; Test spilling using MVC. The tests here assume z10 register pressure, ; without the high words being available. ; ; RUN: llc < %s -mtriple=s390x-linux-gnu -mcpu=z10 -verify-machineinstrs | FileCheck %s declare void @foo() @g0 = global i32 0 @g1 = global i32 1 @g2 = global i32 2 @g3 = global i32 3 @g4 = global i32 4 @g5 = global i32 5 @g6 = global i32 6 @g7 = global i32 7 @g8 = global i32 8 @g9 = global i32 9 @h0 = global i64 0 @h1 = global i64 1 @h2 = global i64 2 @h3 = global i64 3 @h4 = global i64 4 @h5 = global i64 5 @h6 = global i64 6 @h7 = global i64 7 @h8 = global i64 8 @h9 = global i64 9 ; This function shouldn't spill anything define void @f1(i32 *%ptr0) { ; CHECK-LABEL: f1: ; CHECK: stmg ; CHECK: aghi %r15, -160 ; CHECK-NOT: %r15 ; CHECK: brasl %r14, foo@PLT ; CHECK-NOT: %r15 ; CHECK: lmg ; CHECK: br %r14 %ptr1 = getelementptr i32, i32 *%ptr0, i32 2 %ptr2 = getelementptr i32, i32 *%ptr0, i32 4 %ptr3 = getelementptr i32, i32 *%ptr0, i32 6 %ptr4 = getelementptr i32, i32 *%ptr0, i32 8 %ptr5 = getelementptr i32, i32 *%ptr0, i32 10 %ptr6 = getelementptr i32, i32 *%ptr0, i32 12 %val0 = load i32, i32 *%ptr0 %val1 = load i32, i32 *%ptr1 %val2 = load i32, i32 *%ptr2 %val3 = load i32, i32 *%ptr3 %val4 = load i32, i32 *%ptr4 %val5 = load i32, i32 *%ptr5 %val6 = load i32, i32 *%ptr6 call void @foo() store i32 %val0, i32 *%ptr0 store i32 %val1, i32 *%ptr1 store i32 %val2, i32 *%ptr2 store i32 %val3, i32 *%ptr3 store i32 %val4, i32 *%ptr4 store i32 %val5, i32 *%ptr5 store i32 %val6, i32 *%ptr6 ret void } ; Test a case where at least one i32 load and at least one i32 store ; need spills. define void @f2(i32 *%ptr0) { ; CHECK-LABEL: f2: ; CHECK: mvc [[OFFSET1:16[04]]](4,%r15), [[OFFSET2:[0-9]+]]({{%r[0-9]+}}) ; CHECK: brasl %r14, foo@PLT ; CHECK: mvc [[OFFSET2]](4,{{%r[0-9]+}}), [[OFFSET1]](%r15) ; CHECK: br %r14 %ptr1 = getelementptr i32, i32 *%ptr0, i64 2 %ptr2 = getelementptr i32, i32 *%ptr0, i64 4 %ptr3 = getelementptr i32, i32 *%ptr0, i64 6 %ptr4 = getelementptr i32, i32 *%ptr0, i64 8 %ptr5 = getelementptr i32, i32 *%ptr0, i64 10 %ptr6 = getelementptr i32, i32 *%ptr0, i64 12 %ptr7 = getelementptr i32, i32 *%ptr0, i64 14 %ptr8 = getelementptr i32, i32 *%ptr0, i64 16 %val0 = load i32, i32 *%ptr0 %val1 = load i32, i32 *%ptr1 %val2 = load i32, i32 *%ptr2 %val3 = load i32, i32 *%ptr3 %val4 = load i32, i32 *%ptr4 %val5 = load i32, i32 *%ptr5 %val6 = load i32, i32 *%ptr6 %val7 = load i32, i32 *%ptr7 %val8 = load i32, i32 *%ptr8 call void @foo() store i32 %val0, i32 *%ptr0 store i32 %val1, i32 *%ptr1 store i32 %val2, i32 *%ptr2 store i32 %val3, i32 *%ptr3 store i32 %val4, i32 *%ptr4 store i32 %val5, i32 *%ptr5 store i32 %val6, i32 *%ptr6 store i32 %val7, i32 *%ptr7 store i32 %val8, i32 *%ptr8 ret void } ; Test a case where at least one i64 load and at least one i64 store ; need spills. define void @f3(i64 *%ptr0) { ; CHECK-LABEL: f3: ; CHECK: mvc 160(8,%r15), [[OFFSET:[0-9]+]]({{%r[0-9]+}}) ; CHECK: brasl %r14, foo@PLT ; CHECK: mvc [[OFFSET]](8,{{%r[0-9]+}}), 160(%r15) ; CHECK: br %r14 %ptr1 = getelementptr i64, i64 *%ptr0, i64 2 %ptr2 = getelementptr i64, i64 *%ptr0, i64 4 %ptr3 = getelementptr i64, i64 *%ptr0, i64 6 %ptr4 = getelementptr i64, i64 *%ptr0, i64 8 %ptr5 = getelementptr i64, i64 *%ptr0, i64 10 %ptr6 = getelementptr i64, i64 *%ptr0, i64 12 %ptr7 = getelementptr i64, i64 *%ptr0, i64 14 %ptr8 = getelementptr i64, i64 *%ptr0, i64 16 %val0 = load i64, i64 *%ptr0 %val1 = load i64, i64 *%ptr1 %val2 = load i64, i64 *%ptr2 %val3 = load i64, i64 *%ptr3 %val4 = load i64, i64 *%ptr4 %val5 = load i64, i64 *%ptr5 %val6 = load i64, i64 *%ptr6 %val7 = load i64, i64 *%ptr7 %val8 = load i64, i64 *%ptr8 call void @foo() store i64 %val0, i64 *%ptr0 store i64 %val1, i64 *%ptr1 store i64 %val2, i64 *%ptr2 store i64 %val3, i64 *%ptr3 store i64 %val4, i64 *%ptr4 store i64 %val5, i64 *%ptr5 store i64 %val6, i64 *%ptr6 store i64 %val7, i64 *%ptr7 store i64 %val8, i64 *%ptr8 ret void } ; Test a case where at least at least one f32 load and at least one f32 store ; need spills. The 8 call-saved FPRs could be used for 8 of the %vals ; (and are at the time of writing), but it would really be better to use ; MVC for all 10. define void @f4(float *%ptr0) { ; CHECK-LABEL: f4: ; CHECK: mvc [[OFFSET1:16[04]]](4,%r15), [[OFFSET2:[0-9]+]]({{%r[0-9]+}}) ; CHECK: brasl %r14, foo@PLT ; CHECK: mvc [[OFFSET2]](4,{{%r[0-9]+}}), [[OFFSET1]](%r15) ; CHECK: br %r14 %ptr1 = getelementptr float, float *%ptr0, i64 2 %ptr2 = getelementptr float, float *%ptr0, i64 4 %ptr3 = getelementptr float, float *%ptr0, i64 6 %ptr4 = getelementptr float, float *%ptr0, i64 8 %ptr5 = getelementptr float, float *%ptr0, i64 10 %ptr6 = getelementptr float, float *%ptr0, i64 12 %ptr7 = getelementptr float, float *%ptr0, i64 14 %ptr8 = getelementptr float, float *%ptr0, i64 16 %ptr9 = getelementptr float, float *%ptr0, i64 18 %val0 = load float, float *%ptr0 %val1 = load float, float *%ptr1 %val2 = load float, float *%ptr2 %val3 = load float, float *%ptr3 %val4 = load float, float *%ptr4 %val5 = load float, float *%ptr5 %val6 = load float, float *%ptr6 %val7 = load float, float *%ptr7 %val8 = load float, float *%ptr8 %val9 = load float, float *%ptr9 call void @foo() store float %val0, float *%ptr0 store float %val1, float *%ptr1 store float %val2, float *%ptr2 store float %val3, float *%ptr3 store float %val4, float *%ptr4 store float %val5, float *%ptr5 store float %val6, float *%ptr6 store float %val7, float *%ptr7 store float %val8, float *%ptr8 store float %val9, float *%ptr9 ret void } ; Similarly for f64. define void @f5(double *%ptr0) { ; CHECK-LABEL: f5: ; CHECK: mvc 160(8,%r15), [[OFFSET:[0-9]+]]({{%r[0-9]+}}) ; CHECK: brasl %r14, foo@PLT ; CHECK: mvc [[OFFSET]](8,{{%r[0-9]+}}), 160(%r15) ; CHECK: br %r14 %ptr1 = getelementptr double, double *%ptr0, i64 2 %ptr2 = getelementptr double, double *%ptr0, i64 4 %ptr3 = getelementptr double, double *%ptr0, i64 6 %ptr4 = getelementptr double, double *%ptr0, i64 8 %ptr5 = getelementptr double, double *%ptr0, i64 10 %ptr6 = getelementptr double, double *%ptr0, i64 12 %ptr7 = getelementptr double, double *%ptr0, i64 14 %ptr8 = getelementptr double, double *%ptr0, i64 16 %ptr9 = getelementptr double, double *%ptr0, i64 18 %val0 = load double, double *%ptr0 %val1 = load double, double *%ptr1 %val2 = load double, double *%ptr2 %val3 = load double, double *%ptr3 %val4 = load double, double *%ptr4 %val5 = load double, double *%ptr5 %val6 = load double, double *%ptr6 %val7 = load double, double *%ptr7 %val8 = load double, double *%ptr8 %val9 = load double, double *%ptr9 call void @foo() store double %val0, double *%ptr0 store double %val1, double *%ptr1 store double %val2, double *%ptr2 store double %val3, double *%ptr3 store double %val4, double *%ptr4 store double %val5, double *%ptr5 store double %val6, double *%ptr6 store double %val7, double *%ptr7 store double %val8, double *%ptr8 store double %val9, double *%ptr9 ret void } ; Repeat f2 with atomic accesses. We shouldn't use MVC here. define void @f6(i32 *%ptr0) { ; CHECK-LABEL: f6: ; CHECK-NOT: mvc ; CHECK: br %r14 %ptr1 = getelementptr i32, i32 *%ptr0, i64 2 %ptr2 = getelementptr i32, i32 *%ptr0, i64 4 %ptr3 = getelementptr i32, i32 *%ptr0, i64 6 %ptr4 = getelementptr i32, i32 *%ptr0, i64 8 %ptr5 = getelementptr i32, i32 *%ptr0, i64 10 %ptr6 = getelementptr i32, i32 *%ptr0, i64 12 %ptr7 = getelementptr i32, i32 *%ptr0, i64 14 %ptr8 = getelementptr i32, i32 *%ptr0, i64 16 %val0 = load atomic i32, i32 *%ptr0 unordered, align 4 %val1 = load atomic i32, i32 *%ptr1 unordered, align 4 %val2 = load atomic i32, i32 *%ptr2 unordered, align 4 %val3 = load atomic i32, i32 *%ptr3 unordered, align 4 %val4 = load atomic i32, i32 *%ptr4 unordered, align 4 %val5 = load atomic i32, i32 *%ptr5 unordered, align 4 %val6 = load atomic i32, i32 *%ptr6 unordered, align 4 %val7 = load atomic i32, i32 *%ptr7 unordered, align 4 %val8 = load atomic i32, i32 *%ptr8 unordered, align 4 call void @foo() store atomic i32 %val0, i32 *%ptr0 unordered, align 4 store atomic i32 %val1, i32 *%ptr1 unordered, align 4 store atomic i32 %val2, i32 *%ptr2 unordered, align 4 store atomic i32 %val3, i32 *%ptr3 unordered, align 4 store atomic i32 %val4, i32 *%ptr4 unordered, align 4 store atomic i32 %val5, i32 *%ptr5 unordered, align 4 store atomic i32 %val6, i32 *%ptr6 unordered, align 4 store atomic i32 %val7, i32 *%ptr7 unordered, align 4 store atomic i32 %val8, i32 *%ptr8 unordered, align 4 ret void } ; ...likewise volatile accesses. define void @f7(i32 *%ptr0) { ; CHECK-LABEL: f7: ; CHECK-NOT: mvc ; CHECK: br %r14 %ptr1 = getelementptr i32, i32 *%ptr0, i64 2 %ptr2 = getelementptr i32, i32 *%ptr0, i64 4 %ptr3 = getelementptr i32, i32 *%ptr0, i64 6 %ptr4 = getelementptr i32, i32 *%ptr0, i64 8 %ptr5 = getelementptr i32, i32 *%ptr0, i64 10 %ptr6 = getelementptr i32, i32 *%ptr0, i64 12 %ptr7 = getelementptr i32, i32 *%ptr0, i64 14 %ptr8 = getelementptr i32, i32 *%ptr0, i64 16 %val0 = load volatile i32, i32 *%ptr0 %val1 = load volatile i32, i32 *%ptr1 %val2 = load volatile i32, i32 *%ptr2 %val3 = load volatile i32, i32 *%ptr3 %val4 = load volatile i32, i32 *%ptr4 %val5 = load volatile i32, i32 *%ptr5 %val6 = load volatile