spv.450.geom // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 31 Capability Geometry Capability GeometryPointSize Capability MultiViewport 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Geometry 4 "main" 13 20 27 29 ExecutionMode 4 Triangles ExecutionMode 4 Invocations 4 ExecutionMode 4 OutputLineStrip ExecutionMode 4 OutputVertices 127 Source GLSL 450 Name 4 "main" Name 11 "gl_PerVertex" MemberName 11(gl_PerVertex) 0 "gl_Position" MemberName 11(gl_PerVertex) 1 "gl_PointSize" MemberName 11(gl_PerVertex) 2 "gl_ClipDistance" MemberName 11(gl_PerVertex) 3 "gl_CullDistance" Name 13 "" Name 16 "gl_PerVertex" MemberName 16(gl_PerVertex) 0 "gl_Position" MemberName 16(gl_PerVertex) 1 "gl_PointSize" MemberName 16(gl_PerVertex) 2 "gl_ClipDistance" MemberName 16(gl_PerVertex) 3 "gl_CullDistance" Name 20 "gl_in" Name 27 "gl_Layer" Name 29 "gl_ViewportIndex" MemberDecorate 11(gl_PerVertex) 0 BuiltIn Position MemberDecorate 11(gl_PerVertex) 1 BuiltIn PointSize MemberDecorate 11(gl_PerVertex) 2 BuiltIn ClipDistance MemberDecorate 11(gl_PerVertex) 3 BuiltIn CullDistance Decorate 11(gl_PerVertex) Block MemberDecorate 16(gl_PerVertex) 0 BuiltIn Position MemberDecorate 16(gl_PerVertex) 1 BuiltIn PointSize MemberDecorate 16(gl_PerVertex) 2 BuiltIn ClipDistance MemberDecorate 16(gl_PerVertex) 3 BuiltIn CullDistance Decorate 16(gl_PerVertex) Block Decorate 27(gl_Layer) BuiltIn Layer Decorate 29(gl_ViewportIndex) BuiltIn ViewportIndex 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeVector 6(float) 4 8: TypeInt 32 0 9: 8(int) Constant 1 10: TypeArray 6(float) 9 11(gl_PerVertex): TypeStruct 7(fvec4) 6(float) 10 10 12: TypePointer Output 11(gl_PerVertex) 13: 12(ptr) Variable Output 14: TypeInt 32 1 15: 14(int) Constant 1 16(gl_PerVertex): TypeStruct 7(fvec4) 6(float) 10 10 17: 8(int) Constant 3 18: TypeArray 16(gl_PerVertex) 17 19: TypePointer Input 18 20(gl_in): 19(ptr) Variable Input 21: TypePointer Input 6(float) 24: TypePointer Output 6(float) 26: TypePointer Output 14(int) 27(gl_Layer): 26(ptr) Variable Output 28: 14(int) Constant 2 29(gl_ViewportIndex): 26(ptr) Variable Output 30: 14(int) Constant 3 4(main): 2 Function None 3 5: Label 22: 21(ptr) AccessChain 20(gl_in) 15 15 23: 6(float) Load 22 25: 24(ptr) AccessChain 13 15 Store 25 23 Store 27(gl_Layer) 28 Store 29(gl_ViewportIndex) 30 Return FunctionEnd