; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -global-isel -march=amdgcn -mcpu=tahiti < %s | FileCheck -check-prefix=GFX6 %s ; RUN: llc -global-isel -march=amdgcn -mcpu=fiji < %s | FileCheck -check-prefix=GFX8 %s ; RUN: llc -global-isel -march=amdgcn -mcpu=gfx900 < %s | FileCheck -check-prefix=GFX9 %s define float @v_fma_f32(float %x, float %y, float %z) { ; GFX6-LABEL: v_fma_f32: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_fma_f32 v0, v0, v1, v2 ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_f32: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_fma_f32 v0, v0, v1, v2 ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_f32: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_fma_f32 v0, v0, v1, v2 ; GFX9-NEXT: s_setpc_b64 s[30:31] %fma = call float @llvm.fma.f32(float %x, float %y, float %z) ret float %fma } define <2 x float> @v_fma_v2f32(<2 x float> %x, <2 x float> %y, <2 x float> %z) { ; GFX6-LABEL: v_fma_v2f32: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_fma_f32 v0, v0, v2, v4 ; GFX6-NEXT: v_fma_f32 v1, v1, v3, v5 ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_v2f32: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_fma_f32 v0, v0, v2, v4 ; GFX8-NEXT: v_fma_f32 v1, v1, v3, v5 ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_v2f32: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_fma_f32 v0, v0, v2, v4 ; GFX9-NEXT: v_fma_f32 v1, v1, v3, v5 ; GFX9-NEXT: s_setpc_b64 s[30:31] %fma = call <2 x float> @llvm.fma.v2f32(<2 x float> %x, <2 x float> %y, <2 x float> %z) ret <2 x float> %fma } define half @v_fma_f16(half %x, half %y, half %z) { ; GFX6-LABEL: v_fma_f16: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_cvt_f32_f16_e32 v0, v0 ; GFX6-NEXT: v_cvt_f32_f16_e32 v1, v1 ; GFX6-NEXT: v_cvt_f32_f16_e32 v2, v2 ; GFX6-NEXT: v_fma_f32 v0, v0, v1, v2 ; GFX6-NEXT: v_cvt_f16_f32_e32 v0, v0 ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_f16: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_fma_f16 v0, v0, v1, v2 ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_f16: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_fma_f16 v0, v0, v1, v2 ; GFX9-NEXT: s_setpc_b64 s[30:31] %fma = call half @llvm.fma.f16(half %x, half %y, half %z) ret half %fma } define <2 x half> @v_fma_v2f16(<2 x half> %x, <2 x half> %y, <2 x half> %z) { ; GFX6-LABEL: v_fma_v2f16: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_cvt_f32_f16_e32 v0, v0 ; GFX6-NEXT: v_cvt_f32_f16_e32 v2, v2 ; GFX6-NEXT: v_cvt_f32_f16_e32 v4, v4 ; GFX6-NEXT: v_cvt_f32_f16_e32 v1, v1 ; GFX6-NEXT: v_cvt_f32_f16_e32 v3, v3 ; GFX6-NEXT: v_cvt_f32_f16_e32 v5, v5 ; GFX6-NEXT: v_fma_f32 v0, v0, v2, v4 ; GFX6-NEXT: v_cvt_f16_f32_e32 v0, v0 ; GFX6-NEXT: v_fma_f32 v1, v1, v3, v5 ; GFX6-NEXT: v_cvt_f16_f32_e32 v1, v1 ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_v2f16: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_lshrrev_b32_e32 