; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ; RUN: opt -lower-matrix-intrinsics -fuse-matrix-use-loops -fuse-matrix-tile-size=2 -matrix-allow-contract -force-fuse-matrix -instcombine -verify-dom-info %s -S | FileCheck %s ; REQUIRES: aarch64-registered-target target datalayout = "e-m:o-i64:64-f80:128-n8:16:32:64-S128" target triple = "aarch64-apple-ios" define void @multiply_noalias_4x4(<16 x double>* noalias %A, <16 x double>* noalias %B, <16 x double>* noalias %C) { ; CHECK-LABEL: @multiply_noalias_4x4( ; CHECK-NEXT: entry: ; CHECK-NEXT: br label [[COLS_HEADER:%.*]] ; CHECK: cols.header: ; CHECK-NEXT: [[COLS_IV:%.*]] = phi i64 [ 0, [[ENTRY:%.*]] ], [ [[COLS_STEP:%.*]], [[COLS_LATCH:%.*]] ] ; CHECK-NEXT: br label [[COLS_BODY:%.*]] ; CHECK: cols.body: ; CHECK-NEXT: br label [[ROWS_HEADER:%.*]] ; CHECK: rows.header: ; CHECK-NEXT: [[ROWS_IV:%.*]] = phi i64 [ 0, [[COLS_BODY]] ], [ [[ROWS_STEP:%.*]], [[ROWS_LATCH:%.*]] ] ; CHECK-NEXT: br label [[ROWS_BODY:%.*]] ; CHECK: rows.body: ; CHECK-NEXT: br label [[INNER_HEADER:%.*]] ; CHECK: inner.header: ; CHECK-NEXT: [[INNER_IV:%.*]] = phi i64 [ 0, [[ROWS_BODY]] ], [ [[INNER_STEP:%.*]], [[INNER_LATCH:%.*]] ] ; CHECK-NEXT: [[TMP0:%.*]] = phi <2 x double> [ zeroinitializer, [[ROWS_BODY]] ], [ [[TMP9:%.*]], [[INNER_LATCH]] ] ; CHECK-NEXT: [[TMP1:%.*]] = phi <2 x double> [ zeroinitializer, [[ROWS_BODY]] ], [ [[TMP11:%.*]], [[INNER_LATCH]] ] ; CHECK-NEXT: br label [[INNER_BODY:%.*]] ; CHECK: inner.body: ; CHECK-NEXT: [[TMP2:%.*]] = shl i64 [[INNER_IV]], 2 ; CHECK-NEXT: [[TMP3:%.*]] = add i64 [[TMP2]], [[ROWS_IV]] ; CHECK-NEXT: [[TMP4:%.*]] = getelementptr <16 x double>, <16 x double>* [[A:%.*]], i64 0, i64 [[TMP3]] ; CHECK-NEXT: [[VEC_CAST:%.*]] = bitcast double* [[TMP4]] to <2 x double>* ; CHECK-NEXT: [[COL_LOAD:%.*]] = load <2 x double>, <2 x double>* [[VEC_CAST]], align 8 ; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr double, double* [[TMP4]], i64 4 ; CHECK-NEXT: [[VEC_CAST1:%.*]] = bitcast double* [[VEC_GEP]] to <2 x double>* ; CHECK-NEXT: [[COL_LOAD2:%.*]] = load <2 x double>, <2 x double>* [[VEC_CAST1]], align 8 ; CHECK-NEXT: [[TMP5:%.*]] = shl i64 [[COLS_IV]], 2 ; CHECK-NEXT: [[TMP6:%.*]] = add i64 [[TMP5]], [[INNER_IV]] ; CHECK-NEXT: [[TMP7:%.*]] = getelementptr <16 x double>, <16 x double>* [[B:%.*]], i64 0, i64 [[TMP6]] ; CHECK-NEXT: [[VEC_CAST4:%.*]] = bitcast double* [[TMP7]] to <2 x double>* ; CHECK-NEXT: [[COL_LOAD5:%.*]] = load <2 x double>, <2 x double>* [[VEC_CAST4]], align 8 ; CHECK-NEXT: [[VEC_GEP6:%.*]] = getelementptr double, double* [[TMP7]], i64 4 ; CHECK-NEXT: [[VEC_CAST7:%.*]] = bitcast double* [[VEC_GEP6]] to <2 x double>* ; CHECK-NEXT: [[COL_LOAD8:%.*]] = load <2 x double>, <2 x double>* [[VEC_CAST7]], align 8 ; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <2 x double> [[COL_LOAD5]], <2 x double> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: [[TMP8:%.*]] = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> [[COL_LOAD]], <2 x double> [[SPLAT_SPLAT]], <2 x double> [[TMP0]]) ; CHECK-NEXT: [[SPLAT_SPLAT12:%.