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/external/fmtlib/doc/bootstrap/mixins/
Dvendor-prefixes.less152 .rotate(@degrees) {
153 -webkit-transform: rotate(@degrees);
154 -ms-transform: rotate(@degrees); // IE9 only
155 -o-transform: rotate(@degrees);
156 transform: rotate(@degrees);
158 .rotateX(@degrees) {
159 -webkit-transform: rotateX(@degrees);
160 -ms-transform: rotateX(@degrees); // IE9 only
161 -o-transform: rotateX(@degrees);
162 transform: rotateX(@degrees);
[all …]
/external/robolectric-shadows/shadows/framework/src/main/java/org/robolectric/shadows/
DShadowMatrix.java137 protected void setRotate(float degrees, float px, float py) { in setRotate() argument
138 setOps.put(ROTATE, degrees + " " + px + " " + py); in setRotate()
139 simpleMatrix = SimpleMatrix.rotate(degrees, px, py); in setRotate()
143 protected void setRotate(float degrees) { in setRotate() argument
144 setOps.put(ROTATE, Float.toString(degrees)); in setRotate()
145 simpleMatrix = SimpleMatrix.rotate(degrees); in setRotate()
197 protected boolean preRotate(float degrees, float px, float py) { in preRotate() argument
198 preOps.addFirst(ROTATE + " " + degrees + " " + px + " " + py); in preRotate()
199 return preConcat(SimpleMatrix.rotate(degrees, px, py)); in preRotate()
203 protected boolean preRotate(float degrees) { in preRotate() argument
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/external/skqp/src/effects/
DSkColorMatrix.cpp95 void SkColorMatrix::setRotate(Axis axis, SkScalar degrees) { in setRotate() argument
98 S = SkScalarSinCos(SkDegreesToRadians(degrees), &C); in setRotate()
120 void SkColorMatrix::preRotate(Axis axis, SkScalar degrees) { in preRotate() argument
122 tmp.setRotate(axis, degrees); in preRotate()
126 void SkColorMatrix::postRotate(Axis axis, SkScalar degrees) { in postRotate() argument
128 tmp.setRotate(axis, degrees); in postRotate()
/external/webrtc/webrtc/modules/video_capture/
Dvideo_capture_impl.cc46 int32_t VideoCaptureImpl::RotationFromDegrees(int degrees, in RotationFromDegrees() argument
48 switch (degrees) { in RotationFromDegrees()
68 int* degrees) { in RotationInDegrees() argument
71 *degrees = 0; in RotationInDegrees()
74 *degrees = 90; in RotationInDegrees()
77 *degrees = 180; in RotationInDegrees()
80 *degrees = 270; in RotationInDegrees()
Dvideo_capture_impl.h57 static int32_t RotationFromDegrees(int degrees, VideoRotation* rotation);
58 static int32_t RotationInDegrees(VideoRotation rotation, int* degrees);
/external/skqp/include/effects/
DSkColorMatrix.h43 void setRotate(Axis, SkScalar degrees);
45 void preRotate(Axis, SkScalar degrees);
46 void postRotate(Axis, SkScalar degrees);
/external/skia/src/sksl/
Dsksl_interp.inc18 float degrees(float rad) { return rad * 57.2957795; }
19 float2 degrees(float2 rad) { return rad * 57.2957795; }
20 float3 degrees(float3 rad) { return rad * 57.2957795; }
21 float4 degrees(float4 rad) { return rad * 57.2957795; }
/external/skia/docs/examples/
DCanvas_drawArc_b.cpp14 for (auto degrees : { 270, 360, 540, 720 } ) { in draw()
15 canvas->drawArc(oval, 0, degrees, false, paint); in draw()
DCanvas_drawArc_a.cpp13 for (auto degrees : { 45, 90, 180, 360} ) { in draw()
14 canvas->drawArc(oval, 0, degrees , useCenter, paint); in draw()
/external/ImageMagick/MagickCore/
Dimage-private.h56 static inline double DegreesToRadians(const double degrees) in DegreesToRadians() argument
58 return((double) (MagickPI*degrees/180.0)); in DegreesToRadians()
