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1 // Copyright 2013 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_REGEXP_ARM64_REGEXP_MACRO_ASSEMBLER_ARM64_H_
6 #define V8_REGEXP_ARM64_REGEXP_MACRO_ASSEMBLER_ARM64_H_
7 
8 #include "src/codegen/arm64/assembler-arm64.h"
9 #include "src/codegen/macro-assembler.h"
10 #include "src/regexp/regexp-macro-assembler.h"
11 
12 namespace v8 {
13 namespace internal {
14 
15 class V8_EXPORT_PRIVATE RegExpMacroAssemblerARM64
16     : public NativeRegExpMacroAssembler {
17  public:
18   RegExpMacroAssemblerARM64(Isolate* isolate, Zone* zone, Mode mode,
19                             int registers_to_save);
20   virtual ~RegExpMacroAssemblerARM64();
AbortedCodeGeneration()21   virtual void AbortedCodeGeneration() { masm_->AbortedCodeGeneration(); }
22   virtual int stack_limit_slack();
23   virtual void AdvanceCurrentPosition(int by);
24   virtual void AdvanceRegister(int reg, int by);
25   virtual void Backtrack();
26   virtual void Bind(Label* label);
27   virtual void CheckAtStart(int cp_offset, Label* on_at_start);
28   virtual void CheckCharacter(unsigned c, Label* on_equal);
29   virtual void CheckCharacterAfterAnd(unsigned c,
30                                       unsigned mask,
31                                       Label* on_equal);
32   virtual void CheckCharacterGT(uc16 limit, Label* on_greater);
33   virtual void CheckCharacterLT(uc16 limit, Label* on_less);
34   virtual void CheckCharacters(Vector<const uc16> str,
35                                int cp_offset,
36                                Label* on_failure,
37                                bool check_end_of_string);
38   // A "greedy loop" is a loop that is both greedy and with a simple
39   // body. It has a particularly simple implementation.
40   virtual void CheckGreedyLoop(Label* on_tos_equals_current_position);
41   virtual void CheckNotAtStart(int cp_offset, Label* on_not_at_start);
42   virtual void CheckNotBackReference(int start_reg, bool read_backward,
43                                      Label* on_no_match);
44   virtual void CheckNotBackReferenceIgnoreCase(int start_reg,
45                                                bool read_backward, bool unicode,
46                                                Label* on_no_match);
47   virtual void CheckNotCharacter(unsigned c, Label* on_not_equal);
48   virtual void CheckNotCharacterAfterAnd(unsigned c,
49                                          unsigned mask,
50                                          Label* on_not_equal);
51   virtual void CheckNotCharacterAfterMinusAnd(uc16 c,
52                                               uc16 minus,
53                                               uc16 mask,
54                                               Label* on_not_equal);
55   virtual void CheckCharacterInRange(uc16 from,
56                                      uc16 to,
57                                      Label* on_in_range);
58   virtual void CheckCharacterNotInRange(uc16 from,
59                                         uc16 to,
60                                         Label* on_not_in_range);
61   virtual void CheckBitInTable(Handle<ByteArray> table, Label* on_bit_set);
62 
63   // Checks whether the given offset from the current position is before
64   // the end of the string.
65   virtual void CheckPosition(int cp_offset, Label* on_outside_input);
66   virtual bool CheckSpecialCharacterClass(uc16 type,
67                                           Label* on_no_match);
68   virtual void BindJumpTarget(Label* label = nullptr);
69   virtual void Fail();
70   virtual Handle<HeapObject> GetCode(Handle<String> source);
71   virtual void GoTo(Label* label);
72   virtual void IfRegisterGE(int reg, int comparand, Label* if_ge);
73   virtual void IfRegisterLT(int reg, int comparand, Label* if_lt);
74   virtual void IfRegisterEqPos(int reg, Label* if_eq);
75   virtual IrregexpImplementation Implementation();
76   virtual void LoadCurrentCharacterUnchecked(int cp_offset,
77                                              int character_count);
78   virtual void PopCurrentPosition();
79   virtual void PopRegister(int register_index);
80   virtual void PushBacktrack(Label* label);
81   virtual void PushCurrentPosition();
82   virtual void PushRegister(int register_index,
83                             StackCheckFlag check_stack_limit);
84   virtual void ReadCurrentPositionFromRegister(int reg);
85   virtual void ReadStackPointerFromRegister(int reg);
86   virtual void SetCurrentPositionFromEnd(int by);
87   virtual void SetRegister(int register_index, int to);
88   virtual bool Succeed();
89   virtual void WriteCurrentPositionToRegister(int reg, int cp_offset);
90   virtual void ClearRegisters(int reg_from, int reg_to);
91   virtual void WriteStackPointerToRegister(int reg);
92 
93   // Called from RegExp if the stack-guard is triggered.