*]] = shufflevector <2 x double> [[COL_LOAD5]], <2 x double> undef, <2 x i32> ; CHECK-NEXT: [[TMP9]] = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> [[COL_LOAD2]], <2 x double> [[SPLAT_SPLAT12]], <2 x double> [[TMP8]]) ; CHECK-NEXT: [[SPLAT_SPLAT16:%.*]] = shufflevector <2 x double> [[COL_LOAD8]], <2 x double> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: [[TMP10:%.*]] = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> [[COL_LOAD]], <2 x double> [[SPLAT_SPLAT16]], <2 x double> [[TMP1]]) ; CHECK-NEXT: [[SPLAT_SPLAT19:%.*]] = shufflevector <2 x double> [[COL_LOAD8]], <2 x double> undef, <2 x i32> ; CHECK-NEXT: [[TMP11]] = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> [[COL_LOAD2]], <2 x double> [[SPLAT_SPLAT19]], <2 x double> [[TMP10]]) ; CHECK-NEXT: br label [[INNER_LATCH]] ; CHECK: inner.latch: ; CHECK-NEXT: [[INNER_STEP]] = add i64 [[INNER_IV]], 2 ; CHECK-NEXT: [[INNER_COND_NOT:%.*]] = icmp eq i64 [[INNER_STEP]], 4 ; CHECK-NEXT: br i1 [[INNER_COND_NOT]], label [[ROWS_LATCH]], label [[INNER_HEADER]], !llvm.loop !0 ; CHECK: rows.latch: ; CHECK-NEXT: [[ROWS_STEP]] = add i64 [[ROWS_IV]], 2 ; CHECK-NEXT: [[ROWS_COND_NOT:%.*]] = icmp eq i64 [[ROWS_STEP]], 4 ; CHECK-NEXT: [[TMP12:%.*]] = shl i64 [[COLS_IV]], 2 ; CHECK-NEXT: [[TMP13:%.*]] = add i64 [[TMP12]], [[ROWS_IV]] ; CHECK-NEXT: [[TMP14:%.*]] = getelementptr <16 x double>, <16 x double>* [[C:%.*]], i64 0, i64 [[TMP13]] ; CHECK-NEXT: [[VEC_CAST21:%.*]] = bitcast double* [[TMP14]] to <2 x double>* ; CHECK-NEXT: store <2 x double> [[TMP9]], <2 x double>* [[VEC_CAST21]], align 8 ; CHECK-NEXT: [[VEC_GEP22:%.*]] = getelementptr double, double* [[TMP14]], i64 4 ; CHECK-NEXT: [[VEC_CAST23:%.*]] = bitcast double* [[VEC_GEP22]] to <2 x double>* ; CHECK-NEXT: store <2 x double> [[TMP11]], <2 x double>* [[VEC_CAST23]], align 8 ; CHECK-NEXT: br i1 [[ROWS_COND_NOT]], label [[COLS_LATCH]], label [[ROWS_HEADER]] ; CHECK: cols.latch: ; CHECK-NEXT: [[COLS_STEP]] = add i64 [[COLS_IV]], 2 ; CHECK-NEXT: [[COLS_COND_NOT:%.*]] = icmp eq i64 [[COLS_STEP]], 4 ; CHECK-NEXT: br i1 [[COLS_COND_NOT]], label [[CONTINUE:%.*]], label [[COLS_HEADER]] ; CHECK: continue: ; CHECK-NEXT: ret void ; entry: %a = load <16 x double>, <16 x double>* %A, align 8 %b = load <16 x double>, <16 x double>* %B, align 8 %c = call <16 x double> @llvm.matrix.multiply.v16f64.v16f64.v16f64(<16 x double> %a, <16 x double> %b, i32 4, i32 4, i32 4) store <16 x double> %c, <16 x double>* %C, align 8 ret void } declare <16 x double> @llvm.matrix.multiply.v16f64.v16f64.v16f64(<16 x double>, <16 x double>, i32, i32, i32) define void @multiply_noalias_2x4(<8 x i64>* noalias %A, <8 x i64>* noalias %B, <4 x i64>* noalias %C) { ; CHECK-LABEL: @multiply_noalias_2x4( ; CHECK-NEXT: entry: ; CHECK-NEXT: br label [[COLS_HEADER:%.*]] ; CHECK: cols.header: ; CHECK-NEXT: [[COLS_IV:%.*]] = phi i64 [ 0, [[ENTRY:%.*]] ], [ [[COLS_STEP:%.*]], [[COLS_LATCH:%.