; RUN: opt -S -basic-aa -slp-vectorizer < %s | FileCheck %s target datalayout = "e-m:o-i64:64-i128:128-n32:64-S128" target triple = "arm64-apple-ios5.0.0" ; Holding a value live over a call boundary may require ; spills and fills. This is the case for <2 x double>, ; as it occupies a Q register of which there are no ; callee-saves. ; CHECK: load double ; CHECK: load double ; CHECK: call void @g ; CHECK: store double ; CHECK: store double define void @f(double* %p, double* %q) { %addr2 = getelementptr double, double* %q, i32 1 %addr = getelementptr double, double* %p, i32 1 %x = load double, double* %p %y = load double, double* %addr call void @g() store double %x, double* %q store double %y, double* %addr2 ret void } declare void @g() ; Check we deal with loops correctly. ; ; CHECK: store <2 x double> ; CHECK: load <2 x double> define void @f2(double* %p, double* %q) { entry: br label %loop loop: %p1 = phi double [0.0, %entry], [%x, %loop] %p2 = phi double [0.0, %entry], [%y, %loop] %addr2 = getelementptr double, double* %q, i32 1 %addr = getelementptr double, double* %p, i32 1 store double %p1, double* %q store double %p2, double* %addr2 %x = load double, double* %p %y = load double, double* %addr br label %loop }