v3, 16, v0 ; GFX8-NEXT: v_lshrrev_b32_e32 v4, 16, v1 ; GFX8-NEXT: v_lshrrev_b32_e32 v5, 16, v2 ; GFX8-NEXT: v_fma_f16 v0, v0, v1, v2 ; GFX8-NEXT: v_fma_f16 v1, v3, v4, v5 ; GFX8-NEXT: v_mov_b32_e32 v2, 16 ; GFX8-NEXT: v_lshlrev_b32_sdwa v1, v2, v1 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_0 ; GFX8-NEXT: v_or_b32_sdwa v0, v0, v1 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:WORD_0 src1_sel:DWORD ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_v2f16: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_pk_fma_f16 v0, v0, v1, v2 ; GFX9-NEXT: s_setpc_b64 s[30:31] %fma = call <2 x half> @llvm.fma.v2f16(<2 x half> %x, <2 x half> %y, <2 x half> %z) ret <2 x half> %fma } define <2 x half> @v_fma_v2f16_fneg_lhs(<2 x half> %x, <2 x half> %y, <2 x half> %z) { ; GFX6-LABEL: v_fma_v2f16_fneg_lhs: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_lshlrev_b32_e32 v1, 16, v1 ; GFX6-NEXT: v_and_b32_e32 v0, 0xffff, v0 ; GFX6-NEXT: v_or_b32_e32 v0, v1, v0 ; GFX6-NEXT: v_xor_b32_e32 v0, 0x80008000, v0 ; GFX6-NEXT: v_lshrrev_b32_e32 v1, 16, v0 ; GFX6-NEXT: v_cvt_f32_f16_e32 v0, v0 ; GFX6-NEXT: v_cvt_f32_f16_e32 v2, v2 ; GFX6-NEXT: v_cvt_f32_f16_e32 v4, v4 ; GFX6-NEXT: v_cvt_f32_f16_e32 v1, v1 ; GFX6-NEXT: v_cvt_f32_f16_e32 v3, v3 ; GFX6-NEXT: v_cvt_f32_f16_e32 v5, v5 ; GFX6-NEXT: v_fma_f32 v0, v0, v2, v4 ; GFX6-NEXT: v_cvt_f16_f32_e32 v0, v0 ; GFX6-NEXT: v_fma_f32 v1, v1, v3, v5 ; GFX6-NEXT: v_cvt_f16_f32_e32 v1, v1 ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_v2f16_fneg_lhs: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_xor_b32_e32 v0, 0x80008000, v0 ; GFX8-NEXT: v_lshrrev_b32_e32 v3, 16, v0 ; GFX8-NEXT: v_lshrrev_b32_e32 v4, 16, v1 ; GFX8-NEXT: v_lshrrev_b32_e32 v5, 16, v2 ; GFX8-NEXT: v_fma_f16 v0, v0, v1, v2 ; GFX8-NEXT: v_fma_f16 v1, v3, v4, v5 ; GFX8-NEXT: v_mov_b32_e32 v2, 16 ; GFX8-NEXT: v_lshlrev_b32_sdwa v1, v2, v1 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_0 ; GFX8-NEXT: v_or_b32_sdwa v0, v0, v1 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:WORD_0 src1_sel:DWORD ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_v2f16_fneg_lhs: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_pk_fma_f16 v0, v0, v1, v2 neg_lo:[1,0,0] neg_hi:[1,0,0] ; GFX9-NEXT: s_setpc_b64 s[30:31] %x.fneg = fneg <2 x half> %x %fma = call <2 x half> @llvm.fma.v2f16(<2 x half> %x.fneg, <2 x half> %y, <2 x half> %z) ret <2 x half> %fma } define <2 x half> @v_fma_v2f16_fneg_rhs(<2 x half> %x, <2 x half> %y, <2 x half> %z) { ; GFX6-LABEL: v_fma_v2f16_fneg_rhs: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_lshlrev_b32_e32 v3, 16, v3 ; GFX6-NEXT: v_and_b32_e32 v2, 0xffff, v2 ; GFX6-NEXT: v_or_b32_e32 v2, v3, v2 ; GFX6-NEXT: v_xor_b32_e32 v2, 0x80008000, v2 ; GFX6-NEXT: v_lshrrev_b32_e32 v3, 16, v2 ; GFX6-NEXT: v_cvt_f32_f16_e32 v0, v0 ; GFX6-NEXT: