spv.meshShaderPerViewBuiltins.mesh // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 126 Capability PerViewAttributesNV Capability MeshShadingNV Extension "SPV_NVX_multiview_per_view_attributes" Extension "SPV_NV_mesh_shader" 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint MeshNV 4 "main" 11 20 21 40 72 ExecutionMode 4 LocalSize 32 1 1 ExecutionMode 4 OutputVertices 81 ExecutionMode 4 OutputPrimitivesNV 32 ExecutionMode 4 OutputTrianglesNV Source GLSL 450 SourceExtension "GL_NV_mesh_shader" Name 4 "main" Name 8 "iid" Name 11 "gl_LocalInvocationID" Name 16 "viewID" Name 20 "gl_MeshViewIndicesNV" Name 21 "gl_MeshViewCountNV" Name 36 "gl_MeshPerVertexNV" MemberName 36(gl_MeshPerVertexNV) 0 "gl_Position" MemberName 36(gl_MeshPerVertexNV) 1 "gl_PointSize" MemberName 36(gl_MeshPerVertexNV) 2 "gl_ClipDistance" MemberName 36(gl_MeshPerVertexNV) 3 "gl_CullDistance" MemberName 36(gl_MeshPerVertexNV) 4 "gl_PositionPerViewNV" MemberName 36(gl_MeshPerVertexNV) 5 "gl_ClipDistancePerViewNV" MemberName 36(gl_MeshPerVertexNV) 6 "gl_CullDistancePerViewNV" Name 40 "gl_MeshVerticesNV" Name 68 "gl_MeshPerPrimitiveNV" MemberName 68(gl_MeshPerPrimitiveNV) 0 "gl_PrimitiveID" MemberName 68(gl_MeshPerPrimitiveNV) 1 "gl_Layer" MemberName 68(gl_MeshPerPrimitiveNV) 2 "gl_ViewportIndex" MemberName 68(gl_MeshPerPrimitiveNV) 3 "gl_ViewportMask" MemberName 68(gl_MeshPerPrimitiveNV) 4 "gl_LayerPerViewNV" MemberName 68(gl_MeshPerPrimitiveNV) 5 "gl_ViewportMaskPerViewNV" Name 72 "gl_MeshPrimitivesNV" Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId Decorate 20(gl_MeshViewIndicesNV) BuiltIn MeshViewIndicesNV Decorate 21(gl_MeshViewCountNV) BuiltIn MeshViewCountNV MemberDecorate 36(gl_MeshPerVertexNV) 0 BuiltIn Position MemberDecorate 36(gl_MeshPerVertexNV) 1 BuiltIn PointSize MemberDecorate 36(gl_MeshPerVertexNV) 2 BuiltIn ClipDistance MemberDecorate 36(gl_MeshPerVertexNV) 3 BuiltIn CullDistance MemberDecorate 36(gl_MeshPerVertexNV) 4 PerViewNV MemberDecorate 36(gl_MeshPerVertexNV) 4 BuiltIn PositionPerViewNV MemberDecorate 36(gl_MeshPerVertexNV) 5 PerViewNV MemberDecorate 36(gl_MeshPerVertexNV) 5 BuiltIn ClipDistancePerViewNV MemberDecorate 36(gl_MeshPerVertexNV) 6 PerViewNV MemberDecorate 36(gl_MeshPerVertexNV) 6 BuiltIn CullDistancePerViewNV Decorate 36(gl_MeshPerVertexNV) Block MemberDecorate 68(gl_MeshPerPrimitiveNV) 0 PerPrimitiveNV MemberDecorate 68(gl_MeshPerPrimitiveNV) 0 BuiltIn PrimitiveId MemberDecorate 68(gl_MeshPerPrimitiveNV) 1 PerPrimitiveNV MemberDecorate 68(gl_MeshPerPrimitiveNV) 1 BuiltIn Layer MemberDecorate 68(gl_MeshPerPrimitiveNV) 2 PerPrimitiveNV MemberDecorate 68(gl_MeshPerPrimitiveNV) 2 BuiltIn ViewportIndex MemberDecorate 68(gl_MeshPerPrimitiveNV) 3 PerPrimitiveNV MemberDecorate 68(gl_MeshPerPrimitiveNV) 3 BuiltIn ViewportMaskNV MemberDecorate 68(gl_MeshPerPrimitiveNV) 4 PerPrimitiveNV MemberDecorate 68(gl_MeshPerPrimitiveNV) 4 PerViewNV MemberDecorate 68(gl_MeshPerPrimitiveNV) 4 BuiltIn LayerPerViewNV MemberDecorate 68(gl_MeshPerPrimitiveNV) 5 PerPrimitiveNV MemberDecorate 68(gl_MeshPerPrimitiveNV) 5 PerViewNV MemberDecorate 68(gl_MeshPerPrimitiveNV) 5 BuiltIn ViewportMaskPerViewNV Decorate 68(gl_MeshPerPrimitiveNV) Block Decorate 125 BuiltIn WorkgroupSize 2: TypeVoid 3: TypeFunction 2 6: TypeInt 32 0 7: TypePointer Function 6(int) 9: TypeVector 6(int) 3 10: TypePointer Input 9(ivec3) 11(gl_LocalInvocationID): 10(ptr) Variable Input 12: 6(int) Constant 0 13: TypePointer Input 6(int) 17: 6(int) Constant 4 18: TypeArray 6(int) 17 19: TypePointer Input 18 20(gl_MeshViewIndicesNV): 19(ptr) Variable Input 21(gl_MeshViewCountNV): 13(ptr) Variable Input 26: TypeFloat 32 27: TypeVector 26(float) 4 28: 6(int) Constant 1 29: TypeArray 26(float) 