# Copyright 2019 The ANGLE Project Authors. All rights reserved. # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. # We are building SwiftShader in ANGLE swiftshader_standalone = false # Path to SwiftShader swiftshader_dir = "//third_party/SwiftShader" # Paths to SwiftShader dependencies swiftshader_spirv_tools_dir = "//third_party/vulkan-deps/spirv-tools/src"