Searched refs:HasContext (Results 1 – 11 of 11) sorted by relevance
83 bool HasContext() const { return context_ != 0; } in HasContext() function88 if (HasContext()) { in IsSerialized()
311 if (HasContext() && context_destructor_) { in ~UserMessageImpl()440 if (context && HasContext()) in SetContext()453 if (HasContext()) in AppendData()537 DCHECK(HasContext()); in SerializeIfNecessary()
519 if (!message->HasContext()) in GetMessageContext()
104 bool HasContext() const;107 DCHECK(HasContext()); in CurrentContext()
341 } else if (HasContext()) { in MaterializeScopeDetails()386 bool ScopeIterator::HasContext() const { in HasContext() function in v8::internal::ScopeIterator938 if (mode == Mode::ALL && HasContext()) { in VisitLocalScope()
249 if (scope_iterator_.HasContext()) { in ContextBuilder()
105 bool HasContext() const;
748 bool ScopeInfo::HasContext() const { return ContextLength() > 0; } in HasContext() function in v8::internal::ScopeInfo
1093 (HasContext() ? 1 : 0); in GetSize()
1318 bool HasContext() const { in HasContext() function
712 if (descriptor->HasContext()) { in AddInputsToFrameStateDescriptor()