; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc < %s -march=r600 -mcpu=cedar | FileCheck %s define amdgpu_vs void @main(<4 x float> inreg %reg0, <4 x float> inreg %reg1) { ; CHECK-LABEL: main: ; CHECK: ; %bb.0: ; %main_body ; CHECK-NEXT: CALL_FS ; CHECK-NEXT: ALU 24, @12, KC0[CB0:0-32], KC1[] ; CHECK-NEXT: EXPORT T0.XYZW ; CHECK-NEXT: EXPORT T0.0000 ; CHECK-NEXT: EXPORT T0.0000 ; CHECK-NEXT: EXPORT T4.0YZW ; CHECK-NEXT: EXPORT T3.XYZW ; CHECK-NEXT: EXPORT T2.XY00 ; CHECK-NEXT: EXPORT T0.0000 ; CHECK-NEXT: EXPORT T0.0000 ; CHECK-NEXT: CF_END ; CHECK-NEXT: PAD ; CHECK-NEXT: ALU clause starting at 12: ; CHECK-NEXT: MUL_IEEE * T0.W, KC0[4].X, T1.X, ; CHECK-NEXT: MULADD_IEEE T0.W, KC0[5].X, T1.Y, PV.W, ; CHECK-NEXT: MUL_IEEE * T2.W, KC0[4].Y, T1.X, ; CHECK-NEXT: MULADD_IEEE * T0.W, KC0[6].X, T1.Z, PV.W, ; CHECK-NEXT: MULADD_IEEE T0.X, KC0[7].X, T1.W, PV.W, ; CHECK-NEXT: MULADD_IEEE * T0.W, KC0[5].Y, T1.Y, T2.W, ; CHECK-NEXT: MUL_IEEE * T2.W, KC0[4].Z, T1.X, ; CHECK-NEXT: MOV T2.Y, KC0[2].Z, ; CHECK-NEXT: MULADD_IEEE * T2.W, KC0[5].Z, T1.Y, PV.W, ; CHECK-NEXT: MULADD_IEEE * T0.W, KC0[6].Y, T1.Z, T0.W, ; CHECK-NEXT: MOV T2.X, KC0[2].Y, ; CHECK-NEXT: MULADD_IEEE * T0.Y, KC0[7].Y, T1.W, PV.W, ; CHECK-NEXT: MULADD_IEEE * T0.W, KC0[6].Z, T1.Z, T2.W, ; CHECK-NEXT: MULADD_IEEE T0.Z, KC0[7].Z, T1.W, PV.W, ; CHECK-NEXT: MUL_IEEE * T0.W, KC0[4].W, T1.X, ; CHECK-NEXT: MOV * T3.W, KC0[2].X, ; CHECK-NEXT: MOV T3.Z, KC0[3].Z, ; CHECK-NEXT: MULADD_IEEE * T0.W, KC0[5].W, T1.Y, T0.W, ; CHECK-NEXT: MOV * T4.W, KC0[0].Z, ; CHECK-NEXT: MOV T3.Y, KC0[3].Y, ; CHECK-NEXT: MOV * T4.Z, KC0[0].Y, ; CHECK-NEXT: MULADD_IEEE * T0.W, KC0[6].W, T1.Z, T0.W, ; CHECK-NEXT: MOV T3.X, KC0[3].X, ; CHECK-NEXT: MOV * T4.Y, KC0[0].X, ; CHECK-NEXT: MULADD_IEEE * T0.W, KC0[7].W, T1.W, T0.W, main_body: %0 = extractelement <4 x float> %reg1, i32 0 %1 = extractelement <4 x float> %reg1, i32 1 %2 = extractelement <4 x float> %reg1, i32 2 %3 = extractelement <4 x float> %reg1, i32 3 %4 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 4) %5 = extractelement <4 x float> %4, i32 0 %6 = fmul float %5, %0 %7 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 4) %8 = extractelement <4 x float> %7, i32 1 %9 = fmul float %8, %0 %10 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 4) %11 = extractelement <4 x float> %10, i32 2 %12 = fmul float %11, %0 %13 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 4) %14 = extractelement <4 x float> %13, i32 3 %15 = fmul float %14, %0 %16 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 5) %17 = extractelement <4 x float> %16, i32 0 %18 = fmul float %17, %1 %19 = fadd float %18, %6 %20 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 5) %21 = extractelement <4 x float> %20, i32 1 %22 = fmul float %21, %1 %23 = fadd float %22, %9 %24 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 5) %25 = extractelement <4 x float> %24, i32 2 %26 = fmul float %25, %1 %27 = fadd float %26, %12 %28 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 5) %29 = extractelement <4 x float> %28, i32 3 %30 = fmul float %29, %1 %31 = fadd float %30, %15 %32 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 6) %33 = extractelement <4 x float> %32, i32 0 %34 = fmul float %33, %2 %35 = fadd float %34, %19 %36 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 6) %37 = extractelement <4 x float> %36, i32 1 %38 = fmul float %37, %2 %39 = fadd float %38, %23 %40 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 6) %41 = extractelement <4 x float> %40, i32 2 %42 = fmul float %41, %2 %43 = fadd float %42, %27 %44 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 6) %45 = extractelement <4 x float> %44, i32 3 %46 = fmul float %45, %2 %47 = fadd float %46, %31 %48 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 7) %49 = extractelement <4 x float> %48, i32 0 %50 = fmul float %49, %3 %51 = fadd float %50, %35 %52 