*]] ] ; CHECK-NEXT: br label [[COLS_BODY:%.*]] ; CHECK: cols.body: ; CHECK-NEXT: br label [[ROWS_HEADER:%.*]] ; CHECK: rows.header: ; CHECK-NEXT: [[ROWS_IV:%.*]] = phi i64 [ 0, [[COLS_BODY]] ], [ [[ROWS_STEP:%.*]], [[ROWS_LATCH:%.*]] ] ; CHECK-NEXT: br label [[ROWS_BODY:%.*]] ; CHECK: rows.body: ; CHECK-NEXT: br label [[INNER_HEADER:%.*]] ; CHECK: inner.header: ; CHECK-NEXT: [[INNER_IV:%.*]] = phi i64 [ 0, [[ROWS_BODY]] ], [ [[INNER_STEP:%.*]], [[INNER_LATCH:%.*]] ] ; CHECK-NEXT: [[TMP0:%.*]] = phi <2 x i64> [ zeroinitializer, [[ROWS_BODY]] ], [ [[TMP11:%.*]], [[INNER_LATCH]] ] ; CHECK-NEXT: [[TMP1:%.*]] = phi <2 x i64> [ zeroinitializer, [[ROWS_BODY]] ], [ [[TMP15:%.*]], [[INNER_LATCH]] ] ; CHECK-NEXT: br label [[INNER_BODY:%.*]] ; CHECK: inner.body: ; CHECK-NEXT: [[TMP2:%.*]] = shl i64 [[INNER_IV]], 1 ; CHECK-NEXT: [[TMP3:%.*]] = add i64 [[TMP2]], [[ROWS_IV]] ; CHECK-NEXT: [[TMP4:%.*]] = getelementptr <8 x i64>, <8 x i64>* [[A:%.*]], i64 0, i64 [[TMP3]] ; CHECK-NEXT: [[VEC_CAST:%.*]] = bitcast i64* [[TMP4]] to <2 x i64>* ; CHECK-NEXT: [[COL_LOAD:%.*]] = load <2 x i64>, <2 x i64>* [[VEC_CAST]], align 8 ; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr i64, i64* [[TMP4]], i64 2 ; CHECK-NEXT: [[VEC_CAST1:%.*]] = bitcast i64* [[VEC_GEP]] to <2 x i64>* ; CHECK-NEXT: [[COL_LOAD2:%.*]] = load <2 x i64>, <2 x i64>* [[VEC_CAST1]], align 8 ; CHECK-NEXT: [[TMP5:%.*]] = shl i64 [[COLS_IV]], 2 ; CHECK-NEXT: [[TMP6:%.*]] = add i64 [[TMP5]], [[INNER_IV]] ; CHECK-NEXT: [[TMP7:%.*]] = getelementptr <8 x i64>, <8 x i64>* [[B:%.*]], i64 0, i64 [[TMP6]] ; CHECK-NEXT: [[VEC_CAST4:%.*]] = bitcast i64* [[TMP7]] to <2 x i64>* ; CHECK-NEXT: [[COL_LOAD5:%.*]] = load <2 x i64>, <2 x i64>* [[VEC_CAST4]], align 8 ; CHECK-NEXT: [[VEC_GEP6:%.*]] = getelementptr i64, i64* [[TMP7]], i64 4 ; CHECK-NEXT: [[VEC_CAST7:%.*]] = bitcast i64* [[VEC_GEP6]] to <2 x i64>* ; CHECK-NEXT: [[COL_LOAD8:%.*]] = load <2 x i64>, <2 x i64>* [[VEC_CAST7]], align 8 ; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <2 x i64> [[COL_LOAD5]], <2 x i64> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: [[TMP8:%.*]] = mul <2 x i64> [[COL_LOAD]], [[SPLAT_SPLAT]] ; CHECK-NEXT: [[TMP9:%.*]] = add <2 x i64> [[TMP0]], [[TMP8]] ; CHECK-NEXT: [[SPLAT_SPLAT12:%.*]] = shufflevector <2 x i64> [[COL_LOAD5]], <2 x i64> undef, <2 x i32> ; CHECK-NEXT: [[TMP10:%.*]] = mul <2 x i64> [[COL_LOAD2]], [[SPLAT_SPLAT12]] ; CHECK-NEXT: [[TMP11]] = add <2 x i64> [[TMP9]], [[TMP10]] ; CHECK-NEXT: [[SPLAT_SPLAT16:%.*]] = shufflevector <2 x i64> [[COL_LOAD8]], <2 x i64> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: [[TMP12:%.*]] = mul <2 x i64> [[COL_LOAD]], [[SPLAT_SPLAT16]] ; CHECK-NEXT: [[TMP13:%.*]] = add <2 x i64> [[TMP1]], [[TMP12]] ; CHECK-NEXT: [[SPLAT_SPLAT19:%.*]] = shufflevector <2 x i64> [[COL_LOAD8]], <2 x i64> undef, <2 x i32> ; CHECK-NEXT: [[TMP14:%.