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Searched refs:GL_CURRENT_NORMAL (Results 1 – 11 of 11) sorted by relevance

/external/angle/src/tests/gl_tests/gles1/
DCurrentNormalTest.cpp40 glGetFloatv(GL_CURRENT_NORMAL, actualNormal.data()); in TEST_P()
53 glGetFloatv(GL_CURRENT_NORMAL, actualNormal.data()); in TEST_P()
62 glGetFloatv(GL_CURRENT_NORMAL, actualNormal.data()); in TEST_P()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h191 #define GL_CURRENT_NORMAL 0x0B02 macro
/external/swiftshader/include/GLES/
Dgl.h155 #define GL_CURRENT_NORMAL 0x0B02 macro
/external/mesa3d/include/GLES/
Dgl.h155 #define GL_CURRENT_NORMAL 0x0B02 macro
/external/angle/include/GLES/
Dgl.h159 #define GL_CURRENT_NORMAL 0x0B02 macro
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp1187 case GL_CURRENT_NORMAL: in getFloatv()
1531 case GL_CURRENT_NORMAL: in getQueryParameterNum()
/external/mesa3d/include/GL/
Dgl.h493 #define GL_CURRENT_NORMAL 0x0B02 macro
/external/angle/src/libANGLE/
Dqueryutils.cpp3465 case GL_CURRENT_NORMAL: in GetQueryParameterInfo()
DState.cpp2276 case GL_CURRENT_NORMAL: in getFloatv()
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dglew.h404 #define GL_CURRENT_NORMAL 0x0B02 macro
/external/crosvm/gpu_renderer/src/generated/
Depoxy_egl.rs1125 pub const GL_CURRENT_NORMAL: u32 = 2818; constant