spv.stereoViewRendering.tesc // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 42 Capability Tessellation Capability ShaderViewportIndexLayerNV Capability ShaderViewportMaskNV Capability ShaderStereoViewNV Extension "SPV_EXT_shader_viewport_index_layer" Extension "SPV_NV_stereo_view_rendering" Extension "SPV_NV_viewport_array2" 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint TessellationControl 4 "main" 16 18 31 41 ExecutionMode 4 OutputVertices 4 Source GLSL 450 SourceExtension "GL_NV_stereo_view_rendering" SourceExtension "GL_NV_viewport_array2" Name 4 "main" Name 12 "gl_PerVertex" MemberName 12(gl_PerVertex) 0 "gl_SecondaryPositionNV" MemberName 12(gl_PerVertex) 1 "gl_SecondaryViewportMaskNV" Name 16 "gl_out" Name 18 "gl_InvocationID" Name 27 "gl_PerVertex" MemberName 27(gl_PerVertex) 0 "gl_Position" MemberName 27(gl_PerVertex) 1 "gl_PointSize" MemberName 27(gl_PerVertex) 2 "gl_ClipDistance" MemberName 27(gl_PerVertex) 3 "gl_CullDistance" MemberName 27(gl_PerVertex) 4 "gl_SecondaryPositionNV" Name 31 "gl_in" Name 41 "gl_Layer" MemberDecorate 12(gl_PerVertex) 0 BuiltIn SecondaryPositionNV MemberDecorate 12(gl_PerVertex) 1 BuiltIn SecondaryViewportMaskNV Decorate 12(gl_PerVertex) Block Decorate 18(gl_InvocationID) BuiltIn InvocationId MemberDecorate 27(gl_PerVertex) 0 BuiltIn Position MemberDecorate 27(gl_PerVertex) 1 BuiltIn PointSize MemberDecorate 27(gl_PerVertex) 2 BuiltIn ClipDistance MemberDecorate 27(gl_PerVertex) 3 BuiltIn CullDistance MemberDecorate 27(gl_PerVertex) 4 BuiltIn SecondaryPositionNV Decorate 27(gl_PerVertex) Block Decorate 41(gl_Layer) BuiltIn Layer Decorate 41(gl_Layer) ViewportRelativeNV Decorate 41(gl_Layer) SecondaryViewportRelativeNV 1 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeVector 6(float) 4 8: TypeInt 32 1 9: TypeInt 32 0 10: 9(int) Constant 2 11: TypeArray 8(int) 10 12(gl_PerVertex): TypeStruct 7(fvec4) 11 13: 9(int) Constant 4 14: TypeArray 12(gl_PerVertex) 13 15: TypePointer Output 14 16(gl_out): 15(ptr) Variable Output 17: TypePointer Input 8(int) 18(gl_InvocationID): 17(ptr) Variable Input 20: 8(int) Constant 1 21: 8(int) Constant 0 22: TypePointer Output 8(int) 25: 9(int) Constant 1 26: TypeArray 6(float) 25 27(gl_PerVertex): TypeStruct 7(fvec4) 6(float) 26 26 7(fvec4) 28: 9(int) Constant 32 29: TypeArray 27(gl_PerVertex) 28 30: TypePointer Input 29 31(gl_in): 30(ptr) Variable Input 32: TypePointer Input 7(fvec4) 35: 8(int) Constant 4 39: TypePointer Output 7(fvec4) 41(gl_Layer): 22(ptr) Variable Output 4(main): 2 Function None 3 5: Label 19: 8(int) Load 18(gl_InvocationID) 23: 22(ptr) AccessChain 16(gl_out) 19 20 21 Store 23 20 24: 8(int) Load 18(gl_InvocationID) 33: 32(ptr) AccessChain 31(gl_in) 20 21 34: 7(fvec4) Load 33 36: 32(ptr) AccessChain 31(gl_in) 20 35 37: 7(fvec4) Load 36 38: 7(fvec4) FAdd 34 37 40: 39(ptr) AccessChain 16(gl_out) 24 21 Store 40 38 Return FunctionEnd