; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -mtriple=thumbv8.1m.main-none-none-eabi -mattr=+mve.fp %s -o - | FileCheck %s define arm_aapcs_vfpcc <4 x i32> @vmlau32(<4 x i32> %A, <4 x i32> %B, i32 %X) nounwind { ; CHECK-LABEL: vmlau32: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vmla.u32 q0, q1, r0 ; CHECK-NEXT: bx lr entry: %0 = insertelement <4 x i32> undef, i32 %X, i32 0 %1 = shufflevector <4 x i32> %0, <4 x i32> undef, <4 x i32> zeroinitializer %2 = mul nsw <4 x i32> %B, %1 %3 = add nsw <4 x i32> %A, %2 ret <4 x i32> %3 } define arm_aapcs_vfpcc <4 x i32> @vmlau32b(<4 x i32> %A, <4 x i32> %B, i32 %X) nounwind { ; CHECK-LABEL: vmlau32b: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vmla.u32 q0, q1, r0 ; CHECK-NEXT: bx lr entry: %0 = insertelement <4 x i32> undef, i32 %X, i32 0 %1 = shufflevector <4 x i32> %0, <4 x i32> undef, <4 x i32> zeroinitializer %2 = mul nsw <4 x i32> %1, %B %3 = add nsw <4 x i32> %2, %A ret <4 x i32> %3 } define arm_aapcs_vfpcc <8 x i16> @vmlau16(<8 x i16> %A, <8 x i16> %B, i16 %X) nounwind { ; CHECK-LABEL: vmlau16: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vmla.u16 q0, q1, r0 ; CHECK-NEXT: bx lr entry: %0 = insertelement <8 x i16> undef, i16 %X, i32 0 %1 = shufflevector <8 x i16> %0, <8 x i16> undef, <8 x i32> zeroinitializer %2 = mul nsw <8 x i16> %B, %1 %3 = add nsw <8 x i16> %A, %2 ret <8 x i16> %3 } define arm_aapcs_vfpcc <8 x i16> @vmlau16b(<8 x i16> %A, <8 x i16> %B, i16 %X) nounwind { ; CHECK-LABEL: vmlau16b: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vmla.u16 q0, q1, r0 ; CHECK-NEXT: bx lr entry: %0 = insertelement <8 x i16> undef, i16 %X, i32 0 %1 = shufflevector <8 x i16> %0, <8 x i16> undef, <8 x i32> zeroinitializer %2 = mul nsw <8 x i16> %1, %B %3 = add nsw <8 x i16> %2, %A ret <8 x i16> %3 } define arm_aapcs_vfpcc <16 x i8> @vmlau8(<16 x i8> %A, <16 x i8> %B, i8 %X) nounwind { ; CHECK-LABEL: vmlau8: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vmla.u8 q0, q1, r0 ; CHECK-NEXT: bx lr entry: %0 = insertelement <16 x i8> undef, i8 %X, i32 0 %1 = shufflevector <16 x i8> %0, <16 x i8> undef, <16 x i32> zeroinitializer %2 = mul nsw <16 x i8> %B, %1 %3 = add nsw <16 x i8> %A, %2 ret <16 x i8> %3 } define arm_aapcs_vfpcc <16 x i8> @vmlau8b(<16 x i8> %A, <16 x i8> %B, i8 %X) nounwind { ; CHECK-LABEL: vmlau8b: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vmla.u8 q0, q1, r0 ; CHECK-NEXT: bx lr entry: %0 = insertelement <16 x i8> undef, i8 %X, i32 0 %1 = shufflevector <16 x i8> %0, <16 x i8> undef, <16 x i32> zeroinitializer %2 = mul nsw <16 x i8> %1, %B %3 = add nsw <16 x i8> %2, %A ret <16 x i8> %3 } define void @vmla32_in_loop(i32* %s1, i32 %x, i32* %d, i32 %n) { ; CHECK-LABEL: vmla32_in_loop: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .LBB6_1: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrw.u32 q0, [r0], #16 ; CHECK-NEXT: vldrw.u32 q1, [r2] ; CHECK-NEXT: subs r3, #4 ; CHECK-NEXT: vmla.u32 q1, q0, r1 ; CHECK-NEXT: vstrb.8 q1, [r2], #16 ; CHECK-NEXT: bne .LBB6_1 ; CHECK-NEXT: @ %bb.2: @ %for.cond.cleanup ; CHECK-NEXT: bx lr entry: %broadcast.splatinsert8 = insertelement <4 x i32> undef, i32 %x, i32 0 %broadcast.splat9 = shufflevector <4 x i32> %broadcast.splatinsert8, <4 x i32> undef, <4 x i32> zeroinitializer br label %vector.body