## Using UDP in lws UDP is supported in lws... the quickest way is to use the api `lws_create_adopt_udp()` which returns a wsi bound to the provided vhost, protocol, `lws_retry` struct, dns address and port. The wsi can be treated normally and `lws_write()` used to write on it. ## Implementing UDP retries Retries are important in udp but there's no standardized ack method unlike tcp. Lws allows you to bind an `lws_retry` struct describing the policy to the udp wsi, but since one UDP socket may have many transactions in flight, the `lws_sul` and `uint16_t` to count the retries must live in the user's transaction object like this ``` ... lws_sorted_usec_list_t sul; uint16_t retry; ... ``` in the `LWS_CALLBACK_RAW_WRITEABLE` callback, before doing the write, set up the retry like this ``` if (lws_dll2_is_detached(&transaction->sul_write.list) && lws_retry_sul_schedule_retry_wsi(wsi, &transaction->sul_write, transaction_retry_write_cb, &transaction->retry_count_write)) { /* we have reached the end of our concealed retries */ lwsl_warn("%s: concealed retries done, failing\n", __func__); goto retry_conn; } ``` This manages the retry counter in the transaction object, guards against it wrapping, selects the timeout using the policy bound to the wsi, and sets the `lws_sul` in the transaction object to call the given callback if the sul time expires. In the callback, it should simply call `lws_callback_on_writable()` for the udp wsi. ## Simulating packetloss lws now allows you to set the amount of simulated packetloss on udp rx and tx in the context creation info struct, using `.udp_loss_sim_tx_pc` and `.udp_loss_sim_rx_pc`, the values are percentages between 0 and 100. 0, the default, means no packetloss.