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1 /*
2  * Copyright 2012 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkSurface_Base_DEFINED
9 #define SkSurface_Base_DEFINED
10 
11 #include "include/core/SkCanvas.h"
12 #include "include/core/SkSurface.h"
13 #include "src/core/SkImagePriv.h"
14 #include "src/core/SkSurfacePriv.h"
15 
16 class SkSurface_Base : public SkSurface {
17 public:
18     SkSurface_Base(int width, int height, const SkSurfaceProps*);
19     SkSurface_Base(const SkImageInfo&, const SkSurfaceProps*);
20     virtual ~SkSurface_Base();
21 
22     virtual GrBackendTexture onGetBackendTexture(BackendHandleAccess);
23     virtual GrBackendRenderTarget onGetBackendRenderTarget(BackendHandleAccess);
24     virtual bool onReplaceBackendTexture(const GrBackendTexture&,
25                                          GrSurfaceOrigin,
26                                          ContentChangeMode,
27                                          TextureReleaseProc,
28                                          ReleaseContext);
29     /**
30      *  Allocate a canvas that will draw into this surface. We will cache this
31      *  canvas, to return the same object to the caller multiple times. We
32      *  take ownership, and will call unref() on the canvas when we go out of
33      *  scope.
34      */
35     virtual SkCanvas* onNewCanvas() = 0;
36 
37     virtual sk_sp<SkSurface> onNewSurface(const SkImageInfo&) = 0;
38 
39     /**
40      *  Allocate an SkImage that represents the current contents of the surface.
41      *  This needs to be able to outlive the surface itself (if need be), and
42      *  must faithfully represent the current contents, even if the surface
43      *  is changed after this called (e.g. it is drawn to via its canvas).
44      *
45      *  If a subset is specified, the the impl must make a copy, rather than try to wait
46      *  on copy-on-write.
47      */
48     virtual sk_sp<SkImage> onNewImageSnapshot(const SkIRect* subset = nullptr) { return nullptr; }
49 
50     virtual void onWritePixels(const SkPixmap&, int x, int y) = 0;
51 
52     /**
53      * Default implementation does a rescale/read and then calls the callback.
54      */
55     virtual void onAsyncRescaleAndReadPixels(const SkImageInfo&,
56                                              const SkIRect& srcRect,
57                                              RescaleGamma,
58                                              SkFilterQuality,
59                                              ReadPixelsCallback,
60                                              ReadPixelsContext);
61     /**
62      * Default implementation does a rescale/read/yuv conversion and then calls the callback.
63      */
64     virtual void onAsyncRescaleAndReadPixelsYUV420(SkYUVColorSpace,
65                                                    sk_sp<SkColorSpace> dstColorSpace,
66                                                    const SkIRect& srcRect,
67                                                    const SkISize& dstSize,
68                                                    RescaleGamma,
69                                                    SkFilterQuality,
70                                                    ReadPixelsCallback,
71                                                    ReadPixelsContext);
72 
73     /**
74      *  Default implementation:
75      *
76      *  image = this->newImageSnapshot();
77      *  if (image) {
78      *      image->draw(canvas, ...);
79      *      image->unref();
80      *  }
81      */
82     virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*);
83 
84     /**
85      * Called as a performance hint when the Surface is allowed to make it's contents
86      * undefined.
87      */
onDiscard()88     virtual void onDiscard() {}
89 
90     /**
91      *  If the surface is about to change, we call this so that our subclass
92      *  can optionally fork their backend (copy-on-write) in case it was
93      *  being shared with the cachedImage.
94      */
95     virtual void onCopyOnWrite(ContentChangeMode) = 0;
96 
97     /**
98      *  Signal the surface to remind its backing store that it's mutable again.
99      *  Called only when we _didn't_ copy-on-write; we assume the copies start mutable.
100      */
onRestoreBackingMutability()101     virtual void onRestoreBackingMutability() {}
102 
103     /**
104      * Issue any pending surface IO to the current backend 3D API and resolve any surface MSAA.
105      * Inserts the requested number of semaphores for the gpu to signal when work is complete on the
106      * gpu and inits the array of GrBackendSemaphores with the signaled semaphores.
107      */
onFlush(BackendSurfaceAccess access,const GrFlushInfo &)108     virtual GrSemaphoresSubmitted onFlush(BackendSurfaceAccess access, const GrFlushInfo&) {
109         return GrSemaphoresSubmitted::kNo;
110     }
111 
112     /**
113      * Caused the current backend 3D API to wait on the passed in semaphores before executing new
114      * commands on the gpu. Any previously submitting commands will not be blocked by these
115      * semaphores.
116      */
onWait(int numSemaphores,const GrBackendSemaphore * waitSemaphores)117     virtual bool onWait(int numSemaphores, const GrBackendSemaphore* waitSemaphores) {
118         return false;
119     }
120 
onCharacterize(SkSurfaceCharacterization *)121     virtual bool onCharacterize(SkSurfaceCharacterization*) const { return false; }
onIsCompatible(const SkSurfaceCharacterization &)122     virtual bool onIsCompatible(const SkSurfaceCharacterization&) const { return false; }
onDraw(const SkDeferredDisplayList *)123     virtual bool onDraw(const SkDeferredDisplayList*) { return false; }
124 
125     inline SkCanvas* getCachedCanvas();
126     inline sk_sp<SkImage> refCachedImage();
127 
hasCachedImage()128     bool hasCachedImage() const { return fCachedImage != nullptr; }
129 
130     // called by SkSurface to compute a new genID
131     uint32_t newGenerationID();
132 
133 private:
134     std::unique_ptr<SkCanvas>   fCachedCanvas;
135     sk_sp<SkImage>              fCachedImage;
136 
137     void aboutToDraw(ContentChangeMode mode);
138 
139     // Returns true if there is an outstanding image-snapshot, indicating that a call to aboutToDraw
140     // would trigger a copy-on-write.
141     bool outstandingImageSnapshot() const;
142 
143     friend class SkCanvas;
144     friend class SkSurface;
145 
146     typedef SkSurface INHERITED;
147 };
148 
getCachedCanvas()149 SkCanvas* SkSurface_Base::getCachedCanvas() {
150     if (nullptr == fCachedCanvas) {
151         fCachedCanvas = std::unique_ptr<SkCanvas>(this->onNewCanvas());
152         if (fCachedCanvas) {
153             fCachedCanvas->setSurfaceBase(this);
154         }
155     }
156     return fCachedCanvas.get();
157 }
158 
refCachedImage()159 sk_sp<SkImage> SkSurface_Base::refCachedImage() {
160     if (fCachedImage) {
161         return fCachedImage;
162     }
163 
164     fCachedImage = this->onNewImageSnapshot();
165 
166     SkASSERT(!fCachedCanvas || fCachedCanvas->getSurfaceBase() == this);
167     return fCachedImage;
168 }
169 
170 #endif
171