v_cvt_f32_f16_e32 v2, v2 ; GFX6-NEXT: v_cvt_f32_f16_e32 v4, v4 ; GFX6-NEXT: v_cvt_f32_f16_e32 v1, v1 ; GFX6-NEXT: v_cvt_f32_f16_e32 v3, v3 ; GFX6-NEXT: v_cvt_f32_f16_e32 v5, v5 ; GFX6-NEXT: v_fma_f32 v0, v0, v2, v4 ; GFX6-NEXT: v_cvt_f16_f32_e32 v0, v0 ; GFX6-NEXT: v_fma_f32 v1, v1, v3, v5 ; GFX6-NEXT: v_cvt_f16_f32_e32 v1, v1 ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_v2f16_fneg_rhs: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_xor_b32_e32 v1, 0x80008000, v1 ; GFX8-NEXT: v_lshrrev_b32_e32 v3, 16, v0 ; GFX8-NEXT: v_lshrrev_b32_e32 v4, 16, v1 ; GFX8-NEXT: v_lshrrev_b32_e32 v5, 16, v2 ; GFX8-NEXT: v_fma_f16 v0, v0, v1, v2 ; GFX8-NEXT: v_fma_f16 v1, v3, v4, v5 ; GFX8-NEXT: v_mov_b32_e32 v2, 16 ; GFX8-NEXT: v_lshlrev_b32_sdwa v1, v2, v1 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_0 ; GFX8-NEXT: v_or_b32_sdwa v0, v0, v1 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:WORD_0 src1_sel:DWORD ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_v2f16_fneg_rhs: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_pk_fma_f16 v0, v0, v1, v2 neg_lo:[0,1,0] neg_hi:[0,1,0] ; GFX9-NEXT: s_setpc_b64 s[30:31] %y.fneg = fneg <2 x half> %y %fma = call <2 x half> @llvm.fma.v2f16(<2 x half> %x, <2 x half> %y.fneg, <2 x half> %z) ret <2 x half> %fma } define <2 x half> @v_fma_v2f16_fneg_lhs_rhs(<2 x half> %x, <2 x half> %y, <2 x half> %z) { ; GFX6-LABEL: v_fma_v2f16_fneg_lhs_rhs: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_mov_b32_e32 v6, 0xffff ; GFX6-NEXT: v_lshlrev_b32_e32 v1, 16, v1 ; GFX6-NEXT: v_and_b32_e32 v0, v0, v6 ; GFX6-NEXT: v_or_b32_e32 v0, v1, v0 ; GFX6-NEXT: v_lshlrev_b32_e32 v1, 16, v3 ; GFX6-NEXT: v_and_b32_e32 v2, v2, v6 ; GFX6-NEXT: s_mov_b32 s4, 0x80008000 ; GFX6-NEXT: v_or_b32_e32 v1, v1, v2 ; GFX6-NEXT: v_xor_b32_e32 v0, s4, v0 ; GFX6-NEXT: v_xor_b32_e32 v1, s4, v1 ; GFX6-NEXT: v_lshrrev_b32_e32 v2, 16, v0 ; GFX6-NEXT: v_lshrrev_b32_e32 v3, 16, v1 ; GFX6-NEXT: v_cvt_f32_f16_e32 v0, v0 ; GFX6-NEXT: v_cvt_f32_f16_e32 v1, v1 ; GFX6-NEXT: v_cvt_f32_f16_e32 v4, v4 ; GFX6-NEXT: v_cvt_f32_f16_e32 v2, v2 ; GFX6-NEXT: v_cvt_f32_f16_e32 v3, v3 ; GFX6-NEXT: v_cvt_f32_f16_e32 v5, v5 ; GFX6-NEXT: v_fma_f32 v0, v0, v1, v4 ; GFX6-NEXT: v_cvt_f16_f32_e32 v0, v0 ; GFX6-NEXT: v_fma_f32 v1, v2, v3, v5 ; GFX6-NEXT: v_cvt_f16_f32_e32 v1, v1 ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_v2f16_fneg_lhs_rhs: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: s_mov_b32 s4, 0x80008000 ; GFX8-NEXT: v_xor_b32_e32 v0, s4, v0 ; GFX8-NEXT: v_xor_b32_e32 v1, s4, v1 ; GFX8-NEXT: v_lshrrev_b32_e32 v3, 16, v0 ; GFX8-NEXT: v_lshrrev_b32_e32 v4, 16, v1 ; GFX8-NEXT: v_lshrrev_b32_e32 v5, 16, v2 ; GFX8-NEXT: v_fma_f16 v0, v0, v1, v2 ; GFX8-NEXT: v_fma_f16 v1, v3, v4, v5 ; GFX8-NEXT: v_mov_b32_e32 v2, 16 ; GFX8-NEXT: v_lshlrev_b32_sdwa v1, v2, v1 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_0 ; GFX8-NEXT: