# ------------------------------------------------- # drawElements Quality Program OpenGL ES 3.2 Module # ------------------------------------------------- # # Copyright 2016 The Android Open Source Project # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. group invalid "Invalid constructions" case constructor_c_style1 version 320 es expect compile_fail both "" #version 320 es precision mediump float; ${DECLARATIONS} void main () { float a[]; a = float[3] { 1.0, 2.0, 3.0 }; ${POSITION_FRAG_COLOR} = vec4(1.0); } "" end case constructor_c_style2 version 320 es expect compile_fail both "" #version 320 es precision mediump float; ${DECLARATIONS} void main () { float a[5] = { 1.0, 2.0, 3.0 }; ${POSITION_FRAG_COLOR} = vec4(1.0); } "" end case constructor_c_style3 version 320 es expect compile_fail both "" #version 320 es precision mediump float; ${DECLARATIONS} void main () { float a[] = float[3] { 1.0, 2.0, 3.0 }; ${POSITION_FRAG_COLOR} = vec4(1.0); } "" end case constructor_c_style4 version 320 es expect compile_fail both "" #version 320 es precision mediump float; ${DECLARATIONS} void main () { float a[3] = { 1.0, 2.0, 3.0 }; ${POSITION_FRAG_COLOR} = vec4(1.0); } "" end end # invalid