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Searched refs:mShaderStorageBlocks (Results 1 – 10 of 10) sorted by relevance

/external/angle/src/compiler/translator/
DCompiler.h120 return mShaderStorageBlocks; in getShaderStorageBlocks()
193 std::vector<sh::InterfaceBlock> mShaderStorageBlocks; variable
DCollectVariables.cpp166 std::vector<InterfaceBlock> *mShaderStorageBlocks; member in sh::__anon75c84adc0111::CollectVariablesTraverser
245 mShaderStorageBlocks(shaderStorageBlocks), in CollectVariablesTraverser()
481 FindVariableInInterfaceBlock(symbolName, interfaceBlock, mShaderStorageBlocks); in visitSymbol()
878 mShaderStorageBlocks->push_back(interfaceBlock); in visitDeclaration()
927 namedBlock = FindVariable(blockName, mShaderStorageBlocks); in findNamedInterfaceBlock()
DCompiler.cpp798 &mShaderStorageBlocks, &mInBlocks, mResources.HashFunction, &mSymbolTable, in checkAndSimplifyAST()
1135 mInterfaceBlocks.reserve(mUniformBlocks.size() + mShaderStorageBlocks.size() + in collectInterfaceBlocks()
1138 mInterfaceBlocks.insert(mInterfaceBlocks.end(), mShaderStorageBlocks.begin(), in collectInterfaceBlocks()
1139 mShaderStorageBlocks.end()); in collectInterfaceBlocks()
1179 mShaderStorageBlocks.clear(); in clearResults()
DShaderStorageBlockOutputHLSL.h88 const std::vector<InterfaceBlock> &mShaderStorageBlocks; variable
DShaderStorageBlockOutputHLSL.cpp317 mShaderStorageBlocks(shaderStorageBlocks) in ShaderStorageBlockOutputHLSL()
500 GetShaderStorageBlockMembersInfo(interfaceBlock, mShaderStorageBlocks, in visitSymbol()
589 GetShaderStorageBlockMembersInfo(interfaceBlock, mShaderStorageBlocks, in visitBinary()
DTranslatorHLSL.cpp190 perfDiagnostics, mShaderStorageBlocks); in translate()
/external/angle/src/libANGLE/
DShader.h79 return mShaderStorageBlocks; in getShaderStorageBlocks()
108 std::vector<sh::InterfaceBlock> mShaderStorageBlocks; variable
DProgram.h263 ASSERT(blockIndex < mShaderStorageBlocks.size()); in getShaderStorageBlockBinding()
264 return mShaderStorageBlocks[blockIndex].binding; in getShaderStorageBlockBinding()
283 return mShaderStorageBlocks; in getShaderStorageBlocks()
403 std::vector<InterfaceBlock> mShaderStorageBlocks; variable
684 return static_cast<GLuint>(mState.mShaderStorageBlocks.size()); in getActiveShaderStorageBlockCount()
DShader.cpp313 mState.mShaderStorageBlocks.clear(); in compile()
434 mState.mShaderStorageBlocks = GetShaderVariables(sh::GetShaderStorageBlocks(compilerHandle)); in resolveCompile()
DProgram.cpp1471 &mState.mShaderStorageBlocks, &mState.mBufferVariables, &mState.mAtomicCounterBuffers)); in link()
1525 &mState.mUniforms, &mState.mShaderStorageBlocks, &mState.mBufferVariables, in link()
1812 mState.mShaderStorageBlocks.clear(); in unlink()
3036 GetInterfaceBlockName(blockIndex, mState.mShaderStorageBlocks, bufSize, length, blockName); in getActiveShaderStorageBlockName()
3068 return getActiveInterfaceBlockMaxNameLength(mState.mShaderStorageBlocks); in getActiveShaderStorageBlockMaxNameLength()
3080 return GetInterfaceBlockIndex(mState.mShaderStorageBlocks, name); in getShaderStorageBlockIndex()
3093 ASSERT(index < static_cast<GLuint>(mState.mShaderStorageBlocks.size())); in getShaderStorageBlockByIndex()
3094 return mState.mShaderStorageBlocks[index]; in getShaderStorageBlockByIndex()
5344 ASSERT(mState.mShaderStorageBlocks.empty()); in deserialize()
5350 mState.mShaderStorageBlocks.push_back(shaderStorageBlock); in deserialize()