg2dui11ps.h41 mov r0.zw, l(0,0,0,0)
44 mov o0.zw, l(0,0,0,0)
Dclear11vs.h35 mov o0.zw, l(0,0,0,1.000000)
Dclear11_fl9vs.h37 mov oPos.zw, v0
Dpassthroughrg3d11ps.h42 mov o0.zw, l(0,0,0,1.000000)
Dpassthroughrgba2dms11ps.h39 mov r0.zw, l(0,0,0,0)
/external/llvm/test/CodeGen/AMDGPU/
Dpacketizer.ll30 %zw = or i32 %z.2, %w.2
31 %xyzw = or i32 %xy, %zw
/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/AMDGPU/
Dpacketizer.ll30 %zw = or i32 %z.2, %w.2
31 %xyzw = or i32 %xy, %zw
/external/swiftshader/src/Pipeline/
DShaderCore.cpp493 row1 = Float4(tmp0.zw, tmp1.zw); in transpose4x4()
495 row3 = Float4(tmp2.zw, tmp3.zw); in transpose4x4()
506 row1 = Float4(tmp0.zw, tmp1.zw); in transpose4x3()
516 row1 = Float4(tmp0.zw, tmp1.zw); in transpose4x2()
533 row1 = Float4(tmp01.zw, row1.zw); in transpose2x4()
535 row3 = Float4(tmp23.zw, row3.zw); in transpose2x4()
/external/mesa3d/src/gallium/tests/graw/vertex-shader/
Dvert-srcmod-neg.sh9 MOV OUT[0].zw, IN[0]
Dvert-srcmod-absneg.sh13 MOV OUT[0].zw, IN[0]
Dvert-dp4.sh12 MOV TEMP[0].zw, IMM[0]
Dvert-dp3.sh12 MOV TEMP[0].zw, IMM[0]
/external/angle/src/libANGLE/renderer/d3d/d3d9/shaders/compiled/
Dstandardvs.h24 mov oT0.zw, r0
/external/mesa3d/src/gallium/auxiliary/vl/
Dvl_compositor.c313 layer->zw.x = 0.0f; in calc_src_and_dst()
314 layer->zw.y = size.y; in calc_src_and_dst()
343 half_a_line = 0.5f / s->layers[layer].zw.y; in set_yuv_layer()
347 s->layers[layer].zw.x = 0.0f; in set_yuv_layer()
357 s->layers[layer].zw.x = 1.0f; in set_yuv_layer()
568 float half_a_line = 0.5f / s->layers[layer].zw.y; in vl_compositor_set_buffer_layer()
578 s->layers[layer].zw.x = 0.0f; in vl_compositor_set_buffer_layer()
588 s->layers[layer].zw.x = 1.0f; in vl_compositor_set_buffer_layer()
/external/skqp/src/gpu/mtl/
DGrMtlCopyManager.mm54 "vTexCoord = inPosition * uTexCoordXform.xy + uTexCoordXform.zw;"
55 "sk_Position.xy = inPosition * uPosXform.xy + uPosXform.zw;"
56 "sk_Position.zw = float2(0, 1);"

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