Home
last modified time | relevance | path

Searched refs:b2i (Results 1 – 13 of 13) sorted by relevance

/external/mesa3d/src/compiler/nir/
Dnir_search.c145 MATCH_ICONV_CASE(b2i) in nir_op_matches_search_op()
188 MATCH_ICONV_CASE(b2i) in nir_search_op_for_nir_op()
242 RET_ICONV_CASE(b2i) in nir_op_for_search_op()
622 CASE(b2i) in dump_value()
/external/clang/test/CXX/special/class.inhctor/
Dp2.cpp56 B b2i = { X<2>{} }; // expected-error {{constructor is explicit}} variable
/external/mesa3d/src/compiler/glsl/
Dir_builder.h189 ir_expression *b2i(operand a);
Dir_builder.cpp510 b2i(operand a) in b2i() function
Dlower_instructions.cpp812 ir->operands[0] = b2i(less(add(ir->operands[0], ir->operands[1]), x_clone)); in carry_to_arith()
830 ir->operands[0] = b2i(less(ir->operands[0], ir->operands[1])); in borrow_to_arith()
1520 return i2u(b2i(less(add(a, b), in _carry()
/external/swiftshader/src/Shader/
DShaderCore.hpp252 void b2i(Vector4f &dst, const Vector4f &src);
DVertexProgram.cpp249 case Shader::OPCODE_B2I: b2i(d, s0); break; in program()
DPixelProgram.cpp202 case Shader::OPCODE_B2I: b2i(d, s0); break; in applyShader()
DShaderCore.cpp744 void ShaderCore::b2i(Vector4f &dst, const Vector4f &src) in b2i() function in sw::ShaderCore
/external/mesa3d/docs/relnotes/
D20.2.0.rst1269 - nir/algebraic: optimize bcsel(a, 0, 1) to b2i
1270 - nir: also move b2i in case of nir_move_copies
1277 - nir/algebraic: propagate b2i out of ior/iand
2057 - zink: lower b2b to b2i
D19.1.0.rst473 - panfrost/midgard: Implement b2i; improve b2f/f2b
1897 - intel/compiler: handle b2i/b2f with other integer conversion opcodes
1965 - intel/fs: Emit better code for b2f(inot(a)) and b2i(inot(a))
D20.1.0.rst1915 - zink: lower b2b to b2i
D20.3.0.rst4421 - aco: fix combining add/sub to b2i if a new dest needs to be allocated