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Searched refs:renderUIIntoBuffer (Results 1 – 4 of 4) sorted by relevance

/system/teeui/libteeui/include/teeui/example/
Dteeui.h36 uint32_t renderUIIntoBuffer(uint32_t x, uint32_t y, uint32_t w, uint32_t h, uint32_t lineStride,
/system/teeui/test/
Dteeui_device_config.cpp47 int error = renderUIIntoBuffer(0, 0, w, h, linestride, buffer.data(), buffer_size); in runRenderTest()
/system/teeui/libteeui/example/
Dteeui.cpp118 uint32_t renderUIIntoBuffer(uint32_t x, uint32_t y, uint32_t w, uint32_t h, uint32_t lineStride, in renderUIIntoBuffer() function
/system/teeui/libteeui_jni/
Dlibteeui_jni.cpp164 return renderUIIntoBuffer((uint32_t)x, (uint32_t)y, (uint32_t)width, (uint32_t)height, in Java_com_android_framebufferizer_NativeRenderer_renderBuffer()