Searched refs:current_frame_number (Results 1 – 2 of 2) sorted by relevance
41 if (callback_ && callback_->frame_number < state_.current_frame_number) { in Commit()56 callback_->frame_callback(state_.current_frame_number, buffer_pixels); in Commit()67 state_.current_frame_number++; in Commit()
67 uint32_t current_frame_number = 0; member