i32, i32 *%ptr6 %val7 = load volatile i32, i32 *%ptr7 %val8 = load volatile i32, i32 *%ptr8 call void @foo() store volatile i32 %val0, i32 *%ptr0 store volatile i32 %val1, i32 *%ptr1 store volatile i32 %val2, i32 *%ptr2 store volatile i32 %val3, i32 *%ptr3 store volatile i32 %val4, i32 *%ptr4 store volatile i32 %val5, i32 *%ptr5 store volatile i32 %val6, i32 *%ptr6 store volatile i32 %val7, i32 *%ptr7 store volatile i32 %val8, i32 *%ptr8 ret void } ; Check that LRL and STRL are not converted. define void @f8() { ; CHECK-LABEL: f8: ; CHECK-NOT: mvc ; CHECK: br %r14 %val0 = load i32, i32 *@g0 %val1 = load i32, i32 *@g1 %val2 = load i32, i32 *@g2 %val3 = load i32, i32 *@g3 %val4 = load i32, i32 *@g4 %val5 = load i32, i32 *@g5 %val6 = load i32, i32 *@g6 %val7 = load i32, i32 *@g7 %val8 = load i32, i32 *@g8 %val9 = load i32, i32 *@g9 call void @foo() store i32 %val0, i32 *@g0 store i32 %val1, i32 *@g1 store i32 %val2, i32 *@g2 store i32 %val3, i32 *@g3 store i32 %val4, i32 *@g4 store i32 %val5, i32 *@g5 store i32 %val6, i32 *@g6 store i32 %val7, i32 *@g7 store i32 %val8, i32 *@g8 store i32 %val9, i32 *@g9 ret void } ; Likewise LGRL and STGRL. define void @f9() { ; CHECK-LABEL: f9: ; CHECK-NOT: mvc ; CHECK: br %r14 %val0 = load i64, i64 *@h0 %val1 = load i64, i64 *@h1 %val2 = load i64, i64 *@h2 %val3 = load i64, i64 *@h3 %val4 = load i64, i64 *@h4 %val5 = load i64, i64 *@h5 %val6 = load i64, i64 *@h6 %val7 = load i64, i64 *@h7 %val8 = load i64, i64 *@h8 %val9 = load i64, i64 *@h9 call void @foo() store i64 %val0, i64 *@h0 store i64 %val1, i64 *@h1 store i64 %val2, i64 *@h2 store i64 %val3, i64 *@h3 store i64 %val4, i64 *@h4 store i64 %val5, i64 *@h5 store i64 %val6, i64 *@h6 store i64 %val7, i64 *@h7 store i64 %val8, i64 *@h8 store i64 %val9, i64 *@h9 ret void } ; This showed a problem with the way stack coloring updated instructions. ; The copy from %val9 to %newval8 can be done using an MVC, which then ; has two frame index operands. Stack coloring chose a valid renumbering ; [FI0, FI1] -> [FI1, FI2], but applied it in the form FI0 -> FI1 -> FI2, ; so that both operands ended up being the same. define void @f10() { ; CHECK-LABEL: f10: ; CHECK: lgrl [[REG:%r[0-9]+]], h9 ; CHECK: stg [[REG]], [[VAL9:[0-9]+]](%r15) ; CHECK: brasl %r14, foo@PLT ; CHECK: brasl %r14, foo@PLT ; CHECK: mvc [[NEWVAL8:[0-9]+]](8,%r15), [[VAL9]](%r15) ; CHECK: brasl %r14, foo@PLT ; CHECK: lg [[REG:%r[0-9]+]], [[NEWVAL8]](%r15) ; CHECK: stgrl [[REG]], h8 ; CHECK: br %r14 entry: %val8 = load volatile i64, i64 *@h8 %val0 = load volatile i64, i64 *@h0 %val1 = load volatile i64, i64 *@h1 %val2 = load volatile i64, i64 *@h2 %val3 = load volatile i64, i64 *@h3 %val4 = load volatile i64, i64 *@h4 %val5 = load volatile i64, i64 *@h5 %val6 = load volatile i64, i64 *@h6 %val7 = load volatile i64, i64 *@h7 %val9 = load volatile i64, i64 *@h9 call void @foo() store volatile i64 %val0, i64 *@h0 store volatile i64 %val1, i64 *@h1 store volatile i64 %val2, i64 *@h2 store volatile i64 %val3, i64 *@h3 store volatile i64 %val4, i64 *@h4 store volatile i64 %val5, i64 *@h5 store volatile i64 %val6, i64 *@h6 store volatile i64 %val7, i64 *@h7 %check = load volatile i64, i64 *@h0 %cond = icmp eq i64 %check, 0 br i1 %cond, label %skip, label %fallthru fallthru: call void @foo() store volatile i64 %val0, i64 *@h0 store volatile i64 %val1, i64 *@h1 store volatile i64 %val2, i64 *@h2 store volatile i64 %val3, i64 *@h3 store volatile i64 %val4, i64 *@h4 store volatile i64 %val5, i64 *@h5 store volatile i64 %val6, i64 *@h6 store volatile i64 %val7, i64 *@h7 store volatile i64 %val8, i64 *@h8 br label %skip skip: %newval8 = phi i64 [ %val8, %entry ], [ %val9, %fallthru ] call void @foo() store volatile i64 %val0, i64 *@h0 store volatile i64 %val1, i64 *@h1 store volatile i64 %val2, i64 *@h2 store volatile i64 %val3, i64 *@h3 store volatile i64 %val4, i64 *@h4 store volatile i64 %val5, i64 *@h5 store volatile i64 %val6, i64 *@h6 store volatile i64 %val7, i64 *@h7 store volatile i64 %newval8, i64 *@h8 store volatile i64 %val9, i64 *@h9 ret void } ; This used to generate a no-op MVC. It is very sensitive to spill heuristics. define void @f11() { ; CHECK-LABEL: f11: ; CHECK-NOT: mvc [[OFFSET:[0-9]+]](8,%r15), [[OFFSET]](%r15) ; CHECK: br %r14 entry: %val0 = load volatile i64, i64 *@h0 %val1 = load volatile i64, i64 *@h1 %val2 = load volatile i64, i64 *@h2 %val3 = load volatile i64, i64 *@h3 %val4 = load volatile i64, i64 *@h4 %val5 = load volatile i64, i64 *@h5 %val6 = load volatile i64, i64 *@h6 %val7 = load volatile i64, i64 *@h7 %altval0 = load volatile i64, i64 *@h0 %altval1 = load volatile i64, i64 *@h1 call void @foo() store volatile i64 %val0, i64 *@h0 store volatile i64 %val1, i64 *@h1 store volatile i64 %val2, i64 *@h2 store volatile i64 %val3, i64 *@h3 store volatile i64 %val4, i64 *@h4 store volatile i64 %val5, i64 *@h5 store volatile i64 %val6, i64 *@h6 store volatile i64 %val7, i64 *@h7 %check = load volatile i64, i64 *@h0 %cond = icmp eq i64 %check, 0 br i1 %cond, label %a1, label %b1 a1: call void @foo() br label %join1 b1: call void @foo() br label %join1 join1: %newval0 = phi i64 [ %val0, %a1 ], [ %altval0, %b1 ] call void @foo() store volatile i64 %val1, i64 *@h1 store volatile i64 %val2, i64 *@h2 store volatile i64 %val3, i64 *@h3 store volatile i64 %val4, i64 *@h4 store volatile i64 %val5, i64 *@h5 store volatile i64 %val6, i64 *@h6 store volatile i64 %val7, i64 *@h7 br i1 %cond, label %a2, label %b2 a2: call void @foo() br label %join2 b2: call void @foo() br label %join2 join2: %newval1 = phi i64 [ %val1, %a2 ], [ %altval1, %b2 ] call void @foo() store volatile i64 %val2, i64 *@h2 store volatile i64 %val3, i64 *@h3 store volatile i64 %val4, i64 *@h4 store volatile i64 %val5, i64 *@h5 store volatile i64 %val6, i64 *@h6 store volatile i64 %val7, i64 *@h7 call void @foo() store volatile i64 %newval0, i64 *@h0 store volatile i64 %newval1, i64 *@h1 store volatile i64 %val2, i64 *@h2 store volatile i64 %val3, i64 *@h3 store volatile i64 %val4, i64 *@h4 store volatile i64 %val5, i64 *@h5 store volatile i64 %val6, i64 *@h6 store volatile i64 %val7, i64 *@h7 ret void }