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Searched refs:lineStride (Results 1 – 4 of 4) sorted by relevance

/system/teeui/libteeui/example/
Dteeui.cpp118 uint32_t renderUIIntoBuffer(uint32_t x, uint32_t y, uint32_t w, uint32_t h, uint32_t lineStride, in renderUIIntoBuffer() argument
123 __builtin_mul_overflow(afterLastPixelIndex, lineStride, &afterLastPixelIndex) || in renderUIIntoBuffer()
158 uint32_t* begin = buffer + (y * lineStride + x); in renderUIIntoBuffer()
166 begin += lineStride; in renderUIIntoBuffer()
175 fb.lineStride_ = lineStride; in renderUIIntoBuffer()
/system/teeui/tools/framebufferizer/src/com/android/framebufferizer/
DNativeRenderer.java27 …public static native int renderBuffer(int x, int y, int width, int height, int lineStride, int[] b… in renderBuffer() argument
/system/teeui/libteeui/include/teeui/example/
Dteeui.h36 uint32_t renderUIIntoBuffer(uint32_t x, uint32_t y, uint32_t w, uint32_t h, uint32_t lineStride,
/system/teeui/libteeui_jni/
Dlibteeui_jni.cpp160 JNIEnv* env, jclass, jint x, jint y, jint width, jint height, jint lineStride, in Java_com_android_framebufferizer_NativeRenderer_renderBuffer() argument
165 (uint32_t)lineStride, (uint32_t*)buffer.begin(), buffer.size()); in Java_com_android_framebufferizer_NativeRenderer_renderBuffer()