spv.400.tesc // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 92 Capability Tessellation Capability TessellationPointSize Capability ClipDistance 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint TessellationControl 4 "main" 24 41 44 47 53 67 72 78 82 83 86 87 90 91 ExecutionMode 4 OutputVertices 4 Source GLSL 400 SourceExtension "GL_ARB_separate_shader_objects" Name 4 "main" Name 12 "a" Name 17 "p" Name 20 "gl_PerVertex" MemberName 20(gl_PerVertex) 0 "gl_Position" MemberName 20(gl_PerVertex) 1 "gl_PointSize" MemberName 20(gl_PerVertex) 2 "gl_ClipDistance" Name 24 "gl_in" Name 31 "ps" Name 35 "cd" Name 39 "pvi" Name 41 "gl_PatchVerticesIn" Name 43 "pid" Name 44 "gl_PrimitiveID" Name 46 "iid" Name 47 "gl_InvocationID" Name 50 "gl_PerVertex" MemberName 50(gl_PerVertex) 0 "gl_Position" MemberName 50(gl_PerVertex) 1 "gl_PointSize" MemberName 50(gl_PerVertex) 2 "gl_ClipDistance" Name 53 "gl_out" Name 67 "gl_TessLevelOuter" Name 72 "gl_TessLevelInner" Name 77 "outa" Name 78 "patchOut" Name 82 "inb" Name 83 "ind" Name 86 "ivla" Name 87 "ivlb" Name 90 "ovla" Name 91 "ovlb" MemberDecorate 20(gl_PerVertex) 0 BuiltIn Position MemberDecorate 20(gl_PerVertex) 1 BuiltIn PointSize MemberDecorate 20(gl_PerVertex) 2 BuiltIn ClipDistance Decorate 20(gl_PerVertex) Block Decorate 41(gl_PatchVerticesIn) BuiltIn PatchVertices Decorate 44(gl_PrimitiveID) BuiltIn PrimitiveId Decorate 47(gl_InvocationID) BuiltIn InvocationId MemberDecorate 50(gl_PerVertex) 0 BuiltIn Position MemberDecorate 50(gl_PerVertex) 1 BuiltIn PointSize MemberDecorate 50(gl_PerVertex) 2 BuiltIn ClipDistance Decorate 50(gl_PerVertex) Block Decorate 67(gl_TessLevelOuter) Patch Decorate 67(gl_TessLevelOuter) BuiltIn TessLevelOuter Decorate 72(gl_TessLevelInner) Patch Decorate 72(gl_TessLevelInner) BuiltIn TessLevelInner Decorate 78(patchOut) Patch Decorate 78(patchOut) Location 0 Decorate 82(inb) Location 0 Decorate 83(ind) Location 1 Decorate 86(ivla) Location 3 Decorate 87(ivlb) Location 4 Decorate 90(ovla) Location 3 Decorate 91(ovlb) Location 4 2: TypeVoid 3: TypeFunction 2 6: TypeInt 32 0 7: 6(int) Constant 2 8: 6(int) Constant 4 9: 6(int) Constant 0 10: TypeInt 32 1 11: TypePointer Function 10(int) 13: 10(int) Constant 5392 14: TypeFloat 32 15: TypeVector 14(float) 4 16: TypePointer Function 15(fvec4) 18: 6(int) Constant 3 19: TypeArray 14(float) 18 20(gl_PerVertex): TypeStruct 15(fvec4) 14(float) 19 21: 6(int) Constant 32 22: TypeArray 20(gl_PerVertex) 21 23: TypePointer Input 22 24(gl_in): 23(ptr) Variable Input 25: 10(int) Constant 1 26: 10(int) Constant 0 27: TypePointer Input 15(fvec4) 30: TypePointer Function 14(float) 32: TypePointer Input 14(float) 36: 10(int) Constant 2 40: TypePointer Input 10(int) 41(gl_PatchVerticesIn): 40(ptr) Variable Input 44(gl_PrimitiveID): 40(ptr) Variable Input 47(gl_InvocationID): 40(ptr) Variable Input 49: TypeArray 14(float) 7 50(gl_PerVertex): TypeStruct 15(fvec4) 14(float) 49 51: TypeArray 50(gl_PerVertex) 8 52: TypePointer Output 51 53(gl_out): 52(ptr) Variable Output 56: TypePointer Output 15(fvec4) 60: TypePointer Output 14(float) 65: TypeArray 14(float) 8 66: TypePointer Output 65 67(gl_TessLevelOuter): 66(ptr) Variable Output 68: 10(int) Constant 3 69: 14(float) Constant 1078774989 71: TypePointer Output 49 72(gl_TessLevelInner): 71(ptr) Variable Output 73: 14(float) Constant 1067869798 75: TypeArray 10(int) 8 76: TypePointer Private 75 77(outa): 76(ptr) Variable Private 78(patchOut): 56(ptr) Variable Output 79: TypeVector 14(float) 2 80: TypeArray 79(fvec2) 21 81: TypePointer Input 80 82(inb): 81(ptr) Variable Input 83(ind): 81(ptr) Variable Input 84: TypeArray 15(fvec4) 21 85: TypePointer Input 84 86(ivla): 85(ptr) Variable Input 87(ivlb): 85(ptr) Variable Input 88: TypeArray 15(fvec4) 8 89: TypePointer Output 88 90(ovla): 89(ptr) Variable Output 91(ovlb): 89(ptr) Variable Output 4(main): 2 Function None 3 5: Label 12(a): 11(ptr) Variable Function 17(p): 16(ptr) Variable Function 31(ps): 30(ptr) Variable Function 35(cd): 30(ptr) Variable Function 39(pvi): 11(ptr) Variable Function 43(pid): 11(ptr) Variable Function 46(iid): 11(ptr) Variable Function ControlBarrier 7 8 9 Store 12(a) 13 28: 27(ptr) AccessChain 24(gl_in) 25 26 29: 15(fvec4) Load 28 Store 17(p) 29 33: 32(ptr) AccessChain 24(gl_in) 25 25 34: 14(float) Load 33 Store 31(ps) 34 37: 32(ptr) AccessChain 24(gl_in) 25 36 36 38: 14(float) Load 37 Store 35(cd) 38 42: 10(int) Load 41(gl_PatchVerticesIn) Store 39(pvi) 42 45: 10(int) Load 44(gl_PrimitiveID) Store 43(pid) 45 48: 10(int) Load 47(gl_InvocationID) Store 46(iid) 48 54: 10(int) Load 47(gl_InvocationID) 55: 15(fvec4) Load 17(p) 57: 56(ptr) AccessChain 53(gl_out) 54 26 Store 57 55 58: 10(int) Load 47(gl_InvocationID) 59: 14(float) Load 31(ps) 61: 60(ptr) AccessChain 53(gl_out) 58 25 Store 61 59 62: 10(int) Load 47(gl_InvocationID) 63: 14(float) Load 35(cd) 64: 60(ptr) AccessChain 53(gl_out) 62 36 25 Store 64 63 70: 60(ptr) AccessChain 67(gl_TessLevelOuter) 68 Store 70 69 74: 60(ptr) AccessChain 72(gl_TessLevelInner) 25 Store 74 73 Return FunctionEnd