; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -mtriple=aarch64-linux-gnu -mattr=+sve < %s | FileCheck %s ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; unscaled unpacked 32-bit offsets ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; define void @masked_scatter_nxv2i8_sext_offsets( %data, i8* %base, %i32offsets, %masks) nounwind { ; CHECK-LABEL: masked_scatter_nxv2i8_sext_offsets: ; CHECK: // %bb.0: ; CHECK-NEXT: st1b { z0.d }, p0, [x0, z1.d, sxtw] ; CHECK-NEXT: ret %offsets = sext %i32offsets to %byte_ptrs = getelementptr i8, i8* %base, %offsets %ptrs = bitcast %byte_ptrs to call void @llvm.masked.scatter.nxv2i8( %data, %ptrs, i32 0, %masks) ret void } define void @masked_scatter_nxv2i16_sext_offsets( %data, i8* %base, %i32offsets, %masks) nounwind { ; CHECK-LABEL: masked_scatter_nxv2i16_sext_offsets: ; CHECK: // %bb.0: ; CHECK-NEXT: st1h { z0.d }, p0, [x0, z1.d, sxtw] ; CHECK-NEXT: ret %offsets = sext %i32offsets to %byte_ptrs = getelementptr i8, i8* %base, %offsets %ptrs = bitcast %byte_ptrs to call void @llvm.masked.scatter.nxv2i16( %data, %ptrs, i32 0, %masks) ret void } define void @masked_scatter_nxv2i32_sext_offsets( %data, i8* %base, %i32offsets, %masks) nounwind { ; CHECK-LABEL: masked_scatter_nxv2i32_sext_offsets: ; CHECK: // %bb.0: ; CHECK-NEXT: st1w { z0.d }, p0, [x0, z1.d, sxtw] ; CHECK-NEXT: ret %offsets = sext %i32offsets to %byte_ptrs = getelementptr i8, i8* %base, %offsets %ptrs = bitcast %byte_ptrs to call void @llvm.masked.scatter.nxv2i32( %data, %ptrs, i32 0, %masks) ret void } define void @masked_scatter_nxv2i64_sext_offsets( %data, i8* %base, %i32offsets, %masks) nounwind { ; CHECK-LABEL: masked_scatter_nxv2i64_sext_offsets: ; CHECK: // %bb.0: ; CHECK-NEXT: st1d { z0.d }, p0, [x0, z1.d, sxtw] ; CHECK-NEXT: ret %offsets = sext %i32offsets to %byte_ptrs = getelementptr i8, i8* %base, %offsets %ptrs = bitcast %byte_ptrs to call void @llvm.masked.scatter.nxv2i64( %data, %ptrs, i32 0, %masks) ret void } define void @masked_scatter_nxv2f16_sext_offsets( %data, i8* %base, %i32offsets, %masks) nounwind { ; CHECK-LABEL: masked_scatter_nxv2f16_sext_offsets: ; CHECK: // %bb.0: ; CHECK-NEXT: st1h { z0.d }, p0, [x0, z1.d, sxtw] ; CHECK-NEXT: ret %offsets = sext %i32offsets to %byte_ptrs = getelementptr i8, i8* %base, %offsets %ptrs = bitcast %byte_ptrs to call void @llvm.masked.scatter.nxv2f16( %data, %ptrs, i32 0, %masks) ret void } define void @masked_scatter_nxv2bf16_sext_offsets( %data, i8* %base, %i32offsets, %masks) nounwind #0 { ; CHECK-LABEL: masked_scatter_nxv2bf16_sext_offsets: ; CHECK: // %bb.0: ; CHECK-NEXT: st1h { z0.d }, p0, [x0, z1.d, sxtw] ; CHECK-NEXT: ret %offsets = sext %i32offsets to %byte_ptrs = getelementptr i8, i8* %base, %offsets %ptrs = bitcast %byte_ptrs to call void @llvm.masked.scatter.nxv2bf16( %data, %ptrs, i32 0, %masks) ret void } define void @masked_scatter_nxv2f32_sext_offsets( %data, i8* %base, %i32offsets, %masks) nounwind { ; CHECK-LABEL: masked_scatter_nxv2f32_sext_offsets: ; CHECK: // %bb.0: ; CHECK-NEXT: st1w { z0.d }, p0, [x0, z1.d, sxtw] ; CHECK-NEXT: ret %offsets = sext %i32offsets to %byte_ptrs = getelementptr i8, i8* %base, %offsets %ptrs = bitcast %byte_ptrs to call void @llvm.masked.scatter.nxv2f32( %data, %ptrs, i32 0, %masks) ret void } define void @masked_scatter_nxv2f64_sext_offsets( %data, i8* %base, %i32offsets, %masks) nounwind { ; CHECK-LABEL: masked_scatter_nxv2f64_sext_offsets: ; CHECK: // %bb.0: ; CHECK-NEXT: st1d { z0.d }, p0, [x0, z1.d, sxtw] ; CHECK-NEXT: ret %offsets = sext %i32offsets to %byte_ptrs = getelementptr i8, i8* %base, %offsets %ptrs = bitcast %byte_ptrs to call void @llvm.masked.scatter.nxv2f64( %data, %ptrs, i32 0, %masks) ret void } define void @masked_scatter_nxv2i8_zext_offsets( %data, i8* %base, %i32offsets, %masks) nounwind { ; CHECK-LABEL: masked_scatter_nxv2i8_zext_offsets: ; CHECK: // %bb.0: ; CHECK-NEXT: st1b { z0.d }, p0, [x0, z1.d, uxtw] ; CHECK-NEXT: ret %offsets = zext %i32offsets to %byte_ptrs = getelementptr i8, i8* %base, %offsets %ptrs = bitcast %byte_ptrs to call void @llvm.masked.scatter.nxv2i8( %data, %ptrs, i32 0, %masks) ret void } define void @masked_scatter_nxv2i16_zext_offsets( %data, i8* %base, %i32offsets, %masks) nounwind { ; CHECK-LABEL: masked_scatter_nxv2i16_zext_offsets: ; CHECK: // %bb.0: ; CHECK-NEXT: st1h { z0.d }, p0, [x0, z1.d, uxtw] ; CHECK-NEXT: ret %offsets = zext %i32offsets to %byte_ptrs = getelementptr i8, i8* %base, %offsets %ptrs = bitcast %byte_ptrs to call void @llvm.masked.scatter.nxv2i16( %data, %ptrs, i32 0, %masks) ret void } define void @masked_scatter_nxv2i32_zext_offsets( %data, i8* %base, %i32offsets, %masks) nounwind { ; CHECK-LABEL: masked_scatter_nxv2i32_zext_offsets: ; CHECK: // %bb.0: ; CHECK-NEXT: st1w { z0.d }, p0, [x0, z1.d, uxtw] ; CHECK-NEXT: ret %offsets = zext %i32offsets to %byte_ptrs = getelementptr i8, i8* %base, %offsets %ptrs = bitcast %byte_ptrs to call void @llvm.masked.scatter.nxv2i32( %data, %ptrs, i32 0, %masks) ret void } define void @masked_scatter_nxv2i64_zext_offsets( %data, i8* %base, %i32offsets, %masks) nounwind { ; CHECK-LABEL: masked_scatter_nxv2i64_zext_offsets: ; CHECK: // %bb.0: ; CHECK-NEXT: st1d { z0.d }, p0, [x0, z1.d, uxtw] ; CHECK-NEXT: ret %offsets = zext %i32offsets to %byte_ptrs = getelementptr i8, i8* %base, %offsets %ptrs = bitcast %byte_ptrs to call void @llvm.masked.scatter.nxv2i64( %data, %ptrs, i32 0, %masks) ret void } define void @masked_scatter_nxv2f16_zext_offsets( %data, i8* %base, %i32offsets, %masks) nounwind { ; CHECK-LABEL: masked_scatter_nxv2f16_zext_offsets: ; CHECK: // %bb.0: ; CHECK-NEXT: st1h { z0.d }, p0, [x0, z1.d, uxtw] ; CHECK-NEXT: ret %offsets = zext %i32offsets to %byte_ptrs = getelementptr i8, i8* %base, %offsets %ptrs = bitcast %byte_ptrs to call void @llvm.masked.scatter.nxv2f16( %data, %ptrs, i32 0, %masks) ret void } define void @masked_scatter_nxv2bf16_zext_offsets( %data, i8* %base, %i32offsets, %masks) nounwind #0 { ; CHECK-LABEL: masked_scatter_nxv2bf16_zext_offsets: ; CHECK: // %bb.0: ; CHECK-NEXT: st1h { z0.d }, p0, [x0, z1.d, uxtw] ; CHECK-NEXT: ret %offsets = zext %i32offsets to %byte_ptrs = getelementptr i8, i8* %base, %offsets %ptrs = bitcast %byte_ptrs to call void @llvm.masked.scatter.nxv2bf16( %data, %ptrs, i32 0, %masks) ret void } define void @masked_scatter_nxv2f32_zext_offsets( %data, i8* %base, %i32offsets, %masks) nounwind { ; CHECK-LABEL: masked_scatter_nxv2f32_zext_offsets: ; CHECK: // %bb.0: ; CHECK-NEXT: st1w { z0.d }, p0, [x0, z1.d, uxtw] ; CHECK-NEXT: ret %offsets = zext %i32offsets to %byte_ptrs = getelementptr i8, i8* %base, %offsets %ptrs = bitcast %byte_ptrs to call void @llvm.masked.scatter.nxv2f32( %data, %ptrs, i32 0, %masks) ret void } define void @masked_scatter_nxv2f64_zext_offsets( %data, i8* %base, %i32offsets, %masks) nounwind { ; CHECK-LABEL: masked_scatter_nxv2f64_zext_offsets: ; CHECK: // %bb.0: ; CHECK-NEXT: st1d { z0.d }, p0, [x0, z1.d, uxtw] ; CHECK-NEXT: ret %offsets = zext %i32offsets to %byte_ptrs = getelementptr i8, i8* %base, %offsets %ptrs = bitcast %byte_ptrs to call void @llvm.masked.scatter.nxv2f64( %data, %ptrs, i32 0, %masks) ret void } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; unscaled packed 32-bit offsets ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; define void @masked_scatter_nxv4i8_sext_offsets( %data, i8* %base, %i32offsets, %masks) nounwind { ; CHECK-LABEL: masked_scatter_nxv4i8_sext_offsets: ; CHECK: // %bb.0: ; CHECK-NEXT: st1b { z0.s }, p0, [x0, z1.s, sxtw] ; CHECK-NEXT: ret %offsets = sext %i32offsets to %byte_ptrs = getelementptr i8, i8* %base, %offsets %ptrs = bitcast %byte_ptrs to call void @llvm.masked.scatter.nxv4i8( %data, %ptrs, i32 0, %masks) ret void } define void @masked_scatter_nxv4i16_sext_offsets( %data, i8* %base, %i32offsets, %masks) nounwind { ; CHECK-LABEL: masked_scatter_nxv4i16_sext_offsets: ; CHECK: // %bb.0: ; CHECK-NEXT: st1h { z0.s }, p0, [x0, z1.s, sxtw] ; CHECK-NEXT: ret %offsets = sext %i32offsets to %byte_ptrs = getelementptr i8, i8* %base, %offsets %ptrs = bitcast %byte_ptrs to call void @llvm.masked.scatter.nxv4i16( %data, %ptrs, i32 0, %masks) ret void } define void @masked_scatter_nxv4i32_sext_offsets( %data, i8* %base, %i32offsets, %masks) nounwind { ; CHECK-LABEL: masked_scatter_nxv4i32_sext_offsets: ; CHECK: // %bb.0: ; CHECK-NEXT: st1w { z0.s }, p0, [x0, z1.s, sxtw] ; CHECK-NEXT: ret %offsets = sext %i32offsets to %byte_ptrs = getelementptr i8, i8* %base, %offsets %ptrs = bitcast %byte_ptrs to call void @llvm.masked.scatter.nxv4i32( %data, %ptrs, i32 0, %masks) ret void } define void @masked_scatter_nxv4f16_sext_offsets( %data, i8* %base, %i32offsets, %masks) nounwind { ; CHECK-LABEL: masked_scatter_nxv4f16_sext_offsets: ; CHECK: // %bb.0: ; CHECK-NEXT: st1h { z0.s }, p0, [x0, z1.s, sxtw] ; CHECK-NEXT: ret %offsets = sext %i32offsets to %byte_ptrs = getelementptr i8, i8* %base, %offsets %ptrs = bitcast %byte_ptrs to call void @llvm.masked.scatter.nxv4f16( %data, %ptrs, i32 0, %masks) ret void } define void @masked_scatter_nxv4bf16_sext_offsets( %data, i8* %base, %i32offsets, %masks) nounwind #0 { ; CHECK-LABEL: masked_scatter_nxv4bf16_sext_offsets: ; CHECK: // %bb.0: ; CHECK-NEXT: st1h { z0.s }, p0, [x0, z1.s, sxtw] ; CHECK-NEXT: ret %offsets = sext %i32offsets to %byte_ptrs = getelementptr i8, i8* %base, %offsets %ptrs = bitcast %byte_ptrs to call void @llvm.masked.scatter.nxv4bf16( %data, %ptrs, i32 0, %masks) ret void } define void @masked_scatter_nxv4f32_sext_offsets( %data, i8* %base, %i32offsets, %masks) nounwind #0 { ; CHECK-LABEL: masked_scatter_nxv4f32_sext_offsets: ; CHECK: // %bb.0: ; CHECK-NEXT: st1w { z0.s }, p0, [x0, z1.s, sxtw] ; CHECK-NEXT: ret %offsets = sext %i32offsets to %byte_ptrs = getelementptr i8, i8* %base, %offsets %ptrs = bitcast %byte_ptrs to call void @llvm.masked.scatter.nxv4f32( %data, %ptrs, i32 0, %masks) ret void } define void @masked_scatter_nxv4i8_zext_offsets( %data, i8* %base, %i32offsets, %masks) nounwind { ; CHECK-LABEL: masked_scatter_nxv4i8_zext_offsets: ; CHECK: // %bb.0: ; CHECK-NEXT: st1b { z0.s }, p0, [x0, z1.s, uxtw] ; CHECK-NEXT: ret %offsets = zext %i32offsets to %byte_ptrs = getelementptr i8, i8* %base, %offsets %ptrs = bitcast %byte_ptrs to call void @llvm.masked.scatter.nxv4i8( %data, %ptrs, i32 0, %masks) ret void } define void @masked_scatter_nxv4i16_zext_offsets( %data, i8* %base, %i32offsets, %masks) nounwind { ; CHECK-LABEL: masked_scatter_nxv4i16_zext_offsets: ; CHECK: // %bb.0: ; CHECK-NEXT: st1h { z0.s }, p0, [x0, z1.s, uxtw] ; CHECK-NEXT: ret %offsets = zext %i32offsets to %byte_ptrs = getelementptr i8, i8* %base, %offsets %ptrs = bitcast %byte_ptrs to call void @llvm.masked.scatter.nxv4i16( %data, %ptrs, i32 0, %masks) ret void } define void @masked_scatter_nxv4i32_zext_offsets( %data, i8* %base, %i32offsets, %masks) nounwind { ; CHECK-LABEL: masked_scatter_nxv4i32_zext_offsets: ; CHECK: // %bb.0: ; CHECK-NEXT: st1w { z0.s }, p0, [x0, z1.s, uxtw] ; CHECK-NEXT: ret %offsets = zext %i32offsets to %byte_ptrs = getelementptr i8, i8* %base, %offsets %ptrs = bitcast %byte_ptrs to call void @llvm.masked.scatter.nxv4i32( %data, %ptrs, i32 0, %masks) ret void } define void @masked_scatter_nxv4f16_zext_offsets( %data, i8* %base, %i32offsets, %masks) nounwind { ; CHECK-LABEL: masked_scatter_nxv4f16_zext_offsets: ; CHECK: // %bb.0: ; CHECK-NEXT: st1h { z0.s }, p0, [x0, z1.s, uxtw] ; CHECK-NEXT: ret %offsets = zext %i32offsets to %byte_ptrs = getelementptr i8, i8* %base, %offsets %ptrs = bitcast %byte_ptrs to call void @llvm.masked.scatter.nxv4f16( %data, %ptrs, i32 0, %masks) ret void } define void @masked_scatter_nxv4bf16_zext_offsets( %data, i8* %base, %i32offsets, %masks) nounwind #0 { ; CHECK-LABEL: masked_scatter_nxv4bf16_zext_offsets: ; CHECK: // %bb.0: ; CHECK-NEXT: st1h { z0.s }, p0, [x0, z1.s, uxtw] ; CHECK-NEXT: ret %offsets = zext %i32offsets to %byte_ptrs = getelementptr i8, i8* %base, %offsets %ptrs = bitcast %byte_ptrs to call void @llvm.masked.scatter.nxv4bf16( %data, %ptrs, i32 0, %masks) ret void } define void @masked_scatter_nxv4f32_zext_offsets( %data, i8* %base, %i32offsets, %masks) nounwind #0 { ; CHECK-LABEL: masked_scatter_nxv4f32_zext_offsets: ; CHECK: // %bb.0: ; CHECK-NEXT: st1w { z0.s }, p0, [x0, z1.s, uxtw] ; CHECK-NEXT: ret %offsets = zext %i32offsets to %byte_ptrs = getelementptr i8, i8* %base, %offsets %ptrs = bitcast %byte_ptrs to call void @llvm.masked.scatter.nxv4f32( %data, %ptrs, i32 0, %masks) ret void } declare void @llvm.masked.scatter.nxv2f16(, , i32, ) declare void @llvm.masked.scatter.nxv4f16(, , i32, ) declare void @llvm.masked.scatter.nxv4bf16(, , i32, ) declare void @llvm.masked.scatter.nxv4f32(, , i32, ) declare void @llvm.masked.scatter.nxv2bf16(, , i32, ) declare void @llvm.masked.scatter.nxv2f32(, , i32, ) declare void @llvm.masked.scatter.nxv2f64(, , i32, ) declare void @llvm.masked.scatter.nxv2i16(, , i32, ) declare void @llvm.masked.scatter.nxv2i32(, , i32, ) declare void @llvm.masked.scatter.nxv2i64(, , i32, ) declare void @llvm.masked.scatter.nxv2i8(, , i32, ) declare void @llvm.masked.scatter.nxv4i16(, , i32, ) declare void @llvm.masked.scatter.nxv4i32(, , i32, ) declare void @llvm.masked.scatter.nxv4i8(, , i32, ) attributes #0 = { "target-features"="+sve,+bf16" }