Searched refs:EglBadMatch (Results 1 – 7 of 7) sorted by relevance
1370 return EglBadMatch(); in ValidateCreateContext()1375 return EglBadMatch(); in ValidateCreateContext()1387 return EglBadMatch(); in ValidateCreateContext()1398 return EglBadMatch(); in ValidateCreateContext()1425 return EglBadMatch(); in ValidateCreateContext()1430 return EglBadMatch(); in ValidateCreateContext()1465 return EglBadMatch(); // Rendering directly to front buffer not supported in ValidateCreateWindowSurface()1512 return EglBadMatch(); in ValidateCreateWindowSurface()1519 return EglBadMatch(); in ValidateCreateWindowSurface()1654 return EglBadMatch(); in ValidateCreatePbufferSurface()[all …]
101 using EglBadMatch = priv::ErrorStream<EGL_BAD_MATCH>; variable
405 return egl::EglBadMatch(); in initialize()
161 return egl::EglBadMatch(); in initialize()
73 return egl::EglBadMatch() << "The visual of native_window doesn't match the visual " in initialize()
311 return egl::EglBadMatch() in initialize()
116 return egl::EglBadMatch() in initialize()