/external/deqp/modules/glshared/ |
D | glsShaderLibrary.hpp | 38 class ShaderLibrary class 41 …ShaderLibrary (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& … 42 ~ShaderLibrary (void); 47 ShaderLibrary (const ShaderLibrary&); // not allowed! 48 ShaderLibrary& operator= (const ShaderLibrary&); // not allowed!
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D | glsShaderLibrary.cpp | 63 ShaderLibrary::ShaderLibrary (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::… in ShaderLibrary() function in deqp::gls::ShaderLibrary 70 ShaderLibrary::~ShaderLibrary (void) in ~ShaderLibrary() 74 std::vector<tcu::TestNode*> ShaderLibrary::loadShaderFile (const char* fileName) in loadShaderFile()
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderLibrary.hpp | 36 class ShaderLibrary class 39 ShaderLibrary(tcu::TestContext& testCtx, glu::RenderContext& renderCtx); 40 ~ShaderLibrary(void); 45 ShaderLibrary(const ShaderLibrary&); // not allowed! 46 ShaderLibrary& operator=(const ShaderLibrary&); // not allowed!
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D | glcShaderLibrary.cpp | 1121 ShaderLibrary::ShaderLibrary(tcu::TestContext& testCtx, RenderContext& renderCtx) in ShaderLibrary() function in deqp::ShaderLibrary 1126 ShaderLibrary::~ShaderLibrary(void) in ~ShaderLibrary() 1130 vector<tcu::TestNode*> ShaderLibrary::loadShaderFile(const char* fileName) in loadShaderFile() 1172 deqp::ShaderLibrary shaderLibrary(m_testCtx, m_context.getRenderContext()); in init()
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D | glcShaderSwitchTests.cpp | 456 ShaderLibrary library(m_testCtx, m_context.getRenderContext()); in init()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | vk_internal_shaders_autogen.cpp | 315 ShaderLibrary::ShaderLibrary() {} in ShaderLibrary() function in rx::vk::ShaderLibrary 317 ShaderLibrary::~ShaderLibrary() {} in ~ShaderLibrary() 319 void ShaderLibrary::destroy(VkDevice device) in destroy() 371 angle::Result ShaderLibrary::getBlitResolve_frag(Context *context, in getBlitResolve_frag() 379 angle::Result ShaderLibrary::getBlitResolveStencilNoExport_comp( in getBlitResolveStencilNoExport_comp() 389 angle::Result ShaderLibrary::getBufferUtils_comp(Context *context, in getBufferUtils_comp() 397 angle::Result ShaderLibrary::getConvertIndex_comp(Context *context, in getConvertIndex_comp() 405 angle::Result ShaderLibrary::getConvertIndexIndirectLineLoop_comp( in getConvertIndexIndirectLineLoop_comp() 415 angle::Result ShaderLibrary::getConvertIndirectLineLoop_comp( in getConvertIndirectLineLoop_comp() 425 angle::Result ShaderLibrary::getConvertVertex_comp(Context *context, in getConvertVertex_comp() [all …]
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D | vk_internal_shaders_autogen.h | 198 class ShaderLibrary final : angle::NonCopyable 201 ShaderLibrary(); 202 ~ShaderLibrary();
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D | ContextVk.h | 578 vk::ShaderLibrary &getShaderLibrary() { return mShaderLibrary; } in getShaderLibrary() 1076 vk::ShaderLibrary mShaderLibrary;
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D | UtilsVk.cpp | 1256 vk::ShaderLibrary &shaderLibrary = contextVk->getShaderLibrary(); in clearFramebuffer() 1488 vk::ShaderLibrary &shaderLibrary = contextVk->getShaderLibrary(); in blitResolveImpl() 1761 vk::ShaderLibrary &shaderLibrary = contextVk->getShaderLibrary(); in copyImage()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderExecuteTest.cpp | 56 …gls::ShaderLibrary shaderLibrary(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo… in init()
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D | es2fShaderConstExprTests.cpp | 222 …const std::vector<tcu::TestNode*> children = gls::ShaderLibrary(m_testCtx, m_context.getRenderCont… in init() 231 gls::ShaderLibrary library(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo()); in init()
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D | es2fShaderFragDataTests.cpp | 239 gls::ShaderLibrary library(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo()); in init()
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D | es2fShaderLoopTests.cpp | 1342 …const std::vector<tcu::TestNode*> children = gls::ShaderLibrary(m_context.getTestContext(), m_cont… in init()
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D | es2fShaderTextureFunctionTests.cpp | 625 gls::ShaderLibrary library(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo()); in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderSwitchTests.cpp | 453 ShaderLibrary library(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo()); in init()
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D | es3fFunctionalTests.cpp | 161 …gls::ShaderLibrary shaderLibrary(m_testCtx, m_context.getRenderContext(), m_context.getContextIn… in init()
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D | es3fShaderFragDataTests.cpp | 384 gls::ShaderLibrary library(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo()); in init()
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D | es3fShaderConstExprTests.cpp | 316 …const std::vector<tcu::TestNode*> children = gls::ShaderLibrary(m_testCtx, m_context.getRenderCont… in init()
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D | es3fShaderLoopTests.cpp | 1218 …const std::vector<tcu::TestNode*> children = gls::ShaderLibrary(m_context.getTestContext(), m_cont… in init()
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D | es3fShaderIndexingTests.cpp | 1137 …const std::vector<tcu::TestNode*> children = gls::ShaderLibrary(m_testCtx, m_context.getRenderCont… in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fAndroidExtensionPackES31ATests.cpp | 259 …gls::ShaderLibrary shaderLibrary (m_testCtx, m_context.getRenderContext(), m_context.getContex… in init()
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D | es31fFunctionalTests.cpp | 115 …gls::ShaderLibrary shaderLibrary(m_testCtx, m_context.getRenderContext(), m_context.getContextIn… in init()
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D | es31fUniformLocationTests.cpp | 1053 …gls::ShaderLibrary shaderLibrary (m_testCtx, m_context.getRenderContext(), m_context.getConte… in init() 1064 …gls::ShaderLibrary shaderLibrary (m_testCtx, m_context.getRenderContext(), m_context.getConte… in init()
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D | es31fSeparateShaderTests.cpp | 1840 …gls::ShaderLibrary shaderLibrary (ctx.getTestContext(), ctx.getRenderContext(), ctx.getContext… in createSeparateShaderTests() 1851 …gls::ShaderLibrary shaderLibrary (ctx.getTestContext(), ctx.getRenderContext(), ctx.getContext… in createSeparateShaderTests()
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/external/deqp/external/openglcts/ |
D | CONTRIBUTING.md | 73 There is a mini shader test framework (`glcts::ShaderLibrary`) that can create
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