/external/mesa3d/src/compiler/nir/ |
D | nir_lower_packing.c | 71 nir_ssa_def *zw = nir_pack_32_2x16_split(b, nir_channel(b, src, 2), in lower_pack_64_from_16() local 74 return nir_pack_64_2x32_split(b, xy, zw); in lower_pack_64_from_16() 81 nir_ssa_def *zw = nir_unpack_64_2x32_split_y(b, src); in lower_unpack_64_to_16() local 85 nir_unpack_32_2x16_split_x(b, zw), in lower_unpack_64_to_16() 86 nir_unpack_32_2x16_split_y(b, zw)); in lower_unpack_64_to_16()
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/external/mesa3d/docs/gallium/ |
D | tgsi.rst | 1808 dst.zw = |src0.zw| 1816 dst.zw = src0.zw + src1.zw 1824 dst.z = src0.zw == src1.zw ? \sim 0 : 0 1832 dst.z = src0.zw != src1.zw ? \sim 0 : 0 1840 dst.z = src0.zw < src1.zw ? \sim 0 : 0 1848 dst.z = src0.zw >= src1.zw ? \sim 0 : 0 1856 dst.zw = src.zw - \lfloor src.zw\rfloor 1864 dst.zw = trunc(src.zw) 1872 dst.zw = \lceil src.zw\rceil 1880 dst.zw = \lfloor src.zw\rfloor [all …]
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/external/deqp-deps/glslang/Test/ |
D | 140.frag | 41 vec2 r1 = modf(v.xy, v.zw); // ERROR, v.zw not l-value 42 vec2 r2 = modf(o.xy, o.zw);
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D | swizzle.frag | 31 w_dep.zw = t; 33 w_undef.xy = u.zw;
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D | spv.swizzle.frag | 31 w_dep.zw = t; 33 w_undef.xy = u.zw;
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/external/angle/third_party/glslang/src/Test/ |
D | 140.frag | 41 vec2 r1 = modf(v.xy, v.zw); // ERROR, v.zw not l-value 42 vec2 r2 = modf(o.xy, o.zw);
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D | swizzle.frag | 31 w_dep.zw = t; 33 w_undef.xy = u.zw;
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D | spv.swizzle.frag | 31 w_dep.zw = t; 33 w_undef.xy = u.zw;
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/external/angle/src/libANGLE/renderer/d3d/d3d11/shaders/compiled/ |
D | passthrough2d11vs.h | 41 mov oPos.zw, c1.xyxy 51 mov o0.zw, l(0,0,0,1.000000)
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D | passthroughrg2di11ps.h | 41 mov r0.zw, l(0,0,0,0) 44 mov o0.zw, l(0,0,0,0)
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D | passthroughrg2dui11ps.h | 41 mov r0.zw, l(0,0,0,0) 44 mov o0.zw, l(0,0,0,0)
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D | clear11vs.h | 35 mov o0.zw, l(0,0,0,1.000000)
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D | clear11_fl9vs.h | 37 mov oPos.zw, v0
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D | passthroughrg3d11ps.h | 42 mov o0.zw, l(0,0,0,1.000000)
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D | passthroughrgba2dms11ps.h | 39 mov r0.zw, l(0,0,0,0)
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/external/llvm/test/CodeGen/AMDGPU/ |
D | packetizer.ll | 30 %zw = or i32 %z.2, %w.2 31 %xyzw = or i32 %xy, %zw
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/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/AMDGPU/ |
D | packetizer.ll | 30 %zw = or i32 %z.2, %w.2 31 %xyzw = or i32 %xy, %zw
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/external/swiftshader/src/Pipeline/ |
D | ShaderCore.cpp | 493 row1 = Float4(tmp0.zw, tmp1.zw); in transpose4x4() 495 row3 = Float4(tmp2.zw, tmp3.zw); in transpose4x4() 506 row1 = Float4(tmp0.zw, tmp1.zw); in transpose4x3() 516 row1 = Float4(tmp0.zw, tmp1.zw); in transpose4x2() 533 row1 = Float4(tmp01.zw, row1.zw); in transpose2x4() 535 row3 = Float4(tmp23.zw, row3.zw); in transpose2x4()
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/external/mesa3d/src/gallium/tests/graw/vertex-shader/ |
D | vert-srcmod-neg.sh | 9 MOV OUT[0].zw, IN[0]
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D | vert-srcmod-absneg.sh | 13 MOV OUT[0].zw, IN[0]
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D | vert-dp4.sh | 12 MOV TEMP[0].zw, IMM[0]
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D | vert-dp3.sh | 12 MOV TEMP[0].zw, IMM[0]
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/external/angle/src/libANGLE/renderer/d3d/d3d9/shaders/compiled/ |
D | standardvs.h | 24 mov oT0.zw, r0
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/external/mesa3d/src/gallium/auxiliary/vl/ |
D | vl_compositor.c | 313 layer->zw.x = 0.0f; in calc_src_and_dst() 314 layer->zw.y = size.y; in calc_src_and_dst() 343 half_a_line = 0.5f / s->layers[layer].zw.y; in set_yuv_layer() 347 s->layers[layer].zw.x = 0.0f; in set_yuv_layer() 357 s->layers[layer].zw.x = 1.0f; in set_yuv_layer() 568 float half_a_line = 0.5f / s->layers[layer].zw.y; in vl_compositor_set_buffer_layer() 578 s->layers[layer].zw.x = 0.0f; in vl_compositor_set_buffer_layer() 588 s->layers[layer].zw.x = 1.0f; in vl_compositor_set_buffer_layer()
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/external/skqp/src/gpu/mtl/ |
D | GrMtlCopyManager.mm | 54 "vTexCoord = inPosition * uTexCoordXform.xy + uTexCoordXform.zw;" 55 "sk_Position.xy = inPosition * uPosXform.xy + uPosXform.zw;" 56 "sk_Position.zw = float2(0, 1);"
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