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ANGLE_format.jsonD03-May-2024535 1414

ANGLE_load_functions_table.jsonD03-May-2024372 1010

ANGLE_shader_preprocessor.jsonD03-May-20241.2 KiB3030

ANGLE_shader_translator.jsonD03-May-20241.3 KiB3232

D3D11_blit_shader_selection.jsonD03-May-2024309 88

D3D11_format.jsonD03-May-2024503 1212

DXGI_format.jsonD03-May-2024480 1212

DXGI_format_support.jsonD03-May-2024314 88

Emulated_HLSL_functions.jsonD03-May-2024334 88

GL_CTS_(dEQP)_build_files.jsonD03-May-202411.1 KiB196196

GL_EGL_WGL_loader.jsonD03-May-20241 KiB3232

GL_EGL_entry_points.jsonD03-May-202410.8 KiB264264

GL_copy_conversion_table.jsonD03-May-2024359 1010

GL_format_map.jsonD03-May-2024413 1212

GLenum_value_to_string_map.jsonD03-May-2024441 1414

Metal_default_shaders.jsonD03-May-2024817 1818

Metal_format_table.jsonD03-May-2024376 1010

OpenGL_dispatch_table.jsonD03-May-2024707 1818

Static_builtins.jsonD03-May-20241.4 KiB3030

Vulkan_format.jsonD03-May-2024466 1212

Vulkan_internal_shader_programs.jsonD03-May-202415 KiB268268

Vulkan_mandatory_format_support_table.jsonD03-May-2024524 1212

overlay_fonts.jsonD03-May-2024245 88

overlay_widgets.jsonD03-May-2024240 88

packed_enum.jsonD03-May-2024562 1616

proc_table.jsonD03-May-2024633 2020

uniform_type.jsonD03-May-2024170 66