; RUN: llc -march=mipsel -O0 -relocation-model=pic < %s | FileCheck %s ; Check that register scavenging spill slot is close to $fp. target triple="mipsel--" @var = external global i32 @ptrvar = external global i8* ; CHECK-LABEL: func: define void @func() { %space = alloca i32, align 4 %stackspace = alloca[16384 x i32], align 4 ; ensure stackspace is not optimized out %stackspace_casted = bitcast [16384 x i32]* %stackspace to i8* store volatile i8* %stackspace_casted, i8** @ptrvar ; Load values to increase register pressure. %v0 = load volatile i32, i32* @var %v1 = load volatile i32, i32* @var %v2 = load volatile i32, i32* @var %v3 = load volatile i32, i32* @var %v4 = load volatile i32, i32* @var %v5 = load volatile i32, i32* @var %v6 = load volatile i32, i32* @var %v7 = load volatile i32, i32* @var %v8 = load volatile i32, i32* @var %v9 = load volatile i32, i32* @var %v10 = load volatile i32, i32* @var %v11 = load volatile i32, i32* @var %v12 = load volatile i32, i32* @var %v13 = load volatile i32, i32* @var %v14 = load volatile i32, i32* @var %v15 = load volatile i32, i32* @var %v16 = load volatile i32, i32* @var ; Computing a stack-relative values needs an additional register. ; We should get an emergency spill/reload for this. ; CHECK: sw ${{.*}}, 0($sp) ; CHECK: lw ${{.*}}, 0($sp) store volatile i32 %v0, i32* %space ; store values so they are used. store volatile i32 %v0, i32* @var store volatile i32 %v1, i32* @var store volatile i32 %v2, i32* @var store volatile i32 %v3, i32* @var store volatile i32 %v4, i32* @var store volatile i32 %v5, i32* @var store volatile i32 %v6, i32* @var store volatile i32 %v7, i32* @var store volatile i32 %v8, i32* @var store volatile i32 %v9, i32* @var store volatile i32 %v10, i32* @var store volatile i32 %v11, i32* @var store volatile i32 %v12, i32* @var store volatile i32 %v13, i32* @var store volatile i32 %v14, i32* @var store volatile i32 %v15, i32* @var store volatile i32 %v16, i32* @var ret void }