spv.8bitstorage-ubo.vert // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 29 Capability Shader Capability UniformAndStorageBuffer8BitAccess Extension "SPV_KHR_8bit_storage" 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Vertex 4 "main" 9 20 Source GLSL 450 SourceExtension "GL_EXT_shader_8bit_storage" Name 4 "main" Name 9 "color" Name 14 "Vertices" MemberName 14(Vertices) 0 "vertices" Name 16 "" Name 20 "gl_VertexIndex" Decorate 9(color) Location 0 Decorate 13 ArrayStride 16 MemberDecorate 14(Vertices) 0 Offset 0 Decorate 14(Vertices) Block Decorate 16 DescriptorSet 0 Decorate 16 Binding 0 Decorate 20(gl_VertexIndex) BuiltIn VertexIndex 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeVector 6(float) 4 8: TypePointer Output 7(fvec4) 9(color): 8(ptr) Variable Output 10: TypeInt 8 0 11: TypeInt 32 0 12: 11(int) Constant 512 13: TypeArray 10(int8_t) 12 14(Vertices): TypeStruct 13 15: TypePointer Uniform 14(Vertices) 16: 15(ptr) Variable Uniform 17: TypeInt 32 1 18: 17(int) Constant 0 19: TypePointer Input 17(int) 20(gl_VertexIndex): 19(ptr) Variable Input 22: TypePointer Uniform 10(int8_t) 4(main): 2 Function None 3 5: Label 21: 17(int) Load 20(gl_VertexIndex) 23: 22(ptr) AccessChain 16 18 21 24: 10(int8_t) Load 23 25: 11(int) UConvert 24 26: 17(int) Bitcast 25 27: 6(float) ConvertSToF 26 28: 7(fvec4) CompositeConstruct 27 27 27 27 Store 9(color) 28 Return FunctionEnd