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 7) %53 = extractelement <4 x float> %52, i32 1 %54 = fmul float %53, %3 %55 = fadd float %54, %39 %56 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 7) %57 = extractelement <4 x float> %56, i32 2 %58 = fmul float %57, %3 %59 = fadd float %58, %43 %60 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 7) %61 = extractelement <4 x float> %60, i32 3 %62 = fmul float %61, %3 %63 = fadd float %62, %47 %64 = load <4 x float>, <4 x float> addrspace(8)* null %65 = extractelement <4 x float> %64, i32 0 %66 = load <4 x float>, <4 x float> addrspace(8)* null %67 = extractelement <4 x float> %66, i32 1 %68 = load <4 x float>, <4 x float> addrspace(8)* null %69 = extractelement <4 x float> %68, i32 2 %70 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2) %71 = extractelement <4 x float> %70, i32 0 %72 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2) %73 = extractelement <4 x float> %72, i32 1 %74 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2) %75 = extractelement <4 x float> %74, i32 2 %76 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 3) %77 = extractelement <4 x float> %76, i32 0 %78 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 3) %79 = extractelement <4 x float> %78, i32 1 %80 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 3) %81 = extractelement <4 x float> %80, i32 2 %82 = insertelement <4 x float> undef, float %51, i32 0 %83 = insertelement <4 x float> %82, float %55, i32 1 %84 = insertelement <4 x float> %83, float %59, i32 2 %85 = insertelement <4 x float> %84, float %63, i32 3 call void @llvm.r600.store.swizzle(<4 x float> %85, i32 60, i32 1) %86 = insertelement <4 x float> undef, float 0.000000e+00, i32 0 %87 = insertelement <4 x float> %86, float 0.000000e+00, i32 1 %88 = insertelement <4 x float> %87, float 0.000000e+00, i32 2 %89 = insertelement <4 x float> %88, float 0.000000e+00, i32 3 call void @llvm.r600.store.swizzle(<4 x float> %89, i32 0, i32 2) %90 = insertelement <4 x float> undef, float 0.000000e+00, i32 0 %91 = insertelement <4 x float> %90, float 0.000000e+00, i32 1 %92 = insertelement <4 x float> %91, float 0.000000e+00, i32 2 %93 = insertelement <4 x float> %92, float 0.000000e+00, i32 3 call void @llvm.r600.store.swizzle(<4 x float> %93, i32 1, i32 2) %94 = insertelement <4 x float> undef, float 0.000000e+00, i32 0 %95 = insertelement <4 x float> %94, float %65, i32 1 %96 = insertelement <4 x float> %95, float %67, i32 2 %97 = insertelement <4 x float> %96, float %69, i32 3 call void @llvm.r600.store.swizzle(<4 x float> %97, i32 2, i32 2) %98 = insertelement <4 x float> undef, float %77, i32 0 %99 = insertelement <4 x float> %98, float %79, i32 1 %100 = insertelement <4 x float> %99, float %81, i32 2 %101 = insertelement <4 x float> %100, float %71, i32 3 call void @llvm.r600.store.swizzle(<4 x float> %101, i32 3, i32 2) %102 = insertelement <4 x float> undef, float %73, i32 0 %103 = insertelement <4 x float> %102, float %75, i32 1 %104 = insertelement <4 x float> %103, float 0.000000e+00, i32 2 %105 = insertelement <4 x float> %104, float 0.000000e+00, i32 3 call void @llvm.r600.store.swizzle(<4 x float> %105, i32 4, i32 2) %106 = insertelement <4 x float> undef, float 0.000000e+00, i32 0 %107 = insertelement <4 x float> %106, float 0.000000e+00, i32 1 %108 = insertelement <4 x float> %107, float 0.000000e+00, i32 2 %109 = insertelement <4 x float> %108, float 0.000000e+00, i32 3 call void @llvm.r600.store.swizzle(<4 x float> %109, i32 5, i32 2) %110 = insertelement <4 x float> undef, float 0.000000e+00, i32 0 %111 = insertelement <4 x float> %110, float 0.000000e+00, i32 1 %112 = insertelement <4 x float> %111, float 0.000000e+00, i32 2 %113 = insertelement <4 x float> %112, float 0.000000e+00, i32 3 call void @llvm.r600.store.swizzle(<4 x float> %113, i32 6, i32 2) ret void } declare void @llvm.r600.store.swizzle(<4 x float>, i32, i32)