vector.body: %index = phi i32 [ 0, %entry ], [ %index.next, %vector.body ] %0 = getelementptr inbounds i32, i32* %s1, i32 %index %1 = bitcast i32* %0 to <4 x i32>* %wide.load = load <4 x i32>, <4 x i32>* %1, align 4 %2 = mul nsw <4 x i32> %wide.load, %broadcast.splat9 %3 = getelementptr inbounds i32, i32* %d, i32 %index %4 = bitcast i32* %3 to <4 x i32>* %wide.load10 = load <4 x i32>, <4 x i32>* %4, align 4 %5 = add nsw <4 x i32> %wide.load10, %2 %6 = bitcast i32* %3 to <4 x i32>* store <4 x i32> %5, <4 x i32>* %6, align 4 %index.next = add i32 %index, 4 %7 = icmp eq i32 %index.next, %n br i1 %7, label %for.cond.cleanup, label %vector.body for.cond.cleanup: ret void } define void @vmla16_in_loop(i16* %s1, i16 %x, i16* %d, i32 %n) { ; CHECK-LABEL: vmla16_in_loop: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .LBB7_1: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrh.u16 q0, [r0], #16 ; CHECK-NEXT: vldrh.u16 q1, [r2] ; CHECK-NEXT: subs r3, #8 ; CHECK-NEXT: vmla.u16 q1, q0, r1 ; CHECK-NEXT: vstrb.8 q1, [r2], #16 ; CHECK-NEXT: bne .LBB7_1 ; CHECK-NEXT: @ %bb.2: @ %for.cond.cleanup ; CHECK-NEXT: bx lr entry: %broadcast.splatinsert11 = insertelement <8 x i16> undef, i16 %x, i32 0 %broadcast.splat12 = shufflevector <8 x i16> %broadcast.splatinsert11, <8 x i16> undef, <8 x i32> zeroinitializer br label %vector.body vector.body: %index = phi i32 [ 0, %entry ], [ %index.next, %vector.body ] %0 = getelementptr inbounds i16, i16* %s1, i32 %index %1 = bitcast i16* %0 to <8 x i16>* %wide.load = load <8 x i16>, <8 x i16>* %1, align 2 %2 = mul <8 x i16> %wide.load, %broadcast.splat12 %3 = getelementptr inbounds i16, i16* %d, i32 %index %4 = bitcast i16* %3 to <8 x i16>* %wide.load13 = load <8 x i16>, <8 x i16>* %4, align 2 %5 = add <8 x i16> %2, %wide.load13 %6 = bitcast i16* %3 to <8 x i16>* store <8 x i16> %5, <8 x i16>* %6, align 2 %index.next = add i32 %index, 8 %7 = icmp eq i32 %index.next, %n br i1 %7, label %for.cond.cleanup, label %vector.body for.cond.cleanup: ret void } define void @vmla8_in_loop(i8* %s1, i8 %x, i8* %d, i32 %n) { ; CHECK-LABEL: vmla8_in_loop: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .LBB8_1: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrh.u16 q0, [r0], #16 ; CHECK-NEXT: vldrh.u16 q1, [r2] ; CHECK-NEXT: subs r3, #16 ; CHECK-NEXT: vmla.u8 q1, q0, r1 ; CHECK-NEXT: vstrb.8 q1, [r2], #16 ; CHECK-NEXT: bne .LBB8_1 ; CHECK-NEXT: @ %bb.2: @ %for.cond.cleanup ; CHECK-NEXT: bx lr entry: %broadcast.splatinsert11 = insertelement <16 x i8> undef, i8 %x, i32 0 %broadcast.splat12 = shufflevector <16 x i8> %broadcast.splatinsert11, <16 x i8> undef, <16 x i32> zeroinitializer br label %vector.body vector.body: %index = phi i32 [ 0, %entry ], [ %index.next, %vector.body ] %0 = getelementptr inbounds i8, i8* %s1, i32 %index %1 = bitcast i8* %0 to <16 x i8>* %wide.load = load <16 x i8>, <16 x i8>* %1, align 2 %2 = mul <16 x i8> %wide.load, %broadcast.splat12 %3 = getelementptr inbounds i8, i8* %d, i32 %index %4 = bitcast i8* %3 to <16 x i8>* %wide.load13 = load <16 x i8>, <16 x i8>* %4, align 2 %5 = add <16 x i8> %2, %wide.load13 %6 = bitcast i8* %3 to <16 x i8>* store <16 x i8> %5, <16 x i8>* %6, align 2 %index.next = add i32 %index, 16 %7 = icmp eq i32 %index.next, %n br i1 %7, label %for.cond.cleanup, label %vector.body for.cond.cleanup: ret void } define arm_aapcs_vfpcc <4 x i32> @vmlasu32(<4 x i32> %A, <4 x i32> %B, i32 %X) nounwind { ; CHECK-LABEL: vmlasu32: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vmlas.u32 q0, q1, r0 ; CHECK-NEXT: bx lr entry: %0 = insertelement <4 x i32> undef, i32 %X, i32 0 %1 = shufflevector <4 x i32> %0, <4 x i32> undef, <4 x i32> zeroinitializer %2 = mul nsw <4 x i32> %A, %B %3 = add nsw <4 x i32> %1, %2 ret <4 x i32> %3 } define arm_aapcs_vfpcc <4 x i32> @vmlasu32b(<4 x i32> %A, <4 x i32> %B, i32 %X) nounwind { ; CHECK-LABEL: vmlasu32b: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vmlas.u32 q0, q1, r0 ; CHECK-NEXT: bx lr entry: %0 = insertelement <4 x i32> undef, i32 %X, i32 0 %1 = shufflevector <4 x i32> %0, <4 x i32> undef, <4 x i32> zeroinitializer %2 = mul nsw <4 x i32> %A, %B %3 = add nsw <4 x i32> %2, %1 ret <4 x i32> %3 } define arm_aapcs_vfpcc <8 x i16> @vmlasu16(<8 x i16> %A, <8 x i16> %B, i16 %X) nounwind { ; CHECK-LABEL: vmlasu16: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vmlas.u16 q0, q1, r0 ; CHECK-NEXT: bx lr entry: %0 = insertelement <8 x i16> undef, i16 %X, i32 0 %1 = shufflevector <8 x i16> %0, <8 x i16> undef, <8 x i32> zeroinitializer %2 = mul nsw <8 x i16> %A, %B %3 = add nsw <8 x i16> %1, %2 ret <8 x i16> %3 } define arm_aapcs_vfpcc <8 x i16> @vmlasu16b(<8 x i16> %A, <8 x i16> %B, i16 %X) nounwind { ; CHECK-LABEL: vmlasu16b: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vmlas.u16 q0, q1, r0 ; CHECK-NEXT: bx lr entry: %0 = insertelement <8 x i16> undef, i16 %X, i32 0 %1 = shufflevector <8 x i16> %0, <8 x i16> undef, <8 x i32> zeroinitializer %2 = mul nsw <8 x i16> %A, %B %3 = add nsw <8 x i16> %2, %1 ret <8 x i16> %3 } define arm_aapcs_vfpcc <16 x i8> @vmlasu8(<16 x i8> %A, <16 x i8> %B, i8 %X) nounwind { ; CHECK-LABEL: vmlasu8: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vmlas.u8 q0, q1, r0 ; CHECK-NEXT: bx lr entry: %0 = insertelement <16 x i8> undef, i8 %X, i32 0 %1 = shufflevector <16 x i8> %0, <16 x i8> undef, <16 x i32> zeroinitializer %2 = mul nsw <16 x i8> %A, %B %3 = add nsw <16 x i8> %1, %2 ret <16 x i8> %3 } define arm_aapcs_vfpcc <16 x i8> @vmlasu8b(<16 x i8> %A, <16 x i8> %B, i8 %X) nounwind { ; CHECK-LABEL: vmlasu8b: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vmlas.u8 q0, q1, r0 ; CHECK-NEXT: bx lr entry: %0 = insertelement <16 x i8> undef, i8 %X, i32 0 %1 = shufflevector <16 x i8> %0, <16 x i8> undef, <16 x i32> zeroinitializer %2 = mul nsw <16 x i8> %A, %B %3 = add nsw <16 x i8> %2, %1 ret <16 x i8> %3 } define void @vmlas32_in_loop(i32* %s1, i32 %x, i32* %d, i32 %n) { ; CHECK-LABEL: vmlas32_in_loop: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .LBB15_1: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrw.u32 q0, [r2] ; CHECK-NEXT: vldrw.u32 q1, [r0], #16 ; CHECK-NEXT: subs r3, #4 ; CHECK-NEXT: vmlas.u32 q1, q0, r1 ; CHECK-NEXT: vstrb.8 q1, [r2], #16 ; CHECK-NEXT: bne .LBB15_1 ; CHECK-NEXT: @ %bb.2: @ %for.cond.cleanup ; CHECK-NEXT: bx lr entry: %broadcast.splatinsert8 = insertelement <4 x i32> undef, i32 %x, i32 0 %broadcast.splat9 = shufflevector <4 x i32> %broadcast.splatinsert8, <4 x i32> undef, <4 x i32> zeroinitializer br label %vector.body vector.body: %index = phi i32 [ 0, %entry ], [ %index.next, %vector.body ] %0 = getelementptr inbounds i32, i32* %s1, i32 %index %1 = bitcast i32* %0 to <4 x i32>* %wide.load = load <4 x i32>, <4 x i32>* %1, align 4 %2 = getelementptr inbounds i32, i32* %d, i32 %index %3 = bitcast i32* %2 to <4 x i32>* %wide.load10 = load <4 x i32>, <4 x i32>* %3, align 4 %4 = mul nsw <4 x i32> %wide.load, %wide.load10 %5 = add nsw <4 x i32> %broadcast.splat9, %4 %6 = bitcast i32* %2 to <4 x i32>* store <4 x i32> %5, <4 x i32>* %6, align 4 %index.next = add i32 %index, 4 %7 = icmp eq i32 %index.next, %n br i1 %7, label %for.cond.cleanup, label %vector.body for.cond.cleanup: ret void } define void @vmlas16_in_loop(i16* %s1, i16 %x, i16* %d, i32 %n) { ; CHECK-LABEL: vmlas16_in_loop: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .LBB16_1: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrh.u16 q0, [r2] ; CHECK-NEXT: vldrh.u16 q1, [r0], #16 ; CHECK-NEXT: subs r3, #8 ; CHECK-NEXT: vmlas.u16 q1, q0, r1 ; CHECK-NEXT: vstrb.8 q1, [r2], #16 ; CHECK-NEXT: bne .LBB16_1 ; CHECK-NEXT: @ %bb.2: @ %for.cond.cleanup ; CHECK-NEXT: bx lr entry: %broadcast.splatinsert11 = insertelement <8 x i16> undef, i16 %x, i32 0 %broadcast.splat12 = shufflevector <8 x i16> %broadcast.splatinsert11, <8 x i16> undef, <8 x i32> zeroinitializer br label %vector.body vector.body: %index = phi i32 [ 0, %entry ], [ %index.next, %vector.body ] %0 = getelementptr inbounds i16, i16* %s1, i32 %index %1 = bitcast i16* %0 to <8 x i16>* %wide.load = load <8 x i16>, <8 x i16>* %1, align 2 %2 = getelementptr inbounds i16, i16* %d, i32 %index %3 = bitcast i16* %2 to <8 x i16>* %wide.load13 = load <8 x i16>, <8 x i16>* %3, align 2 %4 = mul <8 x i16> %wide.load, %wide.load13 %5 = add <8 x i16> %4, %broadcast.splat12 %6 = bitcast i16* %2 to <8 x i16>* store <8 x i16> %5, <8 x i16>* %6, align 2 %index.next = add i32 %index, 8 %7 = icmp eq i32 %index.next, %n br i1 %7, label %for.cond.cleanup, label %vector.body for.cond.cleanup: ret void } define void @vmlas8_in_loop(i8* %s1, i8 %x, i8* %d, i32 %n) { ; CHECK-LABEL: vmlas8_in_loop: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .LBB17_1: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrh.u16 q0, [r2] ; CHECK-NEXT: vldrh.u16 q1, [r0], #16 ; CHECK-NEXT: subs r3, #16 ; CHECK-NEXT: vmlas.u8 q1, q0, r1 ; CHECK-NEXT: vstrb.8 q1, [r2], #16 ; CHECK-NEXT: bne .LBB17_1 ; CHECK-NEXT: @ %bb.2: @ %for.cond.cleanup ; CHECK-NEXT: bx lr entry: %broadcast.splatinsert11 = insertelement <16 x i8> undef, i8 %x, i32 0 %broadcast.splat12 = shufflevector <16 x i8> %broadcast.splatinsert11, <16 x i8> undef, <16 x i32> zeroinitializer br label %vector.body vector.body: %index = phi i32 [ 0, %entry ], [ %index.next, %vector.body ] %0 = getelementptr inbounds i8, i8* %s1, i32 %index %1 = bitcast i8* %0 to <16 x i8>* %wide.load = load <16 x i8>, <16 x i8>* %1, align 2 %2 = getelementptr inbounds i8, i8* %d, i32 %index %3 = bitcast i8* %2 to <16 x i8>* %wide.load13 = load <16 x i8>, <16 x i8>* %3, align 2 %4 = mul <16 x i8> %wide.load, %wide.load13 %5 = add <16 x i8> %4, %broadcast.splat12 %6 = bitcast i8* %2 to <16 x i8>* store <16 x i8> %5, <16 x i8>* %6, align 2 %index.next = add i32 %index, 16 %7 = icmp eq i32 %index.next, %n br i1 %7, label %for.cond.cleanup, label %vector.body for.cond.cleanup: ret void }