// Copyright 2016 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef sw_Stream_hpp #define sw_Stream_hpp #include "Vulkan/VulkanPlatform.hpp" namespace sw { struct Stream { const void *buffer = nullptr; unsigned int robustnessSize = 0; unsigned int vertexStride = 0; unsigned int instanceStride = 0; VkFormat format = VK_FORMAT_UNDEFINED; unsigned int offset = 0; unsigned int binding = 0; }; } // namespace sw #endif // sw_Stream_hpp