// RUN: mlir-opt -convert-affine-for-to-gpu="gpu-block-dims=0 gpu-thread-dims=1" %s | FileCheck --check-prefix=CHECK-THREADS %s // RUN: mlir-opt -convert-affine-for-to-gpu="gpu-block-dims=1 gpu-thread-dims=0" %s | FileCheck --check-prefix=CHECK-BLOCKS %s // CHECK-THREADS-LABEL: @one_d_loop // CHECK-BLOCKS-LABEL: @one_d_loop func @one_d_loop(%A : memref, %B : memref) { // Bounds of the loop, its range and step. // CHECK-THREADS-NEXT: %{{.*}} = constant 0 : index // CHECK-THREADS-NEXT: %{{.*}} = constant 42 : index // CHECK-THREADS-NEXT: %[[BOUND:.*]] = subi %{{.*}}, %{{.*}} : index // CHECK-THREADS-NEXT: %{{.*}} = constant 1 : index // CHECK-THREADS-NEXT: %[[ONE:.*]] = constant 1 : index // // CHECK-BLOCKS-NEXT: %{{.*}} = constant 0 : index // CHECK-BLOCKS-NEXT: %{{.*}} = constant 42 : index // CHECK-BLOCKS-NEXT: %[[BOUND:.*]] = subi %{{.*}}, %{{.*}} : index // CHECK-BLOCKS-NEXT: %{{.*}} = constant 1 : index // CHECK-BLOCKS-NEXT: %[[ONE:.*]] = constant 1 : index // CHECK-THREADS-NEXT: gpu.launch blocks(%[[B0:.*]], %[[B1:.*]], %[[B2:.*]]) in (%{{.*}} = %[[ONE]], %{{.*}} = %[[ONE]], %{{.*}}0 = %[[ONE]]) threads(%[[T0:.*]], %[[T1:.*]], %[[T2:.*]]) in (%{{.*}} = %[[BOUND]], %{{.*}} = %[[ONE]], %{{.*}} = %[[ONE]]) // CHECK-BLOCKS-NEXT: gpu.launch blocks(%[[B0:.*]], %[[B1:.*]], %[[B2:.*]]) in (%{{.*}} = %[[BOUND]], %{{.*}} = %[[ONE]], %{{.*}}0 = %[[ONE]]) threads(%[[T0:.*]], %[[T1:.*]], %[[T2:.*]]) in (%{{.*}} = %[[ONE]], %{{.*}} = %[[ONE]], %{{.*}} = %[[ONE]]) affine.for %i = 0 to 42 { // CHECK-THREADS-NEXT: %[[INDEX:.*]] = addi %{{.*}}, %[[T0]] // CHECK-THREADS-NEXT: load %{{.*}}[%[[INDEX]]] // CHECK-BLOCKS-NEXT: %[[INDEX:.*]] = addi %{{.*}}, %[[B0]] // CHECK-BLOCKS-NEXT: load %{{.*}}[%[[INDEX]]] %0 = load %A[%i] : memref store %0, %B[%i] : memref // CHECK-THREADS: gpu.terminator // CHECK-BLOCKS: gpu.terminator } return }