*]] = mul <2 x i64> [[COL_LOAD2]], [[SPLAT_SPLAT19]] ; CHECK-NEXT: [[TMP15]] = add <2 x i64> [[TMP13]], [[TMP14]] ; CHECK-NEXT: br label [[INNER_LATCH]] ; CHECK: inner.latch: ; CHECK-NEXT: [[INNER_STEP]] = add i64 [[INNER_IV]], 2 ; CHECK-NEXT: [[INNER_COND_NOT:%.*]] = icmp eq i64 [[INNER_STEP]], 4 ; CHECK-NEXT: br i1 [[INNER_COND_NOT]], label [[ROWS_LATCH]], label [[INNER_HEADER]], !llvm.loop !2 ; CHECK: rows.latch: ; CHECK-NEXT: [[ROWS_STEP]] = add i64 [[ROWS_IV]], 2 ; CHECK-NEXT: [[ROWS_COND_NOT:%.*]] = icmp eq i64 [[ROWS_IV]], 0 ; CHECK-NEXT: [[TMP16:%.*]] = shl i64 [[COLS_IV]], 1 ; CHECK-NEXT: [[TMP17:%.*]] = add i64 [[TMP16]], [[ROWS_IV]] ; CHECK-NEXT: [[TMP18:%.*]] = getelementptr <4 x i64>, <4 x i64>* [[C:%.*]], i64 0, i64 [[TMP17]] ; CHECK-NEXT: [[VEC_CAST21:%.*]] = bitcast i64* [[TMP18]] to <2 x i64>* ; CHECK-NEXT: store <2 x i64> [[TMP11]], <2 x i64>* [[VEC_CAST21]], align 8 ; CHECK-NEXT: [[VEC_GEP22:%.*]] = getelementptr i64, i64* [[TMP18]], i64 2 ; CHECK-NEXT: [[VEC_CAST23:%.*]] = bitcast i64* [[VEC_GEP22]] to <2 x i64>* ; CHECK-NEXT: store <2 x i64> [[TMP15]], <2 x i64>* [[VEC_CAST23]], align 8 ; CHECK-NEXT: br i1 [[ROWS_COND_NOT]], label [[COLS_LATCH]], label [[ROWS_HEADER]] ; CHECK: cols.latch: ; CHECK-NEXT: [[COLS_STEP]] = add i64 [[COLS_IV]], 2 ; CHECK-NEXT: [[COLS_COND_NOT:%.*]] = icmp eq i64 [[COLS_IV]], 0 ; CHECK-NEXT: br i1 [[COLS_COND_NOT]], label [[CONTINUE:%.*]], label [[COLS_HEADER]] ; CHECK: continue: ; CHECK-NEXT: ret void ; ; In the inner loop, compute ; Result += Load(A, ROWS_IV, INNER_IV) * Load(B, INNER_IV, COLS_IV) ; Store the current 2x2 tile. entry: %a = load <8 x i64>, <8 x i64>* %A, align 8 %b = load <8 x i64>, <8 x i64>* %B, align 8 %c = call <4 x i64> @llvm.matrix.multiply.v4i64.v8i64.v8i64(<8 x i64> %a, <8 x i64> %b, i32 2, i32 4, i32 2) store <4 x i64> %c, <4 x i64>* %C, align 8 ret void } declare <4 x i64> @llvm.matrix.multiply.v4i64.v8i64.v8i64(<8 x i64>, <8 x i64>, i32, i32, i32) define void @multiply_noalias_4x2_2x8(<8 x i64>* noalias %A, <16 x i64>* noalias %B, <32 x i64>* noalias %C) { ; CHECK-LABEL: @multiply_noalias_4x2_2x8( ; CHECK-NEXT: entry: ; CHECK-NEXT: br label [[COLS_HEADER:%.*]] ; CHECK: cols.header: ; CHECK-NEXT: [[COLS_IV:%.*]] = phi i64 [ 0, [[ENTRY:%.*]] ], [ [[COLS_STEP:%.*]], [[COLS_LATCH:%.*]] ] ; CHECK-NEXT: br label [[COLS_BODY:%.*]] ; CHECK: cols.body: ; CHECK-NEXT: br label [[ROWS_HEADER:%.*]] ; CHECK: rows.header: ; CHECK-NEXT: [[ROWS_IV:%.*]] = phi i64 [ 0, [[COLS_BODY]] ], [ [[ROWS_STEP:%.*]], [[ROWS_LATCH:%.*]] ] ; CHECK-NEXT: br label [[ROWS_BODY:%.*]] ; CHECK: rows.body: ; CHECK-NEXT: br label [[INNER_HEADER:%.*]] ; CHECK: inner.header: ; CHECK-NEXT: [[INNER_IV:%.*]] = phi i64 [ 0, [[ROWS_BODY]] ], [ [[INNER_STEP:%.*]], [[INNER_LATCH:%.*]] ] ; CHECK-NEXT: [[TMP0:%.*]] = phi <2 x i64> [ zeroinitializer, [[ROWS_BODY]] ], [ [[TMP11:%.*]], [[INNER_LATCH]] ] ; CHECK-NEXT: [[TMP1:%.*]] = phi <2 x i64> [ zeroinitializer, [[ROWS_BODY]] ], [ [[TMP15:%.*]], [[INNER_LATCH]] ] ; CHECK-NEXT: br label [[INNER_BODY:%.*]] ; CHECK: inner.body: ; CHECK-NEXT: [[TMP2:%.*]] = shl i64 [[INNER_IV]], 2 ; CHECK-NEXT: [[TMP3:%.