void main() { int x = 0; int y = 0; int z = 0; if (sk_Caps.externalTextureSupport) x = 1; if (sk_Caps.fbFetchSupport) y = 1; if (sk_Caps.canUseAnyFunctionInShader) z = 1; sk_FragColor.rgb = half3(x, y, z); }