v_or_b32_sdwa v0, v0, v1 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:WORD_0 src1_sel:DWORD ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_v2f16_fneg_lhs_rhs: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_pk_fma_f16 v0, v0, v1, v2 neg_lo:[1,1,0] neg_hi:[1,1,0] ; GFX9-NEXT: s_setpc_b64 s[30:31] %x.fneg = fneg <2 x half> %x %y.fneg = fneg <2 x half> %y %fma = call <2 x half> @llvm.fma.v2f16(<2 x half> %x.fneg, <2 x half> %y.fneg, <2 x half> %z) ret <2 x half> %fma } ; FIXME: ; define <3 x half> @v_fma_v3f16(<3 x half> %x, <3 x half> %y, <3 x half> %z) { ; %fma = call <3 x half> @llvm.fma.v3f16(<3 x half> %x, <3 x half> %y, <3 x half> %z) ; ret <3 x half> %fma ; } define <4 x half> @v_fma_v4f16(<4 x half> %x, <4 x half> %y, <4 x half> %z) { ; GFX6-LABEL: v_fma_v4f16: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_cvt_f32_f16_e32 v0, v0 ; GFX6-NEXT: v_cvt_f32_f16_e32 v4, v4 ; GFX6-NEXT: v_cvt_f32_f16_e32 v8, v8 ; GFX6-NEXT: v_cvt_f32_f16_e32 v1, v1 ; GFX6-NEXT: v_cvt_f32_f16_e32 v5, v5 ; GFX6-NEXT: v_cvt_f32_f16_e32 v9, v9 ; GFX6-NEXT: v_fma_f32 v0, v0, v4, v8 ; GFX6-NEXT: v_cvt_f32_f16_e32 v4, v6 ; GFX6-NEXT: v_cvt_f32_f16_e32 v6, v7 ; GFX6-NEXT: v_fma_f32 v1, v1, v5, v9 ; GFX6-NEXT: v_cvt_f32_f16_e32 v2, v2 ; GFX6-NEXT: v_cvt_f32_f16_e32 v5, v10 ; GFX6-NEXT: v_cvt_f32_f16_e32 v3, v3 ; GFX6-NEXT: v_cvt_f32_f16_e32 v7, v11 ; GFX6-NEXT: v_cvt_f16_f32_e32 v0, v0 ; GFX6-NEXT: v_fma_f32 v2, v2, v4, v5 ; GFX6-NEXT: v_cvt_f16_f32_e32 v1, v1 ; GFX6-NEXT: v_fma_f32 v3, v3, v6, v7 ; GFX6-NEXT: v_cvt_f16_f32_e32 v2, v2 ; GFX6-NEXT: v_cvt_f16_f32_e32 v3, v3 ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_v4f16: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_lshrrev_b32_e32 v6, 16, v0 ; GFX8-NEXT: v_lshrrev_b32_e32 v8, 16, v2 ; GFX8-NEXT: v_lshrrev_b32_e32 v10, 16, v4 ; GFX8-NEXT: v_fma_f16 v0, v0, v2, v4 ; GFX8-NEXT: v_lshrrev_b32_e32 v7, 16, v1 ; GFX8-NEXT: v_lshrrev_b32_e32 v9, 16, v3 ; GFX8-NEXT: v_lshrrev_b32_e32 v11, 16, v5 ; GFX8-NEXT: v_fma_f16 v2, v6, v8, v10 ; GFX8-NEXT: v_mov_b32_e32 v4, 16 ; GFX8-NEXT: v_fma_f16 v1, v1, v3, v5 ; GFX8-NEXT: v_lshlrev_b32_sdwa v2, v4, v2 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_0 ; GFX8-NEXT: v_fma_f16 v3, v7, v9, v11 ; GFX8-NEXT: v_or_b32_sdwa v0, v0, v2 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:WORD_0 src1_sel:DWORD ; GFX8-NEXT: v_lshlrev_b32_sdwa v2, v4, v3 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_0 ; GFX8-NEXT: v_or_b32_sdwa v1, v1, v2 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:WORD_0 src1_sel:DWORD ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_v4f16: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_pk_fma_f16 v0, v0, v2, v4 ; GFX9-NEXT: v_pk_fma_f16 v1, v1, v3, v5 ; GFX9-NEXT: s_setpc_b64 s[30:31] %fma = call <4 x half> @llvm.fma.v4f16(<4 x half> %x, <4 x half> %y, <4 x half> %z) ret <4 x half> %fma } define double @v_fma_f64(double %x, double %y, double %z) { ; GFX6-LABEL: v_fma_f64: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_fma_f64 v[0:1], v[0:1], v[2:3], v[4:5] ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_f64: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_fma_f64 v[0:1], v[0:1], v[2:3], v[4:5] ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_f64: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_fma_f64 v[0:1], v[0:1], v[2:3], v[4:5] ; GFX9-NEXT: s_setpc_b64 s[30:31] %fma = call double @llvm.fma.f64(double %x, double %y, double %z) ret double %fma } define double @v_fma_f64_fneg_all(double %x, double %y, double %z) { ; GFX6-LABEL: v_fma_f64_fneg_all: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_fma_f64 v[0:1], -v[0:1], -v[2:3], -v[4:5] ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_f64_fneg_all: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_fma_f64 v[0:1], -v[0:1], -v[2:3], -v[4:5] ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_f64_fneg_all: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_fma_f64 v[0:1], -v[0:1], -v[2:3], -v[4:5] ; GFX9-NEXT: s_setpc_b64 s[30:31] %neg.x = fneg double %x %neg.y = fneg double %y %neg.z = fneg double %z %fma = call double @llvm.fma.f64(double %neg.x, double %neg.y, double %neg.z) ret double %fma } define <2 x double> @v_fma_v2f64(<2 x double> %x, <2 x double> %y, <2 x double> %z) { ; GFX6-LABEL: v_fma_v2f64: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_fma_f64 v[0:1], v[0:1], v[4:5], v[8:9] ; GFX6-NEXT: v_fma_f64 v[2:3], v[2:3], v[6:7], v[10:11] ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_v2f64: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_fma_f64 v[0:1], v[0:1], v[4:5], v[8:9] ; GFX8-NEXT: v_fma_f64 v[2:3], v[2:3], v[6:7], v[10:11] ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_v2f64: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_fma_f64 v[0:1], v[0:1], v[4:5], v[8:9] ; GFX9-NEXT: v_fma_f64 v[2:3], v[2:3], v[6:7], v[10:11] ; GFX9-NEXT: s_setpc_b64 s[30:31] %fma = call <2 x double> @llvm.fma.v2f64(<2 x double> %x, <2 x double> %y, <2 x double> %z) ret <2 x double> %fma } define float @v_fma_f32_fabs_lhs(float %x, float %y, float %z) { ; GFX6-LABEL: v_fma_f32_fabs_lhs: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_fma_f32 v0, |v0|, v1, v2 ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_f32_fabs_lhs: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_fma_f32 v0, |v0|, v1, v2 ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_f32_fabs_lhs: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_fma_f32 v0, |v0|, v1, v2 ; GFX9-NEXT: s_setpc_b64 s[30:31] %fabs.x = call float @llvm.fabs.f32(float %x) %fma = call float @llvm.fma.f32(float %fabs.x, float %y, float %z) ret float %fma } define float @v_fma_f32_fabs_rhs(float %x, float %y, float %z) { ; GFX6-LABEL: v_fma_f32_fabs_rhs: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_fma_f32 v0, v0, |v1|, v2 ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_f32_fabs_rhs: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_fma_f32 v0, v0, |v1|, v2 ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_f32_fabs_rhs: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_fma_f32 v0, v0, |v1|, v2 ; GFX9-NEXT: s_setpc_b64 s[30:31] %fabs.y = call float @llvm.fabs.f32(float %y) %fma = call float @llvm.fma.f32(float %x, float %fabs.y, float %z) ret float %fma } define float @v_fma_f32_fabs_lhs_rhs(float %x, float %y, float %z) { ; GFX6-LABEL: v_fma_f32_fabs_lhs_rhs: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_fma_f32 v0, |v0|, |v1|, v2 ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_f32_fabs_lhs_rhs: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_fma_f32 v0, |v0|, |v1|, v2 ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_f32_fabs_lhs_rhs: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_fma_f32 v0, |v0|, |v1|, v2 ; GFX9-NEXT: s_setpc_b64 s[30:31] %fabs.x = call float @llvm.fabs.f32(float %x) %fabs.y = call float @llvm.fabs.f32(float %y) %fma = call float @llvm.fma.f32(float %fabs.x, float %fabs.y, float %z) ret float %fma } define amdgpu_ps float @v_fma_f32_sgpr_vgpr_vgpr(float inreg %x, float %y, float %z) { ; GFX6-LABEL: v_fma_f32_sgpr_vgpr_vgpr: ; GFX6: ; %bb.0: ; GFX6-NEXT: v_fma_f32 v0, s0, v0, v1 ; GFX6-NEXT: ; return to shader part epilog ; ; GFX8-LABEL: v_fma_f32_sgpr_vgpr_vgpr: ; GFX8: ; %bb.0: ; GFX8-NEXT: v_fma_f32 v0, s0, v0, v1 ; GFX8-NEXT: ; return to shader part epilog ; ; GFX9-LABEL: v_fma_f32_sgpr_vgpr_vgpr: ; GFX9: ; %bb.0: ; GFX9-NEXT: v_fma_f32 v0, s0, v0, v1 ; GFX9-NEXT: ; return to shader part epilog %fma = call float @llvm.fma.f32(float %x, float %y, float %z) ret float %fma } define amdgpu_ps float @v_fma_f32_vgpr_sgpr_vgpr(float %x, float inreg %y, float %z) { ; GFX6-LABEL: v_fma_f32_vgpr_sgpr_vgpr: ; GFX6: ; %bb.0: ; GFX6-NEXT: v_fma_f32 v0, v0, s0, v1 ; GFX6-NEXT: ; return to shader part epilog ; ; GFX8-LABEL: v_fma_f32_vgpr_sgpr_vgpr: ; GFX8: ; %bb.0: ; GFX8-NEXT: v_fma_f32 v0, v0, s0, v1 ; GFX8-NEXT: ; return to shader part epilog ; ; GFX9-LABEL: v_fma_f32_vgpr_sgpr_vgpr: ; GFX9: ; %bb.0: ; GFX9-NEXT: v_fma_f32 v0, v0, s0, v1 ; GFX9-NEXT: ; return to shader part epilog %fma = call float @llvm.fma.f32(float %x, float %y, float %z) ret float %fma } define amdgpu_ps float @v_fma_f32_sgpr_sgpr_sgpr(float inreg %x, float inreg %y, float inreg %z) { ; GFX6-LABEL: v_fma_f32_sgpr_sgpr_sgpr: ; GFX6: ; %bb.0: ; GFX6-NEXT: v_mov_b32_e32 v0, s1 ; GFX6-NEXT: v_mov_b32_e32 v1, s2 ; GFX6-NEXT: v_fma_f32 v0, s0, v0, v1 ; GFX6-NEXT: ; return to shader part epilog ; ; GFX8-LABEL: v_fma_f32_sgpr_sgpr_sgpr: ; GFX8: ; %bb.0: ; GFX8-NEXT: v_mov_b32_e32 v0, s1 ; GFX8-NEXT: v_mov_b32_e32 v1, s2 ; GFX8-NEXT: v_fma_f32 v0, s0, v0, v1 ; GFX8-NEXT: ; return to shader part epilog ; ; GFX9-LABEL: v_fma_f32_sgpr_sgpr_sgpr: ; GFX9: ; %bb.0: ; GFX9-NEXT: v_mov_b32_e32 v0, s1 ; GFX9-NEXT: v_mov_b32_e32 v1, s2 ; GFX9-NEXT: v_fma_f32 v0, s0, v0, v1 ; GFX9-NEXT: ; return to shader part epilog %fma = call float @llvm.fma.f32(float %x, float %y, float %z) ret float %fma } define float @v_fma_f32_fneg_lhs(float %x, float %y, float %z) { ; GFX6-LABEL: v_fma_f32_fneg_lhs: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_fma_f32 v0, -v0, v1, v2 ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_f32_fneg_lhs: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_fma_f32 v0, -v0, v1, v2 ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_f32_fneg_lhs: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_fma_f32 v0, -v0, v1, v2 ; GFX9-NEXT: s_setpc_b64 s[30:31] %neg.x = fneg float %x %fma = call float @llvm.fma.f32(float %neg.x, float %y, float %z) ret float %fma } define float @v_fma_f32_fneg_rhs(float %x, float %y, float %z) { ; GFX6-LABEL: v_fma_f32_fneg_rhs: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_fma_f32 v0, v0, -v1, v2 ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_f32_fneg_rhs: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_fma_f32 v0, v0, -v1, v2 ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_f32_fneg_rhs: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_fma_f32 v0, v0, -v1, v2 ; GFX9-NEXT: s_setpc_b64 s[30:31] %neg.y = fneg float %y %fma = call float @llvm.fma.f32(float %x, float %neg.y, float %z) ret float %fma } define float @v_fma_f32_fneg_z(float %x, float %y, float %z) { ; GFX6-LABEL: v_fma_f32_fneg_z: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_fma_f32 v0, v0, v1, -v2 ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_f32_fneg_z: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_fma_f32 v0, v0, v1, -v2 ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_f32_fneg_z: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_fma_f32 v0, v0, v1, -v2 ; GFX9-NEXT: s_setpc_b64 s[30:31] %neg.z = fneg float %z %fma = call float @llvm.fma.f32(float %x, float %y, float %neg.z) ret float %fma } declare half @llvm.fma.f16(half, half, half) #0 declare float @llvm.fma.f32(float, float, float) #0 declare double @llvm.fma.f64(double, double, double) #0 declare half @llvm.fabs.f16(half) #0 declare float @llvm.fabs.f32(float) #0 declare <2 x half> @llvm.fma.v2f16(<2 x half>, <2 x half>, <2 x half>) #0 declare <2 x float> @llvm.fma.v2f32(<2 x float>, <2 x float>, <2 x float>) #0 declare <2 x double> @llvm.fma.v2f64(<2 x double>, <2 x double>, <2 x double>) #0 declare <3 x half> @llvm.fma.v3f16(<3 x half>, <3 x half>, <3 x half>) #0 declare <4 x half> @llvm.fma.v4f16(<4 x half>, <4 x half>, <4 x half>) #0 attributes #0 = { nounwind readnone speculatable willreturn }