*]] = add i64 [[TMP2]], [[ROWS_IV]] ; CHECK-NEXT: [[TMP4:%.*]] = getelementptr <8 x i64>, <8 x i64>* [[A:%.*]], i64 0, i64 [[TMP3]] ; CHECK-NEXT: [[VEC_CAST:%.*]] = bitcast i64* [[TMP4]] to <2 x i64>* ; CHECK-NEXT: [[COL_LOAD:%.*]] = load <2 x i64>, <2 x i64>* [[VEC_CAST]], align 8 ; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr i64, i64* [[TMP4]], i64 4 ; CHECK-NEXT: [[VEC_CAST1:%.*]] = bitcast i64* [[VEC_GEP]] to <2 x i64>* ; CHECK-NEXT: [[COL_LOAD2:%.*]] = load <2 x i64>, <2 x i64>* [[VEC_CAST1]], align 8 ; CHECK-NEXT: [[TMP5:%.*]] = shl i64 [[COLS_IV]], 1 ; CHECK-NEXT: [[TMP6:%.*]] = add i64 [[TMP5]], [[INNER_IV]] ; CHECK-NEXT: [[TMP7:%.*]] = getelementptr <16 x i64>, <16 x i64>* [[B:%.*]], i64 0, i64 [[TMP6]] ; CHECK-NEXT: [[VEC_CAST4:%.*]] = bitcast i64* [[TMP7]] to <2 x i64>* ; CHECK-NEXT: [[COL_LOAD5:%.*]] = load <2 x i64>, <2 x i64>* [[VEC_CAST4]], align 8 ; CHECK-NEXT: [[VEC_GEP6:%.*]] = getelementptr i64, i64* [[TMP7]], i64 2 ; CHECK-NEXT: [[VEC_CAST7:%.*]] = bitcast i64* [[VEC_GEP6]] to <2 x i64>* ; CHECK-NEXT: [[COL_LOAD8:%.*]] = load <2 x i64>, <2 x i64>* [[VEC_CAST7]], align 8 ; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <2 x i64> [[COL_LOAD5]], <2 x i64> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: [[TMP8:%.*]] = mul <2 x i64> [[COL_LOAD]], [[SPLAT_SPLAT]] ; CHECK-NEXT: [[TMP9:%.*]] = add <2 x i64> [[TMP0]], [[TMP8]] ; CHECK-NEXT: [[SPLAT_SPLAT12:%.*]] = shufflevector <2 x i64> [[COL_LOAD5]], <2 x i64> undef, <2 x i32> ; CHECK-NEXT: [[TMP10:%.*]] = mul <2 x i64> [[COL_LOAD2]], [[SPLAT_SPLAT12]] ; CHECK-NEXT: [[TMP11]] = add <2 x i64> [[TMP9]], [[TMP10]] ; CHECK-NEXT: [[SPLAT_SPLAT16:%.*]] = shufflevector <2 x i64> [[COL_LOAD8]], <2 x i64> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: [[TMP12:%.*]] = mul <2 x i64> [[COL_LOAD]], [[SPLAT_SPLAT16]] ; CHECK-NEXT: [[TMP13:%.*]] = add <2 x i64> [[TMP1]], [[TMP12]] ; CHECK-NEXT: [[SPLAT_SPLAT19:%.*]] = shufflevector <2 x i64> [[COL_LOAD8]], <2 x i64> undef, <2 x i32> ; CHECK-NEXT: [[TMP14:%.*]] = mul <2 x i64> [[COL_LOAD2]], [[SPLAT_SPLAT19]] ; CHECK-NEXT: [[TMP15]] = add <2 x i64> [[TMP13]], [[TMP14]] ; CHECK-NEXT: br label [[INNER_LATCH]] ; CHECK: inner.latch: ; CHECK-NEXT: [[INNER_STEP]] = add i64 [[INNER_IV]], 2 ; CHECK-NEXT: [[INNER_COND_NOT:%.*]] = icmp eq i64 [[INNER_IV]], 0 ; CHECK-NEXT: br i1 [[INNER_COND_NOT]], label [[ROWS_LATCH]], label [[INNER_HEADER]], !llvm.loop !3 ; CHECK: rows.latch: ; CHECK-NEXT: [[ROWS_STEP]] = add i64 [[ROWS_IV]], 2 ; CHECK-NEXT: [[ROWS_COND_NOT:%.*]] = icmp eq i64 [[ROWS_STEP]], 4 ; CHECK-NEXT: [[TMP16:%.*]] = shl i64 [[COLS_IV]], 2 ; CHECK-NEXT: [[TMP17:%.*]] = add i64 [[TMP16]], [[ROWS_IV]] ; CHECK-NEXT: [[TMP18:%.*]] = getelementptr <32 x i64>, <32 x i64>* [[C:%.*]], i64 0, i64 [[TMP17]] ; CHECK-NEXT: [[VEC_CAST21:%.*]] = bitcast i64* [[TMP18]] to <2 x i64>* ; CHECK-NEXT: store <2 x i64> [[TMP11]], <2 x i64>* [[VEC_CAST21]], align 8 ; CHECK-NEXT: [[VEC_GEP22:%.