spv.swizzleInversion.frag // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 46 Capability Shader Capability InterpolationFunction 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 4 "main" 12 37 ExecutionMode 4 OriginUpperLeft Source GLSL 450 Name 4 "main" Name 9 "v43" Name 12 "in4" Name 17 "v42" Name 23 "v44" Name 29 "v41" Name 35 "v33" Name 37 "in3" Name 40 "v32" Name 43 "v31" Decorate 12(in4) Location 0 Decorate 37(in3) Location 1 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeVector 6(float) 3 8: TypePointer Function 7(fvec3) 10: TypeVector 6(float) 4 11: TypePointer Input 10(fvec4) 12(in4): 11(ptr) Variable Input 15: TypeVector 6(float) 2 16: TypePointer Function 15(fvec2) 18: TypeInt 32 1 19: 18(int) Constant 1 22: TypePointer Function 10(fvec4) 24: 6(float) Constant 1073741824 25: 15(fvec2) ConstantComposite 24 24 28: TypePointer Function 6(float) 30: TypeInt 32 0 31: 30(int) Constant 1 32: TypePointer Input 6(float) 36: TypePointer Input 7(fvec3) 37(in3): 36(ptr) Variable Input 4(main): 2 Function None 3 5: Label 9(v43): 8(ptr) Variable Function 17(v42): 16(ptr) Variable Function 23(v44): 22(ptr) Variable Function 29(v41): 28(ptr) Variable Function 35(v33): 8(ptr) Variable Function 40(v32): 16(ptr) Variable Function 43(v31): 28(ptr) Variable Function 13: 10(fvec4) ExtInst 1(GLSL.std.450) 76(InterpolateAtCentroid) 12(in4) 14: 7(fvec3) VectorShuffle 13 13 3 2 0 Store 9(v43) 14 20: 10(fvec4) ExtInst 1(GLSL.std.450) 77(InterpolateAtSample) 12(in4) 19 21: 15(fvec2) VectorShuffle 20 20 2 0 Store 17(v42) 21 26: 10(fvec4) ExtInst 1(GLSL.std.450) 78(InterpolateAtOffset) 12(in4) 25 27: 10(fvec4) VectorShuffle 26 26 2 1 0 3 Store 23(v44) 27 33: 32(ptr) AccessChain 12(in4) 31 34: 6(float) ExtInst 1(GLSL.std.450) 78(InterpolateAtOffset) 33 25 Store 29(v41) 34 38: 7(fvec3) ExtInst 1(GLSL.std.450) 76(InterpolateAtCentroid) 37(in3) 39: 7(fvec3) VectorShuffle 38 38 1 2 0 Store 35(v33) 39 41: 7(fvec3) ExtInst 1(GLSL.std.450) 77(InterpolateAtSample) 37(in3) 19 42: 15(fvec2) VectorShuffle 41 41 2 0 Store 40(v32) 42 44: 32(ptr) AccessChain 12(in4) 31 45: 6(float) ExtInst 1(GLSL.std.450) 78(InterpolateAtOffset) 44 25 Store 43(v31) 45 Return FunctionEnd