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Searched refs:have_vgpu10 (Results 1 – 11 of 11) sorted by relevance

/external/mesa3d/src/gallium/drivers/svga/
Dsvga_screen.c204 return sws->have_vgpu10 ? 1 : 0; in svga_get_param()
214 return sws->have_vgpu10; in svga_get_param()
249 (sws->have_vgpu10 ? SVGA3D_SM4_MAX_SURFACE_ARRAYSIZE : 0); in svga_get_param()
257 return sws->have_vgpu10; in svga_get_param()
259 return !sws->have_vgpu10; in svga_get_param()
264 return sws->have_vgpu10; in svga_get_param()
272 } else if (sws->have_vgpu10) { in svga_get_param()
279 return sws->have_sm5 ? 410 : (sws->have_vgpu10 ? 330 : 120); in svga_get_param()
297 return sws->have_vgpu10; in svga_get_param()
300 return sws->have_vgpu10 ? SVGA3D_DX_MAX_SOTARGETS : 0; in svga_get_param()
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Dsvga_format.c294 if (ss->sws->have_vgpu10) { in svga_translate_format()
334 assert(!ss->sws->have_vgpu10); in svga_translate_format()
337 assert(!ss->sws->have_vgpu10); in svga_translate_format()
340 assert(!ss->sws->have_vgpu10); in svga_translate_format()
1655 assert(sws->have_vgpu10); in svga_get_dx_format_cap()
2128 assert(!ss->sws->have_vgpu10); in svga_is_format_supported()
2229 assert(ss->sws->have_vgpu10); in svga_is_dx_format_supported()
Dsvga_resource_buffer.c59 if (ss->sws->have_vgpu10) { in svga_buffer_needs_hw_storage()
462 if (ss->sws->have_vgpu10) { in svga_buffer_create()
Dsvga_winsys.h786 boolean have_vgpu10; member
Dsvga_context.h802 return svga_screen(svga->pipe.screen)->sws->have_vgpu10; in svga_have_vgpu10()
Dsvga_resource_texture.c979 if (svgascreen->sws->have_vgpu10) { in svga_texture_create()
1111 if (svgascreen->sws->have_vgpu10 && in svga_texture_create()
/external/mesa3d/src/gallium/winsys/svga/drm/
Dvmw_screen_ioctl.c261 if (vws->base.have_vgpu10) { in vmw_ioctl_gb_surface_create()
300 if (vws->base.have_vgpu10) { in vmw_ioctl_gb_surface_create()
558 arg.context_handle = (vws->base.have_vgpu10 ? cid : SVGA3D_INVALID_ID); in vmw_ioctl_command()
1048 vws->base.have_vgpu10 = FALSE; in vmw_ioctl_init()
1087 vws->base.have_vgpu10 = TRUE; in vmw_ioctl_init()
1091 vws->base.have_vgpu10 = FALSE; in vmw_ioctl_init()
1098 if (vws->ioctl.have_drm_2_15 && vws->base.have_vgpu10) { in vmw_ioctl_init()
1167 vws->base.have_vgpu10 ? "on" : "off"); in vmw_ioctl_init()
1208 || version->version_major > 2) && vws->base.have_vgpu10) { in vmw_ioctl_init()
Dvmw_shader.c55 if (!sws->have_vgpu10) in vmw_svga_winsys_shader_reference()
Dvmw_screen.c101 vws->base.have_transfer_from_buffer_cmd = vws->base.have_vgpu10; in vmw_winsys_create()
Dvmw_context.c592 if (!vws->base.have_vgpu10) { in vmw_swc_shader_relocation()
805 if (sws->have_vgpu10) in vmw_svga_winsys_context_create()
806 vswc->base.cid = vmw_ioctl_extended_context_create(vws, sws->have_vgpu10); in vmw_svga_winsys_context_create()
Dvmw_screen_svga.c442 if (!sws->have_vgpu10) { in vmw_svga_winsys_shader_create()