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Searched refs:SH_WEBGL3_SPEC (Results 1 – 8 of 8) sorted by relevance

/external/angle/include/GLSLANG/
DShaderLang.h40 SH_WEBGL3_SPEC, enumerator
740 return (spec == SH_WEBGL_SPEC || spec == SH_WEBGL2_SPEC || spec == SH_WEBGL3_SPEC); in IsWebGLBasedSpec()
/external/angle/src/tests/compiler_tests/
DOVR_multiview2_test.cpp97 ShShaderSpec getShaderSpec() const override { return SH_WEBGL3_SPEC; } in getShaderSpec()
113 ShShaderSpec getShaderSpec() const override { return SH_WEBGL3_SPEC; } in getShaderSpec()
DShCompile_test.cpp83 mCompiler = sh::ConstructCompiler(GL_COMPUTE_SHADER, SH_WEBGL3_SPEC, in SetUp()
/external/angle/src/libANGLE/
DCompiler.cpp40 return isWebGL ? SH_WEBGL3_SPEC : SH_GLES3_1_SPEC; in SelectShaderSpec()
/external/angle/samples/shader_translator/
Dshader_translator.cpp133 spec = SH_WEBGL3_SPEC; in main()
/external/angle/src/compiler/translator/
DCompiler.cpp219 case SH_WEBGL3_SPEC: in GetMaxShaderVersionForSpec()
DSymbolTable_ESSL_autogen.cpp14947 if (spec != SH_WEBGL2_SPEC && spec != SH_WEBGL3_SPEC) in initializeBuiltInVariables()
DSymbolTable_autogen.cpp31090 if (spec != SH_WEBGL2_SPEC && spec != SH_WEBGL3_SPEC) in initializeBuiltInVariables()