# # CMake Toolchain file for crosscompiling Android / aarch64 # # This can be used when running cmake in the following way: # cd build/ # cmake .. -DCMAKE_TOOLCHAIN_FILE=../cross-aarch64-android.cmake # # Target operating system name. set(CMAKE_SYSTEM_NAME Linux) set(CMAKE_SYSTEM_PROCESSOR aarch64) # Name of C compiler. set(CMAKE_C_COMPILER "aarch64-linux-android-gcc") set(CMAKE_CXX_COMPILER "aarch64-linux-android-g++") # # Different build system distros set release optimization level to different # things according to their local policy, eg, Fedora is -O2 and Ubuntu is -O3 # here. Actually the build system's local policy is completely unrelated to # our desire for cross-build release optimization policy for code built to run # on a completely different target than the build system itself. # # Since this goes last on the compiler commandline we have to override it to a # sane value for cross-build here. Notice some gcc versions enable broken # optimizations with -O3. # if (CMAKE_BUILD_TYPE MATCHES RELEASE OR CMAKE_BUILD_TYPE MATCHES Release OR CMAKE_BUILD_TYPE MATCHES release) set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -O2") set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2") endif() #-nostdlib SET(CMAKE_C_FLAGS "-DGCC_VER=\"\\\"$(GCC_VER)\\\"\" -DARM64=1 -D__LP64__=1 -Os -g3 -fpie -mstrict-align -fPIC -ffunction-sections -fdata-sections " CACHE STRING "" FORCE) # Where to look for the target environment. (More paths can be added here) #set(CMAKE_FIND_ROOT_PATH "") # Adjust the default behavior of the FIND_XXX() commands: # search programs in the host environment only. set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) # Search headers and libraries in the target environment only. set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)