28 30: TypeArray 27(fvec4) 17 31: 6(int) Constant 3 32: TypeArray 26(float) 31 33: TypeArray 32 17 34: TypeArray 26(float) 17 35: TypeArray 34 17 36(gl_MeshPerVertexNV): TypeStruct 27(fvec4) 26(float) 29 29 30 33 35 37: 6(int) Constant 81 38: TypeArray 36(gl_MeshPerVertexNV) 37 39: TypePointer Output 38 40(gl_MeshVerticesNV): 39(ptr) Variable Output 42: TypeInt 32 1 43: 42(int) Constant 4 45: 26(float) Constant 1065353216 46: 26(float) Constant 1073741824 47: 26(float) Constant 1077936128 48: 26(float) Constant 1082130432 49: 27(fvec4) ConstantComposite 45 46 47 48 50: TypePointer Output 27(fvec4) 53: 42(int) Constant 5 55: 42(int) Constant 2 56: 26(float) Constant 1084227584 57: TypePointer Output 26(float) 60: 42(int) Constant 6 62: 42(int) Constant 3 63: 26(float) Constant 1086324736 65: TypeArray 42(int) 28 66: TypeArray 42(int) 17 67: TypeArray 65 17 68(gl_MeshPerPrimitiveNV): TypeStruct 42(int) 42(int) 42(int) 65 66 67 69: 6(int) Constant 32 70: TypeArray 68(gl_MeshPerPrimitiveNV) 69 71: TypePointer Output 70 72(gl_MeshPrimitivesNV): 71(ptr) Variable Output 75: 42(int) Constant 7 76: TypePointer Output 42(int) 80: 42(int) Constant 0 81: 42(int) Constant 8 83: 6(int) Constant 264 84: 6(int) Constant 2 125: 9(ivec3) ConstantComposite 69 28 28 4(main): 2 Function None 3 5: Label 8(iid): 7(ptr) Variable Function 16(viewID): 7(ptr) Variable Function 14: 13(ptr) AccessChain 11(gl_LocalInvocationID) 12 15: 6(int) Load 14 Store 8(iid) 15 22: 6(int) Load 21(gl_MeshViewCountNV) 23: 6(int) UMod 22 17 24: 13(ptr) AccessChain 20(gl_MeshViewIndicesNV) 23 25: 6(int) Load 24 Store 16(viewID) 25 41: 6(int) Load 8(iid) 44: 6(int) Load 16(viewID) 51: 50(ptr) AccessChain 40(gl_MeshVerticesNV) 41 43 44 Store 51 49 52: 6(int) Load 8(iid) 54: 6(int) Load 16(viewID) 58: 57(ptr) AccessChain 40(gl_MeshVerticesNV) 52 53 54 55 Store 58 56 59: 6(int) Load 8(iid) 61: 6(int) Load 16(viewID) 64: 57(ptr) AccessChain 40(gl_MeshVerticesNV) 59 60 61 62 Store 64 63 73: 6(int) Load 8(iid) 74: 6(int) Load 16(viewID) 77: 76(ptr) AccessChain 72(gl_MeshPrimitivesNV) 73 43 74 Store 77 75 78: 6(int) Load 8(iid) 79: 6(int) Load 16(viewID) 82: 76(ptr) AccessChain 72(gl_MeshPrimitivesNV) 78 53 79 80 Store 82 81 MemoryBarrier 28 83 ControlBarrier 84 84 83 85: 6(int) Load 8(iid) 86: 6(int) IAdd 85 28 87: 6(int) Load 16(viewID) 88: 6(int) Load 8(iid) 89: 6(int) Load 16(viewID) 90: 50(ptr) AccessChain 40(gl_MeshVerticesNV) 88 43 89 91: 27(fvec4) Load 90 92: 50(ptr) AccessChain 40(gl_MeshVerticesNV) 86 43 87 Store 92 91 93: 6(int) Load 8(iid) 94: 6(int) IAdd 93 28 95: 6(int) Load 16(viewID) 96: 6(int) Load 8(iid) 97: 6(int) Load 16(viewID) 98: 57(ptr) AccessChain 40(gl_MeshVerticesNV) 96 53 97 55 99: 26(float) Load 98 100: 57(ptr) AccessChain 40(gl_MeshVerticesNV) 94 53 95 55 Store 100 99 101: 6(int) Load 8(iid) 102: 6(int) IAdd 101 28 103: 6(int) Load 16(viewID) 104: 6(int) Load 8(iid) 105: 6(int) Load 16(viewID) 106: 57(ptr) AccessChain 40(gl_MeshVerticesNV) 104 60 105 62 107: 26(float) Load 106 108: 57(ptr) AccessChain 40(gl_MeshVerticesNV) 102 60 103 62 Store 108 107 109: 6(int) Load 8(iid) 110: 6(int) IAdd 109 28 111: 6(int) Load 16(viewID) 112: 6(int) Load 8(iid) 113: 6(int) Load 16(viewID) 114: 76(ptr) AccessChain 72(gl_MeshPrimitivesNV) 112 43 113 115: 42(int) Load 114 116: 76(ptr) AccessChain 72(gl_MeshPrimitivesNV) 110 43 111 Store 116 115 117: 6(int) Load 8(iid) 118: 6(int) IAdd 117 28 119: 6(int) Load 16(viewID) 120: 6(int) Load 8(iid) 121: 6(int) Load 16(viewID) 122: 76(ptr) AccessChain 72(gl_MeshPrimitivesNV) 120 53 121 80 123: 42(int) Load 122 124: 76(ptr) AccessChain 72(gl_MeshPrimitivesNV) 118 53 119 80 Store 124 123 MemoryBarrier 28 83 ControlBarrier 84 84 83 Return FunctionEnd