hlsl.samplecmp.dualmode.frag WARNING: AST will form illegal SPIR-V; need to transform to legalize Shader version: 500 gl_FragCoord origin is upper left 0:? Sequence 0:7 Function Definition: @main( ( temp 4-component vector of float) 0:7 Function Parameters: 0:? Sequence 0:10 texture ( temp float) 0:10 Construct combined texture-sampler ( temp sampler1DShadow) 0:10 'g_tTex' (layout( binding=3) uniform texture1DShadow) 0:10 'g_sSampCmp' (layout( binding=1) uniform sampler) 0:10 Construct vec2 ( temp 2-component vector of float) 0:10 Constant: 0:10 0.100000 0:10 Constant: 0:10 0.750000 0:11 texture ( temp 4-component vector of float) 0:11 Construct combined texture-sampler ( temp sampler1D) 0:11 'g_tTex' (layout( binding=3) uniform texture1D) 0:11 'g_sSamp' (layout( binding=0) uniform sampler) 0:11 Constant: 0:11 0.100000 0:13 Branch: Return with expression 0:13 Constant: 0:13 0.000000 0:13 0.000000 0:13 0.000000 0:13 0.000000 0:7 Function Definition: main( ( temp void) 0:7 Function Parameters: 0:? Sequence 0:7 move second child to first child ( temp 4-component vector of float) 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) 0:7 Function Call: @main( ( temp 4-component vector of float) 0:? Linker Objects 0:? 'g_sSamp' (layout( binding=0) uniform sampler) 0:? 'g_sSampCmp' (layout( binding=1) uniform sampler) 0:? 'g_tTex' (layout( binding=3) uniform texture1DShadow) 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) 0:? 'g_tTex' (layout( binding=3) uniform texture1D) Linked fragment stage: Shader version: 500 gl_FragCoord origin is upper left 0:? Sequence 0:7 Function Definition: @main( ( temp 4-component vector of float) 0:7 Function Parameters: 0:? Sequence 0:10 texture ( temp float) 0:10 Construct combined texture-sampler ( temp sampler1DShadow) 0:10 'g_tTex' (layout( binding=3) uniform texture1DShadow) 0:10 'g_sSampCmp' (layout( binding=1) uniform sampler) 0:10 Construct vec2 ( temp 2-component vector of float) 0:10 Constant: 0:10 0.100000 0:10 Constant: 0:10 0.750000 0:11 texture ( temp 4-component vector of float) 0:11 Construct combined texture-sampler ( temp sampler1D) 0:11 'g_tTex' (layout( binding=3) uniform texture1D) 0:11 'g_sSamp' (layout( binding=0) uniform sampler) 0:11 Constant: 0:11 0.100000 0:13 Branch: Return with expression 0:13 Constant: 0:13 0.000000 0:13 0.000000 0:13 0.000000 0:13 0.000000 0:7 Function Definition: main( ( temp void) 0:7 Function Parameters: 0:? Sequence 0:7 move second child to first child ( temp 4-component vector of float) 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) 0:7 Function Call: @main( ( temp 4-component vector of float) 0:? Linker Objects 0:? 'g_sSamp' (layout( binding=0) uniform sampler) 0:? 'g_sSampCmp' (layout( binding=1) uniform sampler) 0:? 'g_tTex' (layout( binding=3) uniform texture1DShadow) 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) 0:? 'g_tTex' (layout( binding=3) uniform texture1D) // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 43 Capability Shader Capability Sampled1D 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 4 "main" 41 ExecutionMode 4 OriginUpperLeft Source HLSL 500 Name 4 "main" Name 9 "@main(" Name 13 "g_tTex" Name 17 "g_sSampCmp" Name 29 "g_tTex" Name 31 "g_sSamp" Name 41 "@entryPointOutput" Decorate 13(g_tTex) DescriptorSet 0 Decorate 13(g_tTex) Binding 3 Decorate 17(g_sSampCmp) DescriptorSet 0 Decorate 17(g_sSampCmp) Binding 1 Decorate 29(g_tTex) DescriptorSet 0 Decorate 29(g_tTex) Binding 3 Decorate 31(g_sSamp) DescriptorSet 0 Decorate 31(g_sSamp) Binding 0 Decorate 41(@entryPointOutput) Location 0 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeVector 6(float) 4 8: TypeFunction 7(fvec4) 11: TypeImage 6(float) 1D depth sampled format:Unknown 12: TypePointer UniformConstant 11 13(g_tTex): 12(ptr) Variable UniformConstant 15: TypeSampler 16: TypePointer UniformConstant 15 17(g_sSampCmp): 16(ptr) Variable UniformConstant 19: TypeSampledImage 11 21: 6(float) Constant 1036831949 22: 6(float) Constant 1061158912 23: TypeVector 6(float) 2 27: TypeImage 6(float) 1D sampled format:Unknown 28: TypePointer UniformConstant 27 29(g_tTex): 28(ptr) Variable UniformConstant 31(g_sSamp): 16(ptr) Variable UniformConstant 33: TypeSampledImage 27 36: 6(float) Constant 0 37: 7(fvec4) ConstantComposite 36 36 36 36 40: TypePointer Output 7(fvec4) 41(@entryPointOutput): 40(ptr) Variable Output 4(main): 2 Function None 3 5: Label 42: 7(fvec4) FunctionCall 9(@main() Store 41(@entryPointOutput) 42 Return FunctionEnd 9(@main(): 7(fvec4) Function None 8 10: Label 14: 11 Load 13(g_tTex) 18: 15 Load 17(g_sSampCmp) 20: 19 SampledImage 14 18 24: 23(fvec2) CompositeConstruct 21 22 25: 6(float) CompositeExtract 24 1 26: 6(float) ImageSampleDrefImplicitLod 20 24 25 30: 27 Load 29(g_tTex) 32: 15 Load 31(g_sSamp) 34: 33 SampledImage 30 32 35: 7(fvec4) ImageSampleImplicitLod 34 21 ReturnValue 37 FunctionEnd