""" Test to ensure SBFrame::Disassemble produces SOME output """ import lldb import lldbsuite.test.lldbutil as lldbutil from lldbsuite.test.lldbtest import * class FrameDisassembleTestCase(TestBase): mydir = TestBase.compute_mydir(__file__) NO_DEBUG_INFO_TESTCASE = True def test_frame_disassemble(self): """Sample test to ensure SBFrame::Disassemble produces SOME output.""" self.build() self.frame_disassemble_test() def frame_disassemble_test(self): """Sample test to ensure SBFrame::Disassemble produces SOME output""" exe = self.getBuildArtifact("a.out") # Create a target by the debugger. target = self.dbg.CreateTarget(exe) self.assertTrue(target, VALID_TARGET) # Now create a breakpoint in main.c at the source matching # "Set a breakpoint here" breakpoint = target.BreakpointCreateBySourceRegex( "Set a breakpoint here", lldb.SBFileSpec("main.cpp")) self.assertTrue(breakpoint and breakpoint.GetNumLocations() >= 1, VALID_BREAKPOINT) error = lldb.SBError() # This is the launch info. If you want to launch with arguments or # environment variables, add them using SetArguments or # SetEnvironmentEntries launch_info = target.GetLaunchInfo() process = target.Launch(launch_info, error) self.assertTrue(process, PROCESS_IS_VALID) # Did we hit our breakpoint? from lldbsuite.test.lldbutil import get_threads_stopped_at_breakpoint threads = get_threads_stopped_at_breakpoint(process, breakpoint) self.assertTrue( len(threads) == 1, "There should be a thread stopped at our breakpoint") # The hit count for the breakpoint should be 1. self.assertEquals(breakpoint.GetHitCount(), 1) frame = threads[0].GetFrameAtIndex(0) disassembly = frame.Disassemble() self.assertNotEqual(disassembly, "") self.assertNotIn("error", disassembly) self.assertIn(": nop", disassembly)