spv.drawParams.vert // Module Version 10300 // Generated by (magic number): 8000a // Id's are bound by 29 Capability Shader Capability DrawParameters 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Vertex 4 "main" 10 13 16 21 Source GLSL 450 SourceExtension "GL_ARB_shader_draw_parameters" Name 4 "main" Name 8 "a" Name 10 "gl_BaseVertexARB" Name 12 "b" Name 13 "gl_BaseInstanceARB" Name 15 "c" Name 16 "gl_DrawIDARB" Name 21 "pos" Decorate 10(gl_BaseVertexARB) BuiltIn BaseVertex Decorate 13(gl_BaseInstanceARB) BuiltIn BaseInstance Decorate 16(gl_DrawIDARB) BuiltIn DrawIndex Decorate 21(pos) Location 0 2: TypeVoid 3: TypeFunction 2 6: TypeInt 32 1 7: TypePointer Function 6(int) 9: TypePointer Input 6(int) 10(gl_BaseVertexARB): 9(ptr) Variable Input 13(gl_BaseInstanceARB): 9(ptr) Variable Input 16(gl_DrawIDARB): 9(ptr) Variable Input 18: TypeFloat 32 19: TypeVector 18(float) 3 20: TypePointer Output 19(fvec3) 21(pos): 20(ptr) Variable Output 4(main): 2 Function None 3 5: Label 8(a): 7(ptr) Variable Function 12(b): 7(ptr) Variable Function 15(c): 7(ptr) Variable Function 11: 6(int) Load 10(gl_BaseVertexARB) Store 8(a) 11 14: 6(int) Load 13(gl_BaseInstanceARB) Store 12(b) 14 17: 6(int) Load 16(gl_DrawIDARB) Store 15(c) 17 22: 6(int) Load 8(a) 23: 18(float) ConvertSToF 22 24: 6(int) Load 12(b) 25: 18(float) ConvertSToF 24 26: 6(int) Load 15(c) 27: 18(float) ConvertSToF 26 28: 19(fvec3) CompositeConstruct 23 25 27 Store 21(pos) 28 Return FunctionEnd