94   // If the code object is relocated, the return address is fixed before
95   // returning.
96   // {raw_code} is an Address because this is called via ExternalReference.
97   static int CheckStackGuardState(Address* return_address, Address raw_code,
98                                   Address re_frame, int start_offset,
99                                   const byte** input_start,
100                                   const byte** input_end);
101 
102  private:
103   // Above the frame pointer - Stored registers and stack passed parameters.
104   // Callee-saved registers x19-x29, where x29 is the old frame pointer.
105   static const int kCalleeSavedRegisters = 0;
106   // Return address.
107   // It is placed above the 11 callee-saved registers.
108   static const int kReturnAddress =
109       kCalleeSavedRegisters + 11 * kSystemPointerSize;
110   // Stack parameter placed by caller.
111   static const int kIsolate = kReturnAddress + kSystemPointerSize;
112 
113   // Below the frame pointer.
114   // Register parameters stored by setup code.
115   static const int kDirectCall = kCalleeSavedRegisters - kSystemPointerSize;
116   static const int kStackBase = kDirectCall - kSystemPointerSize;
117   static const int kOutputSize = kStackBase - kSystemPointerSize;
118   static const int kInput = kOutputSize - kSystemPointerSize;
119   // When adding local variables remember to push space for them in
120   // the frame in GetCode.
121   static const int kSuccessCounter = kInput - kSystemPointerSize;
122   static const int kBacktrackCount = kSuccessCounter - kSystemPointerSize;
123   // First position register address on the stack. Following positions are
124   // below it. A position is a 32 bit value.
125   static const int kFirstRegisterOnStack = kBacktrackCount - kWRegSize;
126   // A capture is a 64 bit value holding two position.
127   static const int kFirstCaptureOnStack = kBacktrackCount - kXRegSize;
128 
129   // Initial size of code buffer.
130   static const int kRegExpCodeSize = 1024;
131 
132   // When initializing registers to a non-position value we can unroll
133   // the loop. Set the limit of registers to unroll.
134   static const int kNumRegistersToUnroll = 16;
135 
136   // We are using x0 to x7 as a register cache. Each hardware register must
137   // contain one capture, that is two 32 bit registers. We can cache at most
138   // 16 registers.
139   static const int kNumCachedRegisters = 16;
140 
141   // Check whether preemption has been requested.
142   void CheckPreemption();
143 
144   // Check whether we are exceeding the stack limit on the backtrack stack.
145   void CheckStackLimit();
146 
147   // Generate a call to CheckStackGuardState.
148   void CallCheckStackGuardState(Register scratch);
149 
150   // Location of a 32 bit position register.
151   MemOperand register_location(int register_index);
152 
153   // Location of a 64 bit capture, combining two position registers.
154   MemOperand capture_location(int register_index, Register scratch);
155 
156   // Register holding the current input position as negative offset from
157   // the end of the string.
current_input_offset()158   Register current_input_offset() { return w21; }
159 
160   // The register containing the current character after LoadCurrentCharacter.
current_character()161   Register current_character() { return w22; }
162 
163   // Register holding address of the end of the input string.
input_end()164   Register input_end() { return x25; }
165 
166   // Register holding address of the start of the input string.
input_start()167   Register input_start() { return x26; }
168 
169   // Register holding the offset from the start of the string where we should
170   // start matching.
start_offset()171   Register start_offset() { return w27; }
172 
173   // Pointer to the output array's first element.
output_array()174   Register output_array() { return x28; }
175 
176   // Register holding the frame address. Local variables, parameters and
177   // regexp registers are addressed relative to this.