Dshear.c571 degrees; in DeskewImage() local
621 degrees=RadiansToDegrees(-atan((double) skew/width/8)); in DeskewImage()
624 " Deskew angle: %g",degrees); in DeskewImage()
635 (void) FormatLocaleString(angle,MagickPathExtent,"%.20g",degrees); in DeskewImage()
640 affine_matrix.sx=cos(DegreesToRadians(fmod((double) degrees,360.0))); in DeskewImage()
641 affine_matrix.rx=sin(DegreesToRadians(fmod((double) degrees,360.0))); in DeskewImage()
642 affine_matrix.ry=(-sin(DegreesToRadians(fmod((double) degrees,360.0)))); in DeskewImage()
643 affine_matrix.sy=cos(DegreesToRadians(fmod((double) degrees,360.0))); in DeskewImage()
1134 static MagickBooleanType XShearImage(Image *image,const double degrees, in XShearImage() argument
1210 displacement=degrees*(double) (y-height/2.0); in XShearImage()
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/external/skia/include/atlastext/
DSkAtlasTextTarget.h69 void rotate(SkScalar degrees);
71 void rotate(SkScalar degrees, SkScalar px, SkScalar py);
/external/skqp/include/atlastext/
DSkAtlasTextTarget.h69 void rotate(SkScalar degrees);
71 void rotate(SkScalar degrees, SkScalar px, SkScalar py);
/external/skqp/src/atlastext/
DSkAtlasTextTarget.cpp64 void SkAtlasTextTarget::rotate(SkScalar degrees) { this->accessCTM()->preRotate(degrees); } in rotate() argument
66 void SkAtlasTextTarget::rotate(SkScalar degrees, SkScalar px, SkScalar py) { in rotate() argument
67 this->accessCTM()->preRotate(degrees, px, py); in rotate()
/external/skia/src/atlastext/
DSkAtlasTextTarget.cpp65 void SkAtlasTextTarget::rotate(SkScalar degrees) { this->accessCTM()->preRotate(degrees); } in rotate() argument
67 void SkAtlasTextTarget::rotate(SkScalar degrees, SkScalar px, SkScalar py) { in rotate() argument
68 this->accessCTM()->preRotate(degrees, px, py); in rotate()
/external/libyuv/files/docs/
Drotation.md3 Rotation by multiplies of 90 degrees allows mobile devices to rotate webcams from landscape to port…
20 * Rotates by 90, 180 or 270 degrees.
26 Rotate by 90 degrees to 360 x 640.<br>
101 I420Mirror and ARGBMirror can also be used to rotate by 180 degrees by passing a negative height.
/external/angle/third_party/glslang/src/Test/
D300scope.vert72 int degrees;
73 degrees(3.2); // ERROR, use of hidden built-in function
D430scope.vert72 int degrees;
73 degrees(3.2); // ERROR, use of hidden built-in function
D100scope.vert72 int degrees;
73 degrees(3.2); // ERROR, use of hidden built-in function
/external/deqp-deps/glslang/Test/
D300scope.vert72 int degrees;
73 degrees(3.2); // ERROR, use of hidden built-in function
D430scope.vert72 int degrees;
73 degrees(3.2); // ERROR, use of hidden built-in function
D100scope.vert72 int degrees;
73 degrees(3.2); // ERROR, use of hidden built-in function
D110scope.vert72 int degrees;
73 degrees(3.2);
/external/skqp/include/core/
DSkMatrix.h579 void setRotate(SkScalar degrees, SkScalar px, SkScalar py);
586 void setRotate(SkScalar degrees);
757 void preRotate(SkScalar degrees, SkScalar px, SkScalar py);
784 void preRotate(SkScalar degrees);
980 void postRotate(SkScalar degrees, SkScalar px, SkScalar py);
1007 void postRotate(SkScalar degrees);
/external/grpc-grpc/examples/protos/
Droute_guide.proto56 // (degrees multiplied by 10**7 and rounded to the nearest integer).
57 // Latitudes should be in the range +/- 90 degrees and longitude should be in
58 // the range +/- 180 degrees (inclusive).

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