spv.pushConstantAnon.vert // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 38 Capability Shader 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Vertex 4 "main" 24 Source GLSL 400 Name 4 "main" Name 11 "Material" MemberName 11(Material) 0 "kind" MemberName 11(Material) 1 "fa" Name 13 "" Name 24 "color" Decorate 10 ArrayStride 4 MemberDecorate 11(Material) 0 Offset 0 MemberDecorate 11(Material) 1 Offset 4 Decorate 11(Material) Block Decorate 24(color) Location 0 2: TypeVoid 3: TypeFunction 2 6: TypeInt 32 1 7: TypeFloat 32 8: TypeInt 32 0 9: 8(int) Constant 3 10: TypeArray 7(float) 9 11(Material): TypeStruct 6(int) 10 12: TypePointer PushConstant 11(Material) 13: 12(ptr) Variable PushConstant 14: 6(int) Constant 0 15: TypePointer PushConstant 6(int) 22: TypeVector 7(float) 4 23: TypePointer Output 22(fvec4) 24(color): 23(ptr) Variable Output 25: 7(float) Constant 1045220557 26: 22(fvec4) ConstantComposite 25 25 25 25 28: 7(float) Constant 1056964608 29: 22(fvec4) ConstantComposite 28 28 28 28 31: 6(int) Constant 1 32: TypePointer PushConstant 7(float) 4(main): 2 Function None 3 5: Label 16: 15(ptr) AccessChain 13 14 17: 6(int) Load 16 SelectionMerge 21 None Switch 17 20 case 1: 18 case 2: 19 20: Label 33: 32(ptr) AccessChain 13 31 31 34: 7(float) Load 33 35: 22(fvec4) CompositeConstruct 34 34 34 34 Store 24(color) 35 Branch 21 18: Label Store 24(color) 26 Branch 21 19: Label Store 24(color) 29 Branch 21 21: Label Return FunctionEnd