*]] = getelementptr i64, i64* [[TMP18]], i64 4 ; CHECK-NEXT: [[VEC_CAST23:%.*]] = bitcast i64* [[VEC_GEP22]] to <2 x i64>* ; CHECK-NEXT: store <2 x i64> [[TMP15]], <2 x i64>* [[VEC_CAST23]], align 8 ; CHECK-NEXT: br i1 [[ROWS_COND_NOT]], label [[COLS_LATCH]], label [[ROWS_HEADER]] ; CHECK: cols.latch: ; CHECK-NEXT: [[COLS_STEP]] = add i64 [[COLS_IV]], 2 ; CHECK-NEXT: [[COLS_COND_NOT:%.*]] = icmp eq i64 [[COLS_STEP]], 8 ; CHECK-NEXT: br i1 [[COLS_COND_NOT]], label [[CONTINUE:%.*]], label [[COLS_HEADER]] ; CHECK: continue: ; CHECK-NEXT: ret void ; ; In the inner loop, compute ; Result += Load(A, ROWS_IV, INNER_IV) * Load(B, INNER_IV, COLS_IV) ; Store the current 2x2 tile. entry: %a = load <8 x i64>, <8 x i64>* %A, align 8 %b = load <16 x i64>, <16 x i64>* %B, align 8 %c = call <32 x i64> @llvm.matrix.multiply.v32i64.v8i64.v16i64(<8 x i64> %a, <16 x i64> %b, i32 4, i32 2, i32 8) store <32 x i64> %c, <32 x i64>* %C, align 8 ret void } declare <32 x i64> @llvm.matrix.multiply.v32i64.v8i64.v16i64(<8 x i64>, <16 x i64>, i32, i32, i32) ; Check the runtime aliasing checks. define void @multiply_alias_2x2(<4 x float>* %A, <4 x float>* %B, <4 x float>* %C) { ; CHECK-LABEL: @multiply_alias_2x2( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[STORE_BEGIN:%.*]] = ptrtoint <4 x float>* [[C:%.*]] to i64 ; CHECK-NEXT: [[STORE_END:%.*]] = add nuw nsw i64 [[STORE_BEGIN]], 16 ; CHECK-NEXT: [[LOAD_BEGIN:%.*]] = ptrtoint <4 x float>* [[A:%.*]] to i64 ; CHECK-NEXT: [[TMP0:%.*]] = icmp ugt i64 [[STORE_END]], [[LOAD_BEGIN]] ; CHECK-NEXT: br i1 [[TMP0]], label [[ALIAS_CONT:%.*]], label [[NO_ALIAS:%.*]] ; CHECK: alias_cont: ; CHECK-NEXT: [[LOAD_END:%.*]] = add nuw nsw i64 [[LOAD_BEGIN]], 16 ; CHECK-NEXT: [[TMP1:%.*]] = icmp ugt i64 [[LOAD_END]], [[STORE_BEGIN]] ; CHECK-NEXT: br i1 [[TMP1]], label [[COPY:%.*]], label [[NO_ALIAS]] ; CHECK: copy: ; CHECK-NEXT: [[TMP2:%.*]] = alloca <4 x float>, align 16 ; CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x float>* [[TMP2]] to i8* ; CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x float>* [[A]] to i8* ; CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* nonnull align 16 dereferenceable(16) [[TMP3]], i8* nonnull align 8 dereferenceable(16) [[TMP4]], i64 16, i1 false) ; CHECK-NEXT: br label [[NO_ALIAS]] ; CHECK: no_alias: ; CHECK-NEXT: [[TMP5:%.*]] = phi <4 x float>* [ [[A]], [[ENTRY:%.*]] ], [ [[A]], [[ALIAS_CONT]] ], [ [[TMP2]], [[COPY]] ] ; CHECK-NEXT: [[STORE_BEGIN4:%.*]] = ptrtoint <4 x float>* [[C]] to i64 ; CHECK-NEXT: [[STORE_END5:%.*]] = add nuw nsw i64 [[STORE_BEGIN4]], 16 ; CHECK-NEXT: [[LOAD_BEGIN6:%.*]] = ptrtoint <4 x float>* [[B:%.*]] to i64 ; CHECK-NEXT: [[TMP6:%.*]] = icmp ugt i64 [[STORE_END5]], [[LOAD_BEGIN6]] ; CHECK-NEXT: br i1 [[TMP6]], label [[ALIAS_CONT1:%.*]], label [[NO_ALIAS3:%.*]] ; CHECK: alias_cont1: ; CHECK-NEXT: [[LOAD_END7:%.*]] = add nuw nsw i64 [[LOAD_BEGIN6]], 16 ; CHECK-NEXT: [[TMP7:%.*]] = icmp ugt i64 [[LOAD_END7]], [[STORE_BEGIN4]] ; CHECK-NEXT: br i1 [[TMP7]], label [[COPY2:%.