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1 // Copyright 2018 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_OBJECTS_ODDBALL_INL_H_
6 #define V8_OBJECTS_ODDBALL_INL_H_
7 
8 #include "src/objects/oddball.h"
9 
10 #include "src/handles/handles.h"
11 #include "src/heap/heap-write-barrier-inl.h"
12 #include "src/objects/objects-inl.h"
13 #include "src/objects/string-inl.h"
14 
15 // Has to be the last include (doesn't have include guards):
16 #include "src/objects/object-macros.h"
17 
18 namespace v8 {
19 namespace internal {
20 
21 #include "torque-generated/src/objects/oddball-tq-inl.inc"
22 
TQ_OBJECT_CONSTRUCTORS_IMPL(Oddball)23 TQ_OBJECT_CONSTRUCTORS_IMPL(Oddball)
24 
25 void Oddball::set_to_number_raw_as_bits(uint64_t bits) {
26   // Bug(v8:8875): HeapNumber's double may be unaligned.
27   base::WriteUnalignedValue<uint64_t>(field_address(kToNumberRawOffset), bits);
28 }
29 
kind()30 byte Oddball::kind() const { return TorqueGeneratedOddball::kind(); }
31 
set_kind(byte value)32 void Oddball::set_kind(byte value) { TorqueGeneratedOddball::set_kind(value); }
33 
34 // static
ToNumber(Isolate * isolate,Handle<Oddball> input)35 Handle<Object> Oddball::ToNumber(Isolate* isolate, Handle<Oddball> input) {
36   return Handle<Object>(input->to_number(), isolate);
37 }
38 
DEF_GETTER(HeapObject,IsBoolean,bool)39 DEF_GETTER(HeapObject, IsBoolean, bool) {
40   return IsOddball(isolate) &&
41          ((Oddball::cast(*this).kind() & Oddball::kNotBooleanMask) == 0);
42 }
43 
44 }  // namespace internal
45 }  // namespace v8
46 
47 #include "src/objects/object-macros-undef.h"
48 
49 #endif  // V8_OBJECTS_ODDBALL_INL_H_
50