;RUN: llc < %s -march=amdgcn -mcpu=verde -verify-machineinstrs | FileCheck -check-prefix=VERDE %s ;RUN: llc < %s -march=amdgcn -mcpu=tonga -verify-machineinstrs | FileCheck %s ;CHECK-LABEL: {{^}}buffer_store: ;CHECK-NOT: s_waitcnt ;CHECK: buffer_store_format_xyzw v[0:3], off, s[0:3], 0 ;CHECK: buffer_store_format_xyzw v[4:7], off, s[0:3], 0 glc ;CHECK: buffer_store_format_xyzw v[8:11], off, s[0:3], 0 slc define amdgpu_ps void @buffer_store(<4 x i32> inreg, <4 x float>, <4 x float>, <4 x float>) { main_body: call void @llvm.amdgcn.raw.buffer.store.format.v4f32(<4 x float> %1, <4 x i32> %0, i32 0, i32 0, i32 0) call void @llvm.amdgcn.raw.buffer.store.format.v4f32(<4 x float> %2, <4 x i32> %0, i32 0, i32 0, i32 1) call void @llvm.amdgcn.raw.buffer.store.format.v4f32(<4 x float> %3, <4 x i32> %0, i32 0, i32 0, i32 2) ret void } ;CHECK-LABEL: {{^}}buffer_store_immoffs: ;CHECK-NOT: s_waitcnt ;CHECK: buffer_store_format_xyzw v[0:3], off, s[0:3], 0 offset:42 define amdgpu_ps void @buffer_store_immoffs(<4 x i32> inreg, <4 x float>) { main_body: call void @llvm.amdgcn.raw.buffer.store.format.v4f32(<4 x float> %1, <4 x i32> %0, i32 42, i32 0, i32 0) ret void } ;CHECK-LABEL: {{^}}buffer_store_ofs: ;CHECK-NOT: s_waitcnt ;CHECK: buffer_store_format_xyzw v[0:3], v4, s[0:3], 0 offen define amdgpu_ps void @buffer_store_ofs(<4 x i32> inreg, <4 x float>, i32) { main_body: call void @llvm.amdgcn.raw.buffer.store.format.v4f32(<4 x float> %1, <4 x i32> %0, i32 %2, i32 0, i32 0) ret void } ; Ideally, the register allocator would avoid the wait here ; ;CHECK-LABEL: {{^}}buffer_store_wait: ;CHECK-NOT: s_waitcnt ;CHECK: buffer_store_format_xyzw v[0:3], v4, s[0:3], 0 offen ;VERDE: s_waitcnt expcnt(0) ;CHECK: buffer_load_format_xyzw v[0:3], v5, s[0:3], 0 offen ;CHECK: s_waitcnt vmcnt(0) ;CHECK: buffer_store_format_xyzw v[0:3], v6, s[0:3], 0 offen define amdgpu_ps void @buffer_store_wait(<4 x i32> inreg, <4 x float>, i32, i32, i32) { main_body: call void @llvm.amdgcn.raw.buffer.store.format.v4f32(<4 x float> %1, <4 x i32> %0, i32 %2, i32 0, i32 0) %data = call <4 x float> @llvm.amdgcn.raw.buffer.load.format.v4f32(<4 x i32> %0, i32 %3, i32 0, i32 0) call void @llvm.amdgcn.raw.buffer.store.format.v4f32(<4 x float> %data, <4 x i32> %0, i32 %4, i32 0, i32 0) ret void } ;CHECK-LABEL: {{^}}buffer_store_x1: ;CHECK-NOT: s_waitcnt ;CHECK: buffer_store_format_x v0, v1, s[0:3], 0 offen define amdgpu_ps void @buffer_store_x1(<4 x i32> inreg %rsrc, float %data, i32 %offset) { main_body: call void @llvm.amdgcn.raw.buffer.store.format.f32(float %data, <4 x i32> %rsrc, i32 %offset, i32 0, i32 0) ret void } ;CHECK-LABEL: {{^}}buffer_store_x2: ;CHECK-NOT: s_waitcnt ;CHECK: buffer_store_format_xy v[0:1], v2, s[0:3], 0 offen define amdgpu_ps void @buffer_store_x2(<4 x i32> inreg %rsrc, <2 x float> %data, i32 %offset) { main_body: call void @llvm.amdgcn.raw.buffer.store.format.v2f32(<2 x float> %data, <4 x i32> %rsrc, i32 %offset, i32 0, i32 0) ret void } declare void @llvm.amdgcn.raw.buffer.store.format.f32(float, <4 x i32>, i32, i32, i32) #0 declare void @llvm.amdgcn.raw.buffer.store.format.v2f32(<2 x float>, <4 x i32>, i32, i32, i32) #0 declare void @llvm.amdgcn.raw.buffer.store.format.v4f32(<4 x float>, <4 x i32>, i32, i32, i32) #0 declare <4 x float> @llvm.amdgcn.raw.buffer.load.format.v4f32(<4 x i32>, i32, i32, i32) #1 attributes #0 = { nounwind } attributes #1 = { nounwind readonly }