*]], label [[NO_ALIAS3]] ; CHECK: copy2: ; CHECK-NEXT: [[TMP8:%.*]] = alloca <4 x float>, align 16 ; CHECK-NEXT: [[TMP9:%.*]] = bitcast <4 x float>* [[TMP8]] to i8* ; CHECK-NEXT: [[TMP10:%.*]] = bitcast <4 x float>* [[B]] to i8* ; CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* nonnull align 16 dereferenceable(16) [[TMP9]], i8* nonnull align 8 dereferenceable(16) [[TMP10]], i64 16, i1 false) ; CHECK-NEXT: br label [[NO_ALIAS3]] ; CHECK: no_alias3: ; CHECK-NEXT: [[TMP11:%.*]] = phi <4 x float>* [ [[B]], [[NO_ALIAS]] ], [ [[B]], [[ALIAS_CONT1]] ], [ [[TMP8]], [[COPY2]] ] ; CHECK-NEXT: br label [[COLS_HEADER:%.*]] ; CHECK: cols.header: ; CHECK-NEXT: [[COLS_IV:%.*]] = phi i64 [ 0, [[NO_ALIAS3]] ], [ [[COLS_STEP:%.*]], [[COLS_LATCH:%.*]] ] ; CHECK-NEXT: br label [[COLS_BODY:%.*]] ; CHECK: cols.body: ; CHECK-NEXT: br label [[ROWS_HEADER:%.*]] ; CHECK: rows.header: ; CHECK-NEXT: [[ROWS_IV:%.*]] = phi i64 [ 0, [[COLS_BODY]] ], [ [[ROWS_STEP:%.*]], [[ROWS_LATCH:%.*]] ] ; CHECK-NEXT: br label [[ROWS_BODY:%.*]] ; CHECK: rows.body: ; CHECK-NEXT: br label [[INNER_HEADER:%.*]] ; CHECK: inner.header: ; CHECK-NEXT: [[INNER_IV:%.*]] = phi i64 [ 0, [[ROWS_BODY]] ], [ [[INNER_STEP:%.*]], [[INNER_LATCH:%.*]] ] ; CHECK-NEXT: [[TMP12:%.*]] = phi <2 x float> [ zeroinitializer, [[ROWS_BODY]] ], [ [[TMP21:%.*]], [[INNER_LATCH]] ] ; CHECK-NEXT: [[TMP13:%.*]] = phi <2 x float> [ zeroinitializer, [[ROWS_BODY]] ], [ [[TMP23:%.*]], [[INNER_LATCH]] ] ; CHECK-NEXT: br label [[INNER_BODY:%.*]] ; CHECK: inner.body: ; CHECK-NEXT: [[TMP14:%.*]] = shl i64 [[INNER_IV]], 1 ; CHECK-NEXT: [[TMP15:%.*]] = add i64 [[TMP14]], [[ROWS_IV]] ; CHECK-NEXT: [[TMP16:%.*]] = getelementptr <4 x float>, <4 x float>* [[TMP5]], i64 0, i64 [[TMP15]] ; CHECK-NEXT: [[VEC_CAST:%.*]] = bitcast float* [[TMP16]] to <2 x float>* ; CHECK-NEXT: [[COL_LOAD:%.*]] = load <2 x float>, <2 x float>* [[VEC_CAST]], align 4 ; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr float, float* [[TMP16]], i64 2 ; CHECK-NEXT: [[VEC_CAST8:%.*]] = bitcast float* [[VEC_GEP]] to <2 x float>* ; CHECK-NEXT: [[COL_LOAD9:%.*]] = load <2 x float>, <2 x float>* [[VEC_CAST8]], align 4 ; CHECK-NEXT: [[TMP17:%.*]] = shl i64 [[COLS_IV]], 1 ; CHECK-NEXT: [[TMP18:%.*]] = add i64 [[TMP17]], [[INNER_IV]] ; CHECK-NEXT: [[TMP19:%.*]] = getelementptr <4 x float>, <4 x float>* [[TMP11]], i64 0, i64 [[TMP18]] ; CHECK-NEXT: [[VEC_CAST11:%.*]] = bitcast float* [[TMP19]] to <2 x float>* ; CHECK-NEXT: [[COL_LOAD12:%.*]] = load <2 x float>, <2 x float>* [[VEC_CAST11]], align 4 ; CHECK-NEXT: [[VEC_GEP13:%.*]] = getelementptr float, float* [[TMP19]], i64 2 ; CHECK-NEXT: [[VEC_CAST14:%.*]] = bitcast float* [[VEC_GEP13]] to <2 x float>* ; CHECK-NEXT: [[COL_LOAD15:%.*]] = load <2 x float>, <2 x float>* [[VEC_CAST14]], align 4 ; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <2 x float> [[COL_LOAD12]], <2 x float> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: [[TMP20:%.