spv.xfbOffsetOnStructMembersAssignment.vert // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 40 Capability Shader Capability TransformFeedback 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Vertex 4 "main" 9 21 34 38 39 ExecutionMode 4 Xfb Source GLSL 450 Name 4 "main" Name 7 "S" MemberName 7(S) 0 "x1_out" MemberName 7(S) 1 "x2_out" Name 9 "s1" Name 19 "S2" MemberName 19(S2) 0 "y1_out" MemberName 19(S2) 1 "y2_out" Name 21 "s2" Name 32 "gl_PerVertex" MemberName 32(gl_PerVertex) 0 "gl_Position" MemberName 32(gl_PerVertex) 1 "gl_PointSize" MemberName 32(gl_PerVertex) 2 "gl_ClipDistance" MemberName 32(gl_PerVertex) 3 "gl_CullDistance" Name 34 "" Name 38 "gl_VertexID" Name 39 "gl_InstanceID" Decorate 9(s1) Location 0 Decorate 9(s1) XfbBuffer 2 Decorate 9(s1) XfbStride 24 Decorate 9(s1) Offset 16 Decorate 21(s2) Location 5 Decorate 21(s2) XfbBuffer 1 Decorate 21(s2) XfbStride 28 Decorate 21(s2) Offset 8 MemberDecorate 32(gl_PerVertex) 0 BuiltIn Position MemberDecorate 32(gl_PerVertex) 1 BuiltIn PointSize MemberDecorate 32(gl_PerVertex) 2 BuiltIn ClipDistance MemberDecorate 32(gl_PerVertex) 3 BuiltIn CullDistance Decorate 32(gl_PerVertex) Block Decorate 34 XfbBuffer 0 Decorate 34 XfbStride 0 Decorate 38(gl_VertexID) BuiltIn VertexId Decorate 39(gl_InstanceID) BuiltIn InstanceId 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7(S): TypeStruct 6(float) 6(float) 8: TypePointer Output 7(S) 9(s1): 8(ptr) Variable Output 10: TypeInt 32 1 11: 10(int) Constant 0 12: 6(float) Constant 1084227584 13: TypePointer Output 6(float) 15: 10(int) Constant 1 16: 6(float) Constant 1086324736 18: TypeVector 6(float) 4 19(S2): TypeStruct 6(float) 18(fvec4) 20: TypePointer Output 19(S2) 21(s2): 20(ptr) Variable Output 22: 6(float) Constant 1088421888 24: 6(float) Constant 1065353216 25: 6(float) Constant 0 26: 18(fvec4) ConstantComposite 24 25 25 24 27: TypePointer Output 18(fvec4) 29: TypeInt 32 0 30: 29(int) Constant 1 31: TypeArray 6(float) 30 32(gl_PerVertex): TypeStruct 18(fvec4) 6(float) 31 31 33: TypePointer Output 32(gl_PerVertex) 34: 33(ptr) Variable Output 35: 18(fvec4) ConstantComposite 25 25 25 25 37: TypePointer Input 10(int) 38(gl_VertexID): 37(ptr) Variable Input 39(gl_InstanceID): 37(ptr) Variable Input 4(main): 2 Function None 3 5: Label 14: 13(ptr) AccessChain 9(s1) 11 Store 14 12 17: 13(ptr) AccessChain 9(s1) 15 Store 17 16 23: 13(ptr) AccessChain 21(s2) 11 Store 23 22 28: 27(ptr) AccessChain 21(s2) 15 Store 28 26 36: 27(ptr) AccessChain 34 11 Store 36 35 Return FunctionEnd