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Searched refs:GL_STENCIL_BACK_PASS_DEPTH_FAIL (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DglUtils.cpp244 case GL_STENCIL_BACK_PASS_DEPTH_FAIL: in glUtilsParamSize()
/device/generic/goldfish-opengl/system/include/GLES2/
Dgl2.h163 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 macro
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h163 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 macro
Dgl31.h163 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 macro