Home
last modified time | relevance | path

Searched refs:compat_shader (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dglsl_parser_extras.h389 bool compat_shader; member
Dbuiltin_types.cpp292 if (state->compat_shader || state->ARB_compatibility_enable) { in _mesa_glsl_initialize_types()
Dglsl_parser_extras.cpp93 this->compat_shader = true; in _mesa_glsl_parse_state()
444 this->compat_shader = compat_token_present || in process_version_directive()
Dbuiltin_variables.cpp500 compatibility(state->compat_shader || state->ARB_compatibility_enable), in builtin_variable_generator()
Dbuiltin_functions.cpp107 (state->compat_shader || state->ARB_compatibility_enable) && in compatibility_vs_only()