Searched refs:num_inlinable_uniforms (Results 1 – 5 of 5) sorted by relevance
123 unsigned num_inlinable_uniforms = prog->info.num_inlinable_uniforms; in st_upload_constants() local124 if (num_inlinable_uniforms) { in st_upload_constants()129 for (unsigned i = 0; i < num_inlinable_uniforms; i++) in st_upload_constants()133 prog->info.num_inlinable_uniforms, in st_upload_constants()
180 uint8_t num_inlinable_uniforms:4; member
150 shader->info.num_inlinable_uniforms = num; in nir_find_inlinable_uniforms()
1841 unsigned num_inlinable_uniforms = sel->info.base.num_inlinable_uniforms; in si_shader_selector_key() local1842 if (num_inlinable_uniforms && in si_shader_selector_key()1847 num_inlinable_uniforms * 4); in si_shader_selector_key()2965 if (sel && sel->info.base.num_inlinable_uniforms) in si_update_common_shader_state()
1658 nir->info.num_inlinable_uniforms, in get_nir_shader()