frame_pointer()178   Register frame_pointer() { return fp; }
179 
180   // The register containing the backtrack stack top. Provides a meaningful
181   // name to the register.
backtrack_stackpointer()182   Register backtrack_stackpointer() { return x23; }
183 
184   // Register holding pointer to the current code object.
code_pointer()185   Register code_pointer() { return x20; }
186 
187   // Register holding the value used for clearing capture registers.
string_start_minus_one()188   Register string_start_minus_one() { return w24; }
189   // The top 32 bit of this register is used to store this value
190   // twice. This is used for clearing more than one register at a time.
twice_non_position_value()191   Register twice_non_position_value() { return x24; }
192 
193   // Byte size of chars in the string to match (decided by the Mode argument)
char_size()194   int char_size() { return static_cast<int>(mode_); }
195 
196   // Equivalent to a conditional branch to the label, unless the label
197   // is nullptr, in which case it is a conditional Backtrack.
198   void BranchOrBacktrack(Condition condition, Label* to);
199 
200   // Compares reg against immmediate before calling BranchOrBacktrack.
201   // It makes use of the Cbz and Cbnz instructions.
202   void CompareAndBranchOrBacktrack(Register reg,
203                                    int immediate,
204                                    Condition condition,
205                                    Label* to);
206 
207   inline void CallIf(Label* to, Condition condition);
208 
209   // Save and restore the link register on the stack in a way that
210   // is GC-safe.
211   inline void SaveLinkRegister();
212   inline void RestoreLinkRegister();
213 
214   // Pushes the value of a register on the backtrack stack. Decrements the
215   // stack pointer by a word size and stores the register's value there.
216   inline void Push(Register source);
217 
218   // Pops a value from the backtrack stack. Reads the word at the stack pointer
219   // and increments it by a word size.
220   inline void Pop(Register target);
221 
222   // This state indicates where the register actually is.
223   enum RegisterState {
224     STACKED,     // Resides in memory.
225     CACHED_LSW,  // Least Significant Word of a 64 bit hardware register.
226     CACHED_MSW   // Most Significant Word of a 64 bit hardware register.
227   };
228 
GetRegisterState(int register_index)229   RegisterState GetRegisterState(int register_index) {
230     DCHECK_LE(0, register_index);
231     if (register_index >= kNumCachedRegisters) {
232       return STACKED;
233     } else {
234       if ((register_index % 2) == 0) {
235         return CACHED_LSW;
236       } else {
237         return CACHED_MSW;
238       }
239     }
240   }
241 
242   // Store helper that takes the state of the register into account.
243   inline void StoreRegister(int register_index, Register source);
244 
245   // Returns a hardware W register that holds the value of the capture
246   // register.
247   //
248   // This function will try to use an existing cache register (w0-w7) for the
249   // result. Otherwise, it will load the value into maybe_result.
250   //
251   // If the returned register is anything other than maybe_result, calling code
252   // must not write to it.
253   inline Register GetRegister(int register_index, Register maybe_result);
254 
255   // Returns the harware register (x0-x7) holding the value of the capture
256   // register.
257   // This assumes that the state of the register is not STACKED.
258   inline Register GetCachedRegister(int register_index);
259 
isolate()260   Isolate* isolate() const { return masm_->isolate(); }
261 
262   MacroAssembler* masm_;
263 
264   // Which mode to generate code for (LATIN1 or UC16).
265   Mode mode_;
266 
267   // One greater than maximal register index actually used.
268   int num_registers_;
269 
270   // Number of registers to output at the end (the saved registers
271   // are always 0..num_saved_registers_-1)
272   int num_saved_registers_;
273 
274   // Labels used internally.
275   Label entry_label_;
276   Label start_label_;
277   Label success_label_;
278   Label backtrack_label_;
279   Label exit_label_;
280   Label check_preempt_label_;
281   Label stack_overflow_label_;
282   Label fallback_label_;
283 };
284 
285 }  // namespace internal
286 }  // namespace v8
287 
288 #endif  // V8_REGEXP_ARM64_REGEXP_MACRO_ASSEMBLER_ARM64_H_
289