Searched refs:mResourceManager (Results 1 – 10 of 10) sorted by relevance
127 mResourceManager = shareContext->mResourceManager; in Context()128 mResourceManager->addRef(); in Context()132 mResourceManager = new ResourceManager(); in Context()184 Program *programObject = mResourceManager->getProgram(mState.currentProgram); in ~Context()264 mResourceManager->release(); in ~Context()927 return mResourceManager->createBuffer(); in createBuffer()932 return mResourceManager->createProgram(); in createProgram()937 return mResourceManager->createShader(type); in createShader()942 return mResourceManager->createTexture(); in createTexture()947 return mResourceManager->createRenderbuffer(); in createRenderbuffer()[all …]
32 Shader::Shader(ResourceManager *manager, GLuint handle) : mHandle(handle), mResourceManager(manager) in Shader()281 mResourceManager->deleteShader(mHandle); in release()
92 ResourceManager *mResourceManager; variable
705 sw::MutexLock *getResourceLock() { return mResourceManager->getLock(); } in getResourceLock()774 ResourceManager *mResourceManager; variable
134 mResourceManager = shareContext->mResourceManager; in Context()135 mResourceManager->addRef(); in Context()139 mResourceManager = new ResourceManager(); in Context()285 mResourceManager->release(); in ~Context()934 return mResourceManager->createBuffer(); in createBuffer()939 return mResourceManager->createTexture(); in createTexture()944 return mResourceManager->createRenderbuffer(); in createRenderbuffer()957 mResourceManager->deleteBuffer(buffer); in deleteBuffer()964 mResourceManager->deleteTexture(texture); in deleteTexture()971 mResourceManager->deleteRenderbuffer(renderbuffer); in deleteRenderbuffer()[all …]
684 ResourceManager *mResourceManager; variable
142 mResourceManager(manager), in Shader()542 mResourceManager->deleteShader(context, mHandle); in release()
226 ShaderProgramManager *mResourceManager; variable
1006 ShaderProgramManager *mResourceManager; variable
1258 mResourceManager(manager), in Program()1985 mResourceManager->deleteProgram(context, mHandle); in deleteSelf()