*]] = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> [[COL_LOAD]], <2 x float> [[SPLAT_SPLAT]], <2 x float> [[TMP12]]) ; CHECK-NEXT: [[SPLAT_SPLAT19:%.*]] = shufflevector <2 x float> [[COL_LOAD12]], <2 x float> undef, <2 x i32> ; CHECK-NEXT: [[TMP21]] = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> [[COL_LOAD9]], <2 x float> [[SPLAT_SPLAT19]], <2 x float> [[TMP20]]) ; CHECK-NEXT: [[SPLAT_SPLAT23:%.*]] = shufflevector <2 x float> [[COL_LOAD15]], <2 x float> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: [[TMP22:%.*]] = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> [[COL_LOAD]], <2 x float> [[SPLAT_SPLAT23]], <2 x float> [[TMP13]]) ; CHECK-NEXT: [[SPLAT_SPLAT26:%.*]] = shufflevector <2 x float> [[COL_LOAD15]], <2 x float> undef, <2 x i32> ; CHECK-NEXT: [[TMP23]] = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> [[COL_LOAD9]], <2 x float> [[SPLAT_SPLAT26]], <2 x float> [[TMP22]]) ; CHECK-NEXT: br label [[INNER_LATCH]] ; CHECK: inner.latch: ; CHECK-NEXT: [[INNER_STEP]] = add i64 [[INNER_IV]], 2 ; CHECK-NEXT: [[INNER_COND_NOT:%.*]] = icmp eq i64 [[INNER_IV]], 0 ; CHECK-NEXT: br i1 [[INNER_COND_NOT]], label [[ROWS_LATCH]], label [[INNER_HEADER]], !llvm.loop !5 ; CHECK: rows.latch: ; CHECK-NEXT: [[ROWS_STEP]] = add i64 [[ROWS_IV]], 2 ; CHECK-NEXT: [[ROWS_COND_NOT:%.*]] = icmp eq i64 [[ROWS_IV]], 0 ; CHECK-NEXT: [[TMP24:%.*]] = shl i64 [[COLS_IV]], 1 ; CHECK-NEXT: [[TMP25:%.*]] = add i64 [[TMP24]], [[ROWS_IV]] ; CHECK-NEXT: [[TMP26:%.*]] = getelementptr <4 x float>, <4 x float>* [[C]], i64 0, i64 [[TMP25]] ; CHECK-NEXT: [[VEC_CAST28:%.*]] = bitcast float* [[TMP26]] to <2 x float>* ; CHECK-NEXT: store <2 x float> [[TMP21]], <2 x float>* [[VEC_CAST28]], align 8 ; CHECK-NEXT: [[VEC_GEP29:%.*]] = getelementptr float, float* [[TMP26]], i64 2 ; CHECK-NEXT: [[VEC_CAST30:%.*]] = bitcast float* [[VEC_GEP29]] to <2 x float>* ; CHECK-NEXT: store <2 x float> [[TMP23]], <2 x float>* [[VEC_CAST30]], align 8 ; CHECK-NEXT: br i1 [[ROWS_COND_NOT]], label [[COLS_LATCH]], label [[ROWS_HEADER]] ; CHECK: cols.latch: ; CHECK-NEXT: [[COLS_STEP]] = add i64 [[COLS_IV]], 2 ; CHECK-NEXT: [[COLS_COND_NOT:%.*]] = icmp eq i64 [[COLS_IV]], 0 ; CHECK-NEXT: br i1 [[COLS_COND_NOT]], label [[CONTINUE:%.*]], label [[COLS_HEADER]] ; CHECK: continue: ; CHECK-NEXT: ret void ; ; First, check for aliasing at runtime, create non-aliasing copies if required. entry: %a = load <4 x float>, <4 x float>* %A, align 8 %b = load <4 x float>, <4 x float>* %B, align 8 %c = call <4 x float> @llvm.matrix.multiply.v4f32.v4f32.v4f32(<4 x float> %a, <4 x float> %b, i32 2, i32 2, i32 2) store <4 x float> %c, <4 x float>* %C, align 8 ret void } declare <4 x float> @llvm.matrix.multiply.v4f32.v4f32.v4f32(<4 x float>, <4 x float>, i32, i32, i32) ; CHECK: !0 = distinct !{!0, !1} ; CHECK-NEXT: !1 = !{!"llvm.loop.unroll.count", i32 2} ; CHECK-NEXT: !2 = distinct !{!2, !1} ; CHECK-NEXT: !3 = distinct !{!3, !4} ; CHECK-NEXT: !4 = !{!"llvm.loop.unroll.count", i32 1} ; CHECK-NEXT: !5 = distinct !{!5, !4}